Commit History

Author SHA1 Message Date
  Bad Sector baf03e4fb6 Expose GridMapEditorPlugin to scripts and add methods to manipulate the selection and selected palette item 9 months ago
  Aaron Franke 0ab3dc273e Rename internal EditorPlugin icon/name to match exposed methods 10 months ago
  Nodragem 7378bb6db7 Move GridMapEditor to bottom panel 11 months ago
  Marius Hanl 74f64aaf98 Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 1 year ago
  Aaron Franke 1bcbbe96c4 Organize existing code for editor plugins 1 year ago
  kobewi ecc3944b1e Cleanup MeshLibrary changed signals 2 years ago
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules 2 years ago
  kobewi 366c9678ca Fix some invalid plugin edit calls 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  kobewi 8a3d2f4e0c Cleanup remaining EditorUndoRedoManager usages 2 years ago
  trollodel ba9e619b51 Use forward-declarations in EditorPlugin where possible 2 years ago
  Micky ae5771e1b1 Rename remaining "Spatial" in Plugins to "Node3D" 3 years ago
  Rémi Verschelde fd6453c45e Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 3 years ago
  Aaron Record 4b817a565c Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED 3 years ago
  kobewi ece3df3938 Add per-scene UndoRedo 3 years ago
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members 3 years ago
  Rémi Verschelde 5fe6984639 Modules: Don't build editor-specific classes in templates 3 years ago