提交历史

作者 SHA1 备注 提交日期
  JFonS c571e4a7f4 Implement distance fade and transparency 4 年之前
  Hugo Locurcio 265bae824f Remove unimplemented `Environment.ambient_light_occlusion_color` property 4 年之前
  luz paz 3564c16cb8 Fix various typos with codespell 4 年之前
  reduz 9293bc3935 Implement more rendering options as specialization constants 4 年之前
  reduz d55ebc3a5d Fix non uniform scaling in 3D objects 4 年之前
  reduz 32625145c8 Rename GI Classes 4 年之前
  Bastiaan Olij 58ff0dac1a Create mobile renderer 4 年之前
  reduz 90056460ad Implement Particle Trails 4 年之前
  Bastiaan Olij ebf10fe736 Fix reflection probe 4 年之前
  Bastiaan Olij 71c5d73b5e Remove low_end option from renderer, being replaced by separate implementation 4 年之前
  Bastiaan Olij e93c9fc4ed As GLSLang seems to be all or nothing, added our own defines 4 年之前
  Bastiaan Olij a895844c82 Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so we can introduce RendererSceneRenderForwardMobile 4 年之前