Commit History

Author SHA1 Message Date
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 8 years ago
  Andreas Haas 9bc5348961 InputEvent: Renamed "pos" property to "position" 8 years ago
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  volzhs 57ed6ef741 Translate ButtonArray text 8 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 8 years ago
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 8 years ago
  Juan Linietsky 920947f297 renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Zher Huei Lee 4b7443aeea Flat button support in ButtonArray. Fixes #7153 8 years ago
  Zher Huei Lee 38caa4ef91 Added support for tooltips in ButtonArray. Fixes #6597 8 years ago
  Zher Huei Lee f5830e0973 Fixes for ButtonArray 8 years ago
  Rémi Verschelde 3a4ec88b37 Classref: Document Button and ButtonArray 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago