Историја ревизија

Аутор SHA1 Порука Датум
  Yevhen Babiichuk (DustDFG) 216488ad9b Delete old unused code for VS project generation пре 11 месеци
  Thaddeus Crews 9bf628891a Windows: Expand `godot.natvis` type coverage пре 11 месеци
  Thaddeus Crews 6071c7cd3b Merge pull request #97250 from Garetonchick/windows-drag-and-drop-fix пре 11 месеци
  Garetonchick 2bd759964e fix drag-and-drop in windows пре 1 година
  Thaddeus Crews 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files пре 1 година
  Pedro J. Estébanez ee2c1584e4 D3D12: Get rid of DXIL.dll! пре 1 година
  Thaddeus Crews 18fb492afe SCons: Fix `RES` race condition пре 1 година
  Jakub Marcowski d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` пре 1 година
  bruvzg c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. пре 3 година
  DmitriySalnikov b73e740786 Add renaming of PDB files to avoid blocking them пре 1 година
  bruvzg ac7583e449 [NativeMenu] Implement native popup menu support on Windows. пре 1 година
  Thaddeus Crews 8116d70d4b SCons: Convert remaining `run_in_subprocess` to `env.Run` пре 1 година
  Rémi Verschelde 00403671e4 Merge pull request #79875 from bruvzg/mingw_force_sep_ds пре 1 година
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. пре 1 година
  Andreia Gaita 7638a6c981 Add new VS proj generation logic that supports any platform that wants to opt in пре 1 година
  bruvzg dfa303f7c4 [D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in. пре 1 година
  MrBBBaiXue ea2c6f1d0b Add a python script to install Direct3D 12 SDK components. пре 1 година
  Alex Drozd 18013ca020 run Clean in Windows SCsub to clean up debug files пре 1 година
  bruvzg b2bb0d396b [D3D12] Add missing DLL architecture paths for the 32-bit builds. пре 1 година
  Pedro J. Estébanez 2f47c57385 Add Direct3D 12 RenderingDevice implementation пре 2 година
  bruvzg 6cb5256bbe [MinGW] Force separate debug symbols if executable size is larger than 1.9 GB. пре 2 година
  bruvzg 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. пре 4 година
  bruvzg f37ace7036 [Windows] Add main executable to the console wrapper dependencies to prevent simultaneous linking. пре 2 година
  bruvzg 9a33c97c2a Add console wrapper app to handle console i/o redirection on Windows. пре 3 година
  bruvzg 6ab672d1ef Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. пре 4 година
  lawnjelly e3491a3744 Add GLES2 2D renderer + Linux display manager пре 4 година
  Rémi Verschelde 849c090343 SCons: Fix debug_symbols tests after switch to BoolVariable пре 4 година
  Hugo Locurcio ff1f0d2cb5 Remove `debug_symbols=full` in favor of `debug_symbols=yes` пре 5 година
  Bartłomiej T. Listwon 317c2b194d Add all headers to VS Project пре 5 година
  Rémi Verschelde cd4e46ee65 SCons: Format buildsystem files with psf/black пре 5 година