rafallus
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770e3a8e51
Use `Callable` in Area monitor callback
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4 年之前 |
PouleyKetchoupp
|
b8eeb34b4e
Remove scene code in physics servers
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4 年之前 |
Lightning_A
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c63b18507d
Use range iterators for `Map`
|
4 年之前 |
Hugo Locurcio
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ba65730cbf
Rename RID's `getornull()` to `get_or_null()`
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4 年之前 |
PouleyKetchoupp
|
bb75aec8bc
Rename WorldMarginShape to WorldBoundaryShape
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4 年之前 |
PouleyKetchoupp
|
ec9fed69f4
Fix 3D moving platform logic
|
4 年之前 |
Aaron Franke
|
de3f6699a5
Rename Transform to Transform3D in core
|
5 年之前 |
rafallus
|
cfa06f0f76
Unexpose _direct_state_changed in PhysicsBody
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4 年之前 |
Rémi Verschelde
|
fa681d04b7
Merge pull request #46937 from nekomatata/soft-body-support
|
4 年之前 |
PouleyKetchoupp
|
d5ea4acd2d
SoftBody support in GodotPhysics 3D
|
4 年之前 |
Anshul7sp1
|
91181c2086
Fixes small typos and grammar correction
|
4 年之前 |
reduz
|
8b19ffd810
Make Servers truly Thread Safe
|
4 年之前 |
Aaron Franke
|
cb9fc117d1
Use real_t in physics code
|
4 年之前 |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 年之前 |
Marcel Admiraal
|
9bc62bf449
Remove Generic6DOFJoint precision property
|
4 年之前 |
Rémi Verschelde
|
d7176e9040
Merge pull request #42167 from madmiraal/fix-42108
|
5 年之前 |
reduz
|
127458ed17
Reorganized core/ directory, it was too fatty already
|
5 年之前 |
Marcel Admiraal
|
41209efa7f
Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
|
5 年之前 |
Marcel Admiraal
|
f31b2a1bba
Move Bullet physics query flush from Bullet space pre-tick callback to
|
5 年之前 |
Rémi Verschelde
|
480cb25961
Merge pull request #39735 from AndreaCatania/bullet_phy_add_api
|
5 年之前 |
Andrea Catania
|
a2b5e7971a
Added BulletPhysics APIs to return internal objects and fixed a typo.
|
5 年之前 |
Aaron Franke
|
ba27deef06
Refactor physics force and impulse code
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5 年之前 |
Rémi Verschelde
|
0ee0fa42e6
Style: Enforce braces around if blocks and loops
|
5 年之前 |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
5 年之前 |
Rémi Verschelde
|
1f6f364a56
Port member initialization from constructor to declaration (C++11)
|
5 年之前 |
lupoDharkael
|
95a1400a2a
Replace NULL with nullptr
|
5 年之前 |
Rémi Verschelde
|
eaaee63b62
doc: Update classref with node renames
|
5 年之前 |
Juan Linietsky
|
a6f3bc7c69
Renaming of servers for coherency.
|
5 年之前 |
Juan Linietsky
|
cf8c679a23
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
|
5 年之前 |
Juan Linietsky
|
4f163972bb
Refactored RID/RID_Owner to always use O(1) allocation.
|
6 年之前 |