Ray Koopa
|
7623fd10bf
Make Editor, Export and Project settings dialogs resizable and store their bounds
|
8 年之前 |
Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
8 年之前 |
Hein-Pieter van Braam
|
0f687f0ccb
Remove use of _SCS from ADD_METHOD
|
8 年之前 |
Juan Linietsky
|
04c749a1f0
New API for visibility in both CanvasItem and Spatial
|
8 年之前 |
Juan Linietsky
|
920947f297
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
|
8 年之前 |
Juan Linietsky
|
b085c40edf
-Conversion of most properties to a simpler syntax, easier to use by script
|
8 年之前 |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
8 年之前 |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 年之前 |
Rémi Verschelde
|
22419082d9
Remove some noisy debug prints
|
9 年之前 |
Juan Linietsky
|
c195c0df6b
-Added configuration warning system for nodes
|
9 年之前 |
Hubert Jarosz
|
4a4f247914
remove trailing whitespace
|
9 年之前 |
Juan Linietsky
|
72fcb8a35b
-Moved all the "root" input handling for GUI from individual Controls to Viewport.
|
9 年之前 |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 年之前 |
reduz
|
974e5362bc
-forgot a check for tools enabled, closes #3166
|
9 年之前 |
reduz
|
45ad1024e1
make it easy to edit popupmenus, fixes #2595
|
9 年之前 |
Juan Linietsky
|
9a58960d28
some editor window changes
|
10 年之前 |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
10 年之前 |
Juan Linietsky
|
c5f509f238
New Navigation & Pathfinding support for 2D
|
10 年之前 |
Juan Linietsky
|
f39473ae7a
-Obscure bug in popups solved, fixes #1008
|
10 年之前 |
Juan Linietsky
|
72ae89c5aa
Lots of 3D improvements:
|
11 年之前 |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
11 年之前 |