Hugo Locurcio
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ba65730cbf
Rename RID's `getornull()` to `get_or_null()`
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4 yıl önce |
BimDav
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112985c5bc
Reload kinematic shapes when changing PhysicsBody mode to Kinematic to prevent a crash when calling test_body_motion. Call reload_kinematic_shapes from init_kinematic_utilities as they are always called together.
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4 yıl önce |
PouleyKetchoupp
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45bc97b8b8
Fixes in Bullet body_test_motion
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4 yıl önce |
PouleyKetchoupp
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ec9fed69f4
Fix 3D moving platform logic
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4 yıl önce |
PouleyKetchoupp
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940838c174
One-directional collision layer check for rigid bodies and soft bodies
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4 yıl önce |
Marcel Admiraal
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b8fe576355
Ensure KinematicBodies only interact with other Bodies with matching mask.
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5 yıl önce |
Rémi Verschelde
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c1c76850cb
Style: Cleanup uses of double spaces between words
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4 yıl önce |
Aaron Franke
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de3f6699a5
Rename Transform to Transform3D in core
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5 yıl önce |
Marcel Admiraal
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ff9a6c4e39
Check for the use of an empty shape in Bullet Kinematic collisions
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4 yıl önce |
Anshul7sp1
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91181c2086
Fixes small typos and grammar correction
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4 yıl önce |
Rafał Mikrut
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f7209b459b
Initialize class/struct variables with default values in modules/
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4 yıl önce |
Aaron Franke
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cb9fc117d1
Use real_t in physics code
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4 yıl önce |
Rémi Verschelde
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011d201046
Merge pull request #43923 from madmiraal/fix-43588
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4 yıl önce |
Marcel Admiraal
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797a7fc6cc
Only remove Bullet's body constraints when removing body from space
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4 yıl önce |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 yıl önce |
Marcel Admiraal
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026aa4381d
Add signal to inform joint that body has exited tree
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4 yıl önce |
Rémi Verschelde
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a04b9669e8
Merge pull request #42881 from madmiraal/fix-39767
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4 yıl önce |
Marcel Admiraal
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356a2b7235
Fix cast_motion sometimes failing
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4 yıl önce |
Marcel Admiraal
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6fe2206ec6
Remove any constraints connected to a Bullet body when removing it
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4 yıl önce |
reduz
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127458ed17
Reorganized core/ directory, it was too fatty already
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5 yıl önce |
Marcel Admiraal
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7f26ce4486
Set Bullet collision shape index to zero when using a single shape
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5 yıl önce |
Andrea Catania
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2e8cb8a9e2
Fixed #41040 in an alternative way now that #39726 is reverted
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5 yıl önce |
Andrea Catania
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1829c67762
Revert "Optimized physics object spawn time and optimized shape usage when the shape is not scaled"
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5 yıl önce |
Andrea Catania
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8827e315d4
Revert "- Enhanced the flush mechanism by flushing only needed thing."
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5 yıl önce |
Duroxxigar
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4834e14493
Updated getters and setters names for toplevel
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5 yıl önce |
Rafał Mikrut
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ac1b2da96e
Fixes leak when creating bullet shape
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5 yıl önce |
Rémi Verschelde
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3e87022ecc
Merge pull request #40252 from AndreaCatania/flush
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5 yıl önce |
Andrea Catania
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8d0d6d6921
- Enhanced the flush mechanism by flushing only needed thing.
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5 yıl önce |
Marcel Admiraal
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ec92a26d08
Use difference in position to check whether motion in Bullet is too close
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5 yıl önce |
Marcel Admiraal
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f31b2a1bba
Move Bullet physics query flush from Bullet space pre-tick callback to
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5 yıl önce |