Commit History

Author SHA1 Message Date
  Robert Yevdokimov 6f0a0ba408 Fix collision reposition with `CSGShape3D` 6 months ago
  Juan Pablo Arce dd7bbcc837 Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D` 1 year ago
  smix8 0ed2cb0439 Make nodes handle their respective navigation source geometry 7 months ago
  Hilderin 055b418e4d Fix Selection Game View 7 months ago
  Thaddeus Crews 77eb92f8f3 Merge pull request #100826 from Lielay9/csg-spin-360 7 months ago
  Hei d310d9f975 Fix gaps in CSGPolygon3D spin mode at 360 degrees 7 months ago
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 11 months ago
  Rémi Verschelde 32c634a381 Merge pull request #100526 from fire/vsk-csg-warnings-update 7 months ago
  Hugo Locurcio 7a04d85ec3 Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 1 year ago
  K. S. Ernest (iFire) Lee 46b02f08c6 Update the warnings for CSGShape3D. 7 months ago
  K. S. Ernest (iFire) Lee 441c440bf4 Push some warnings for CSG non manifold and other errors. 8 months ago
  smix8 20c519d0fa Fix 3D CSG not reacting to child node order changes 8 months ago
  Hei b4c6f9b3d9 Mend gaps in meshes caused by trigonometric funcs. 8 months ago
  K. S. Ernest (iFire) Lee 6cf1d3c13e Print better manifold errors and avoid crash on non manifold csg input. 8 months ago
  K. S. Ernest (iFire) Lee fda444bb01 Add csg boolean operators using elalish/manifold. 3 years ago
  Zi Ye a9e51c3aab Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility. 1 year ago
  Rémi Verschelde b39df869c7 Merge pull request #93252 from smix8/csg_bake 11 months ago
  jsjtxietian 5e4dafb0d9 Fix CSGShape3D's _mesh_changed thread unsafe call to update_gizmos 1 year ago
  smix8 6455810db8 Add CSG options to bake to static mesh and collision shape 1 year ago
  31 649c87b957 Make CSG shape dirty after changing Snap, update doc 1 year ago
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 year ago
  Rémi Verschelde 4859f8090f Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D 1 year ago
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` 1 year ago
  kobewi 0e8f90f4c8 Update deferred calls to use Callables 1 year ago
  Yaohua Xiong 0e344f0d0b Path3D notify transform change to CSGPolygon 1 year ago
  Rémi Verschelde 94edf0f9a1 Merge pull request #80326 from MewPurPur/no-exp-with-zero 1 year ago
  smix8 0cba21f2da Fix CSGShape debug_collision_shape crash 1 year ago
  jsjtxietian 173e2c7f29 Hide CSGShape's debug_collision_shape when it is invisible 1 year ago
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  pidogs f476b74ecf Make CSGShape follow curve's tilt in Path mode 2 years ago