Commit History

Autor SHA1 Mensaxe Data
  Hugo Locurcio ba65730cbf Rename RID's `getornull()` to `get_or_null()` %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky 9de779344c Makes a clear error message if shader compilation failed %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky 63c7d5c330 Removes an internal error report if shader fails compile %!s(int64=4) %!d(string=hai) anos
  reduz cf3f404d31 Implement Binary Shader Compilation %!s(int64=4) %!d(string=hai) anos
  reduz 0d2e02945b Implement shader caching %!s(int64=4) %!d(string=hai) anos
  reduz d3b49c416a Refactor GLSL shader compilation %!s(int64=4) %!d(string=hai) anos
  reduz f20999f6fe Rewrote how barriers work for faster rendering %!s(int64=4) %!d(string=hai) anos
  reduz cdb216f4e4 Added ability to visualize native shaders %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  reduz 2748b9a10d Add support for low-end 3D rendering. %!s(int64=4) %!d(string=hai) anos
  reduz 2787ad65be RenderingServer reorganization %!s(int64=4) %!d(string=hai) anos