Commit History

Autor SHA1 Mensaxe Data
  clayjohn caf235718e Ensure albedo texture size is available for Label3D and Sprite3D hai 8 meses
  bruvzg cc1db569e1 [TextServer] Improve embedded objects handling performance. hai 1 ano
  Thaddeus Crews 925b690c98 Core: Integrate `Ref::instantiate` where possible hai 1 ano
  bruvzg bdd5117086 [Label3D] Fix updating labels in subvieports on oversampling change. hai 1 ano
  aaronp64 7593e55527 Improve Editor Inspector/Theme item lookup performance hai 1 ano
  A Thousand Ships d519715d94 [Scene] Add `SceneStringNames::font(_size/_color)` hai 1 ano
  kobewi 413c11357d Use Core/Scene stringnames consistently hai 1 ano
  Markus Stephanides c14b395c78 Add no-change check to Label3D hai 1 ano
  Micky ba867042a2 Fix Label3D, TextMesh & Font not following project default theme in editor hai 1 ano
  Rémi Verschelde 257f1f6596 Merge pull request #89145 from bruvzg/lbl3d_aabb hai 1 ano
  bruvzg e866ab4a72 [Label3D] Calculate AABB from the full text rect instead of individual glyphs. hai 1 ano
  Michael Alexsander 55b22c2bf6 Make `Label3D` obey auto translation hai 1 ano
  bruvzg 575e1201cb [TextServer] Do not draw non-visual characters. hai 1 ano
  Yuri Sizov 58126e479c Introduce the concept of global theme contexts %!s(int64=2) %!d(string=hai) anos
  bruvzg 5453503697 [Text Server] Store extra spacing of individual font variations. %!s(int64=2) %!d(string=hai) anos
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes %!s(int64=2) %!d(string=hai) anos
  kobewi edd23074a2 Convert some Callables to callable_mp() %!s(int64=2) %!d(string=hai) anos
  Ninni Pipping dcd2b883eb Use NULL instead of COND checks when appropriate %!s(int64=2) %!d(string=hai) anos
  bruvzg 9163d8c336 Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde a90bbc3544 Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug %!s(int64=2) %!d(string=hai) anos
  bruvzg b4fe514aa3 [Sprite3D/Label3D] Expose alpha antialiasing properties. %!s(int64=2) %!d(string=hai) anos
  MinusKube d59c221404 Mark dirty flags when shaped texts are invalidated %!s(int64=2) %!d(string=hai) anos
  bruvzg 1c774a6083 Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. %!s(int64=2) %!d(string=hai) anos
  bruvzg 5361ec9f43 Implement BiDi override mode for GDScript source. %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` %!s(int64=2) %!d(string=hai) anos
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. %!s(int64=3) %!d(string=hai) anos
  bruvzg 7aad14a4b6 [TextServer] Add support for trimming edge spaces on line break. %!s(int64=3) %!d(string=hai) anos
  Yuri Sizov 6320a0fc18 Add ThemeDB, expose previously static Theme methods %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 4bcb625dae Merge pull request #63528 from bruvzg/fix_lbl3d_oversampling %!s(int64=3) %!d(string=hai) anos