Dario
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6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
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10 months ago |
Bastiaan Olij
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df8ff797b7
Consistantly use USE_MULTIVIEW as the define in shaders
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1 year ago |
Dario
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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1 year ago |
Bastiaan Olij
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715ebcc3f1
Fix tonemapper, incorrect vertex count was specified
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2 years ago |
Rémi Verschelde
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1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
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2 years ago |
clayjohn
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57eb762bae
Add option to enable HDR rendering in 2D
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2 years ago |
Matias N. Goldberg
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6e7d87fb25
Use fullscreen tri instead of quad
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2 years ago |
Yuri Rubinsky
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94831c7209
Forbid passing multiview sampler to the custom function in shaders
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 years ago |
Bastiaan Olij
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9939cfc4c4
Split out bokeh_dof and copy effects
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3 years ago |
clayjohn
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623753a3a2
Use linear mipmap sampling in ToneMapper
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3 years ago |
Bastiaan Olij
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3b2267ba6d
Splitting tonemapper into its own class
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3 years ago |