Commit History

Author SHA1 Message Date
  Rémi Verschelde f2f48aaf36 Fix stringification of Projection 9 months ago
  Álex Román 02b2efc668 Fix Projection::invert on orthogonal projections and others. 1 year ago
  Rémi Verschelde c5ac5d2308 Merge pull request #90063 from aaronfranke/really-floaty 1 year ago
  Khasehemwy d950f5f838 Use Reverse Z for the depth buffer 1 year ago
  Aaron Franke 158fcf107c Fix some uses of float and real_t in core/math 1 year ago
  Matthew 9f21dfbafd Remove unnecessary line from Projection::get_z_far 1 year ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Hei cc245ff8a6 Fix "p_zfar" to "p_znear" in Projection.create_orthogonal 2 years ago
  Andy Maloney cb6cffbfd9 Static analysis: remove "break" after "return" 2 years ago
  Aaron Franke 43722dbcbc Use float literals for float calculations in Color 2 years ago
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2 years ago
  Aaron Franke 97d232c11d Enhancements to includes in core data structures 2 years ago
  Aaron Franke 2cea42cc7f Rename Projection `matrix` to `columns` 2 years ago
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar 3 years ago
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 years ago