Commit History

Autor SHA1 Mensaxe Data
  M. Huri 4052d85d05 Repaired mistyped of 'threshold' on several files. %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij d22163c657 Scale color output in the mobile renderer to provide HDR support %!s(int64=4) %!d(string=hai) anos
  jfons 55e7832d7b Improvements to SpotLight3D and OmniLight3D's shadows %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij 4002650cb9 Fix read from screen and depth texture %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij 07fd559478 Implemented raster versions of bokeh shaders to replace broken gaussian implementation %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij b920bf05a4 Use subpasses to do 3D rendering and resolve in mobile renderer %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij c76426527b Porting cubemap compute shaders to raster for the mobile renderer %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij 1f69582835 Use fragment shader instead of compute shader for effects for mobile renderer %!s(int64=4) %!d(string=hai) anos
  reduz 7f6027927a Fix Subsurface Scattering %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij a9604b425f Move render_sky logic from effects into our sky object, and some minor cleanup %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 3f613236e0 Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets %!s(int64=4) %!d(string=hai) anos
  clayjohn fc93e10092 Store SSAO uniform sets per viewport %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij 15c1a76361 Add stereoscopic rendering through multiview %!s(int64=4) %!d(string=hai) anos
  reduz 32625145c8 Rename GI Classes %!s(int64=4) %!d(string=hai) anos
  reduz 8faf23b52b Simplify Volumetric Fog %!s(int64=4) %!d(string=hai) anos
  reduz f20999f6fe Rewrote how barriers work for faster rendering %!s(int64=4) %!d(string=hai) anos
  reduz a9beb7aa8c Shadow map rendering optimization %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 00f5ea2ed2 Merge pull request #44842 from clayjohn/VULKAN-SSAO-2 %!s(int64=4) %!d(string=hai) anos
  clayjohn 0015260c4b SSAO cleanup and fixes %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  clayjohn 44f8922305 Port ASSAO to Godot to replace SAO %!s(int64=4) %!d(string=hai) anos
  reduz 2787ad65be RenderingServer reorganization %!s(int64=4) %!d(string=hai) anos