clayjohn
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b99d0d778a
Use transformed roughness instead of raw roughness to calculate roughness fade in SSR
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1 year ago |
Mert Kasar
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56ed2cb6d1
Fix SSR orientation issues when using orthogonal camera
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1 year ago |
clayjohn
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43cf21cb71
Use best fit normals for storing screen space normals
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1 year ago |
mandryskowski
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5b2e54c17b
Fresnel should darken the SSR reflections instead of blending them with specular light.
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2 years ago |
mandryskowski
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33e46aac13
Revert the change of the limit for interpolation of R0 with respect to metallic and SSR
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2 years ago |
mightygoat
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2c000cb72f
Fix the limit for interpolation of R0 with respect to metallic and SSR
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2 years ago |
Rémi Verschelde
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e1bcadd12d
Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff
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2 years ago |
Hugo Locurcio
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7745bd42a6
Add maximum roughness cutoff to SSR to improve performance
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3 years ago |
clayjohn
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e6f8c8517c
Fade out SSR with roughness so that it doesn't show at high roughness amounts
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2 years ago |
Bastiaan Olij
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d09ad714bf
Fixing artifacts in SSR
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2 years ago |
clayjohn
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65f0113bc6
Properly scale SSR reflection based on metallic value for dielectric materials
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2 years ago |
Hugo Locurcio
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d38671827b
Fade screen-space reflection towards inner margin
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3 years ago |
Bastiaan Olij
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eefcb5ed67
Move screen space effects into a separate class
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3 years ago |