Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Thaddeus Crews fdc235f496 Merge pull request #110884 from Kaleb-Reid/fix-spotlight-aabb 2 viikkoa sitten
  Kaleb Reid 91167c3c23 Use correct AABB for SpotLight3Ds when spot_angle > 90 4 viikkoa sitten
  Thaddeus Crews 2b7f39ea28 Merge pull request #110505 from Calinou/tweak-draw-command-labels 3 viikkoa sitten
  Aaron Franke 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 4 kuukautta sitten
  clayjohn aa8bc0b56d Prompt editor restart when reflection probe size is updated 2 kuukautta sitten
  Hugo Locurcio 204e310914 Tweak draw command label names for consistency 1 kuukausi sitten
  Dario 7b923609c2 Fix reflection probes not recreating downsampled textures when mode changes. 1 kuukausi sitten
  brennen 2583aa4a68 Add error check for reflection probe invalid atlas index. 7 kuukautta sitten
  David Snopek 4cc1d0ba67 Revert "Use lower shadow normal bias for distant directional shadow splits" 4 kuukautta sitten
  Aaron Franke f6f1df7d73 Add 64-bit versions of core power of 2 functions 5 kuukautta sitten
  clayjohn 305216f558 Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 8 kuukautta sitten
  Thaddeus Crews 94282d88f9 Core: Use `Math` namespace for constants 6 kuukautta sitten
  kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2 vuotta sitten
  Hugo Locurcio dfc05caf06 Use lower shadow normal bias for distant directional shadow splits 10 kuukautta sitten
  Aarni Koskela f134769506 Fix various typos 9 kuukautta sitten
  landervr 1637736c20 ReflectionProbe priority 10 kuukautta sitten
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property 10 kuukautta sitten
  BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI 1 vuosi sitten
  clayjohn 9320865796 Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode 1 vuosi sitten
  landervr 05010180ce ReflectionProbe add Blend Distance 10 kuukautta sitten
  clayjohn 1b5a15d5d1 Correctly check time since shadow was allocated in atlas to avoid unnecessary re-allocations 10 kuukautta sitten
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 1 vuosi sitten
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 1 vuosi sitten
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 vuosi sitten
  Rémi Verschelde 667778cf4d Merge pull request #93448 from clayjohn/transmittance-fixes 1 vuosi sitten
  BlueCube3310 ef9bb1a207 Implement support for bicubic lightmap filtering 1 vuosi sitten
  Hannah Crawford a54b71bbdf Add `shadow_caster_mask` to Light3D. 1 vuosi sitten
  clayjohn d61fae36f3 Various fixes for transmittance effect 1 vuosi sitten
  clayjohn caeef3473b Properly set size of shadow atlas quadrant when subdivision is 8 or higher. 1 vuosi sitten
  Khasehemwy d950f5f838 Use Reverse Z for the depth buffer 1 vuosi sitten