Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 4b247e7ffa Sync controller mappings DB with SDL2 community repo %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 3b11e33a09 clang-format: Disable alignment of operands, too unreliable %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 6c35e74228 Merge pull request #53812 from RandomShaper/expose_flush_input %!s(int64=4) %!d(string=hai) anos
  Pedro J. Estébanez 6dc3fae201 Expose Input::flush_buffered_events() %!s(int64=4) %!d(string=hai) anos
  Дмитрий Сальников 9b38e04fff Exposed setters for sensor values in Input class %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b85dfd990e GDScript completion: Handle quote style ad-hoc to remove editor dependency %!s(int64=4) %!d(string=hai) anos
  Lightning_A c63b18507d Use range iterators for `Map` %!s(int64=4) %!d(string=hai) anos
  jmb462 a3b9842616 Adding InputMap action error suggestion for Input singleton %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 81512a3732 Style: Cleanup code using `text_editor/completion/use_single_quotes` %!s(int64=4) %!d(string=hai) anos
  Pedro J. Estébanez dc187324be Add input buffering framework %!s(int64=4) %!d(string=hai) anos
  Pedro J. Estébanez 7c864d41c9 Improve input event accumulation %!s(int64=4) %!d(string=hai) anos
  Aaron Franke fa3a32a2d6 Use Key enum instead of plain integers %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde ac3322b0af Use const references where possible for List range iterators %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 4147c67bb0 Fix Input get_action_raw_strength %!s(int64=4) %!d(string=hai) anos
  reduz 6631f66c2a Optimize StringName usage %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 0ce49800ac Use mouse and joypad enums instead of plain integers %!s(int64=4) %!d(string=hai) anos
  Aaron Franke e919d894f8 Move many input enums to their own file %!s(int64=4) %!d(string=hai) anos
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 98aa3b669e Add MOUSE_MODE_CONFINED_HIDDEN %!s(int64=4) %!d(string=hai) anos
  Tomasz Chabora b1859510ab Change behavior of String.right %!s(int64=5) %!d(string=hai) anos
  Marcel Admiraal 0fb4dbf1bd Avoid creating joy_names map entries when using Map operator[] %!s(int64=4) %!d(string=hai) anos
  Aaron Franke a5324787c8 Rename some more global enums (Key, Joy, MIDI) %!s(int64=5) %!d(string=hai) anos
  Aaron Franke 10d7fccb54 Rename ButtonList enum and members to MouseButton %!s(int64=4) %!d(string=hai) anos
  Anshul7sp1 91181c2086 Fixes small typos and grammar correction %!s(int64=4) %!d(string=hai) anos
  Liz Haas 2aee71d52d Input: Throw error if action doesn't exist %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0d1d719178 doc: Sync classref with current source %!s(int64=4) %!d(string=hai) anos
  Eric M 074f53563d Added ability to override built-in actions for the editor %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 52964fdd3f Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-allow-checking-exact-matches %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 3d479d086c Add support for new SDL gamecontroller keywords. %!s(int64=4) %!d(string=hai) anos