Commit History

Author SHA1 Message Date
  Bastiaan Olij 226ca2f04c Fix issue with copy shader not working in multiview 1 year ago
  clayjohn adfc9ccc44 Use a src rect for copying from screen with CanvasGroup in the mobile backend 1 year ago
  Bastiaan Olij df8ff797b7 Consistantly use USE_MULTIVIEW as the define in shaders 1 year ago
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals 1 year ago
  clayjohn bdd4001ef0 Various fixes and documentation for CanvasGroup 2 years ago
  clayjohn 21ac6d7d8e Finish implementing Canvas Background mode 2 years ago
  clayjohn 8e41221404 Use raster versions of copy effects for 2D operations when using the mobile renderer 2 years ago
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot 3 years ago
  Bastiaan Olij 9939cfc4c4 Split out bokeh_dof and copy effects 3 years ago