Hugo Locurcio
|
265bae824f
Remove unimplemented `Environment.ambient_light_occlusion_color` property
|
4 年之前 |
Hugo Locurcio
|
ba65730cbf
Rename RID's `getornull()` to `get_or_null()`
|
4 年之前 |
reduz
|
6027cd0a1d
Fixes to mobile renderer
|
4 年之前 |
reduz
|
37776b2867
Clean up RenderingServer and its bindings
|
4 年之前 |
reduz
|
32625145c8
Rename GI Classes
|
4 年之前 |
Aaron Franke
|
de3f6699a5
Rename Transform to Transform3D in core
|
5 年之前 |
Bastiaan Olij
|
308b26762b
Split RenderDataRD struct from RenderState struct to simplify passing our render data around the renderer.
|
4 年之前 |
Bastiaan Olij
|
dad40fa2df
Move clustered renderer functionality
|
4 年之前 |
Bastiaan Olij
|
73b5eb2673
Combine init_gi and init_sdfgi into a single init
|
4 年之前 |
Bastiaan Olij
|
760be46a81
Renamed SDGIShader to SDFGIShader and moved a bunch of things to private
|
4 年之前 |
Bastiaan Olij
|
1f96ba5141
Moving GI code into RendererServerGIRD
|
4 年之前 |