Juan Linietsky
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f14defb6f9
WIP CameraEffects implementation (bokeh not working for now)
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5 yıl önce |
Juan Linietsky
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965185c765
Better GIProbe quality settings.
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6 yıl önce |
Juan Linietsky
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acf0f6c8a7
GIProbes working.
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6 yıl önce |
Juan Linietsky
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bc3dbe8240
Properly working instancing, and compatibility fixing for old meshes
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6 yıl önce |
Juan Linietsky
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6deffa62fb
Several fixes to 3D rendering, and multimesh implementation.
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6 yıl önce |
Juan Linietsky
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9d7b7f931b
Reflection probes working
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6 yıl önce |
Juan Linietsky
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88a7debbbc
Directional lights and shadow mapping are functional.
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6 yıl önce |
Juan Linietsky
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920db604d2
Rewrote large part of rendering, omni and spot shadows now work.
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6 yıl önce |
Juan Linietsky
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2d6a916835
Environment sky more or less working.
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6 yıl önce |
Juan Linietsky
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8cee7703a6
Yay very basic 3D (only white) finally shows.
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6 yıl önce |
Juan Linietsky
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449df8f688
Base 3D engine done, still untested, though.
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6 yıl önce |
bruvzg
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eb48be51db
Add static Vulkan loader.
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6 yıl önce |
Juan Linietsky
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8bbbb97336
Completed material/2D shader support (missing SCREEN_TEXTURE)
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6 yıl önce |
Juan Linietsky
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50e9befb88
Changes to material required to add custom shaders in RD renderer
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6 yıl önce |
Juan Linietsky
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ef083a583b
Modified light rendering to make it more compatible.
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6 yıl önce |
Juan Linietsky
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f04359e70f
2D lighting seems more or less complete.
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6 yıl önce |
Juan Linietsky
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e3905f9af3
Added ability to retrieve back textures stored on GPU
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6 yıl önce |
Juan Linietsky
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e1b3444415
Bugfixes and ability to better specify filter and repeat modes everywhere.
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6 yıl önce |
Juan Linietsky
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9b0dd4f571
A lot of progress with canvas rendering, still far from working.
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6 yıl önce |
Juan Linietsky
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3f335ce3d4
Texture refactor
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6 yıl önce |
clayjohn
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eb5cb5d016
Add project setting for max irradiance size
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5 yıl önce |
Hugo Locurcio
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0cad2c0cd1
Add VisualServer methods to get the video adapter name and vendor
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6 yıl önce |
Rémi Verschelde
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fa82664419
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
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5 yıl önce |
PouleyKetchoupp
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1591677eb8
Fixed antialiasing option for Polygon2D
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5 yıl önce |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 yıl önce |
Rémi Verschelde
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4eff13d768
doc: Markup fixes for enums and constants
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5 yıl önce |
Rémi Verschelde
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99b81aa1b9
Merge pull request #34039 from Eoin-ONeill-Yokai/multimeshfix
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5 yıl önce |
Eoin O'Neill
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f7f7544997
Added method binding for `multimesh_create` that was missing from VisualServer class.
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5 yıl önce |
PouleyKetchoupp
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e6ebc43d72
Fixed antialiased option for Polygon2D / Line2D
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5 yıl önce |
Bastiaan Olij
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4e2343160c
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
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6 yıl önce |