Aaron Franke
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0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods
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há 1 ano atrás |
Aaron Franke
|
1bcbbe96c4
Organize existing code for editor plugins
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há 1 ano atrás |
Rémi Verschelde
|
2c0797b257
Merge pull request #87161 from ryevdokimov/do-not-commit
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há 1 ano atrás |
smix8
|
35dafc9fa8
Split monolithic physics class files
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há 1 ano atrás |
Robert Yevdokimov
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f2f3f17de8
Do not commit transforms and handles if no changes were made
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há 1 ano atrás |
Fredia Huya-Kouadio
|
30824e9818
Adds a `scale_gizmo_handles` entry to the `Touchscreen` editor settings
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há 2 anos atrás |
kobewi
|
e5d0bb1605
Fix CollisionShape2D editor crash
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há 2 anos atrás |
kobewi
|
d8e39912f8
Improve reliability of 2D shape editor redrawing
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há 2 anos atrás |
Eric M
|
871ddf80c0
Fix cancelling selection (pressing escape) while gizmo editing making uncommitted changes.
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há 2 anos atrás |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
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há 2 anos atrás |
kobewi
|
8a3d2f4e0c
Cleanup remaining EditorUndoRedoManager usages
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há 2 anos atrás |
kobewi
|
ece3df3938
Add per-scene UndoRedo
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há 3 anos atrás |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
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há 3 anos atrás |
Rémi Verschelde
|
f8ab79e68a
Zero initialize all pointer class and struct members
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há 3 anos atrás |
Rémi Verschelde
|
11572c6e30
Editor: Cleanup some includes dependencies
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há 3 anos atrás |
trollodel
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05b56f316d
Remove most EditorNode constructor parameters and fields
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há 3 anos atrás |
Hendrik Brucker
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b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
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há 3 anos atrás |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
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há 3 anos atrás |
PouleyKetchoupp
|
bb75aec8bc
Rename WorldMarginShape to WorldBoundaryShape
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há 4 anos atrás |
PouleyKetchoupp
|
3d5dc80348
Rename RayShape to SeparationRayShape
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há 4 anos atrás |
PouleyKetchoupp
|
45c7af9862
Restore RayShape as a regular shape type
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há 4 anos atrás |
Hugo Locurcio
|
8e3f71d750
Rename LineShape2D to WorldMarginShape2D
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há 4 anos atrás |
PouleyKetchoupp
|
4da3a87f7d
Remove infinite inertia and ray shapes from CharacterBody
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há 4 anos atrás |
Tomasz Chabora
|
79fea30cd2
Allow for easier editing of rect CollisionShape2D
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há 5 anos atrás |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
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há 4 anos atrás |
Marcel Admiraal
|
26fcf2b04c
Add override keywords.
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há 5 anos atrás |
Tomasz Chabora
|
37ffb40047
Properly handle node remove via undo
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há 5 anos atrás |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
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há 5 anos atrás |
qarmin
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3c154eb93b
Remove unnecessary code and add some error explanations
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há 6 anos atrás |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
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há 6 anos atrás |