Historique des commits

Auteur SHA1 Message Date
  PouleyKetchoupp acbd24ea84 Use parameter classes instead of arguments for all physics queries il y a 4 ans
  rafallus 770e3a8e51 Use `Callable` in Area monitor callback il y a 4 ans
  PouleyKetchoupp daf7dcac7a Improved RigidDynamicBody linear/angular damping override il y a 5 ans
  PouleyKetchoupp cc39dca9f7 Rename Godot Physics classes from *SW to Godot* il y a 4 ans
  PouleyKetchoupp 4f8d761be6 Fix physics glitch with TileMap moving platforms il y a 4 ans
  PouleyKetchoupp 3ae5687d48 Script interface improvements for test body motion il y a 4 ans
  PouleyKetchoupp d0ec46be68 Remove shape metadata from 2D physics server il y a 4 ans
  Camille Mohr-Daurat 341b532d5e Merge pull request #52754 from nekomatata/dynamic-body-modes il y a 4 ans
  PouleyKetchoupp bf523a2b2a Improved logic for CharacterBody collision recovery depth il y a 4 ans
  PouleyKetchoupp ed1ba5093f Clarify RigidDynamicBody modes il y a 4 ans
  PouleyKetchoupp bb75aec8bc Rename WorldMarginShape to WorldBoundaryShape il y a 4 ans
  PouleyKetchoupp 82ea2a7045 Proper support for custom mass properties in 2D/3D physics bodies il y a 4 ans
  Camille Mohr-Daurat e1ae2708ee Merge pull request #52271 from nekomatata/query-layer-default-mask il y a 4 ans
  Juan Linietsky 7946066577 Merge pull request #49471 from nekomatata/body-state-sync-callback il y a 4 ans
  PouleyKetchoupp 26bd432707 Harmonize default value for collision mask in ray/shape queries il y a 4 ans
  PouleyKetchoupp 6a9ed72185 Clean physics direct body state usage in 2D and 3D physics il y a 4 ans
  PouleyKetchoupp 3d5dc80348 Rename RayShape to SeparationRayShape il y a 4 ans
  PouleyKetchoupp d9720d4395 Fix CharacterBody motion with RayShape il y a 4 ans
  PouleyKetchoupp 45c7af9862 Restore RayShape as a regular shape type il y a 4 ans
  fabriceci d776b6c154 API improvement on physics, mainly CharacterBody il y a 4 ans
  Hugo Locurcio 8e3f71d750 Rename LineShape2D to WorldMarginShape2D il y a 4 ans
  PouleyKetchoupp 4da3a87f7d Remove infinite inertia and ray shapes from CharacterBody il y a 4 ans
  PouleyKetchoupp 5650c83e4b Fix applied rotation from moving platforms in move_and_slide il y a 4 ans
  fabriceci cee814e4df Fixing 2D moving platform logic il y a 4 ans
  Hugo Locurcio f0a145bbf5 Add a method to set the number of physics solver iterations in 3D il y a 4 ans
  PouleyKetchoupp ccac36a6e2 Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D il y a 4 ans
  PouleyKetchoupp 62e577267f Expose body_test_motion in 3D physics server il y a 4 ans
  PouleyKetchoupp 9758a75221 Fix move_and_collide causing sliding on slopes il y a 4 ans
  Pedro J. Estébanez 04688b92ff Rename Reference to RefCounted il y a 4 ans
  PouleyKetchoupp 19dee4702a Fix uninitialized members in physics query results il y a 4 ans