Kiro
|
f70acb0308
shift the polygon heap only if index is in range
|
7 months ago |
Kiro
|
13f548c7f5
Simplify_`NavMeshQueries3D::_query_task_build_path_corridor`
|
8 months ago |
smix8
|
d51615b334
Change navigation map synchronization to an async process
|
8 months ago |
smix8
|
476479419b
Despaghettify NavigationServer path queries
|
8 months ago |
smix8
|
37c3907d0e
Change navigation map performance monitor to use a struct
|
8 months ago |
smix8
|
b840c9837a
Reduce allocations for NavMap synchronisation
|
9 months ago |
Ershn
|
c3ee32f106
Use a heap to store traversable polygons for pathfinding
|
1 year ago |
smix8
|
40fc299aa3
Remove unused navigation polygon properties
|
1 year ago |
A Thousand Ships
|
15369fdb1d
Remove unnecessary `this->` expressions
|
1 year ago |
smix8
|
64a56245d8
Add NavigationServer random point queries
|
1 year ago |
smix8
|
217a27014b
Fix NavigationServer internals still using float instead of real_t
|
2 years ago |
smix8
|
bf1571979c
Rename Navigation uses of 'location' to 'position'
|
2 years ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
2 years ago |
Josh Jones
|
3dd59013f4
Added node for Navigation links
|
3 years ago |
smix8
|
8d4922cfb1
Replace Navigation std::vector use with LocalVector
|
3 years ago |
reduz
|
746dddc067
Replace most uses of Map by HashMap
|
3 years ago |
Rémi Verschelde
|
f8ab79e68a
Zero initialize all pointer class and struct members
|
3 years ago |
Rémi Verschelde
|
e031aa06ee
Core: Use forward declares for Vector3/Vector3i
|
3 years ago |
kleonc
|
5422d863e1
NavMap Fix polygons being treated like triangle strips instead of triangle fans
|
3 years ago |
Rémi Verschelde
|
ba2bdc478b
Style: Remove inconsistently used `@author` docstrings
|
3 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 years ago |
Rémi Verschelde
|
74dc5e27c8
Rename `GdNavigationServer` to `GodotNavigationServer`
|
4 years ago |