提交历史

作者 SHA1 备注 提交日期
  Haoyu Qiu 10818cfc10 Fix memory leak when using CurveTexture.set_texture_mode 4 年之前
  clayjohn 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 4 年之前
  JFonS c571e4a7f4 Implement distance fade and transparency 4 年之前
  Hugo Locurcio 265bae824f Remove unimplemented `Environment.ambient_light_occlusion_color` property 4 年之前
  Hugo Locurcio ba65730cbf Rename RID's `getornull()` to `get_or_null()` 4 年之前
  Paulb23 24d02d0b4e Fix dummy rendering server memory leaks 4 年之前
  Aaron Franke 03e2544d50 Use real_t and double where appropriate in Particles 4 年之前
  Aaron Franke 84f720966c Use doubles for time in many other places 4 年之前
  reduz 9293bc3935 Implement more rendering options as specialization constants 4 年之前
  reduz ad9f606ed8 Use specialization constants in clustered renderer 4 年之前
  reduz 6c55d2aad2 Fix Render Info 4 年之前
  Hugo Locurcio 5370f4876e Remove leftovers from the DirectionalLight3D Optimized shadow depth range 4 年之前
  reduz 37776b2867 Clean up RenderingServer and its bindings 4 年之前
  reduz 85cf99f28e Deprecate ImmediateGeometry 4 年之前
  reduz 6e98c4cd50 Refactor VisibilityNotifier3D 4 年之前
  Bastiaan Olij 15c1a76361 Add stereoscopic rendering through multiview 4 年之前
  reduz 32625145c8 Rename GI Classes 4 年之前
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 5 年之前
  Fabio Alessandrelli 8cdef21d6c Move remaining dummy drivers to servers. 4 年之前