Commit History

Author SHA1 Message Date
  clayjohn b99d0d778a Use transformed roughness instead of raw roughness to calculate roughness fade in SSR 1 year ago
  Mert Kasar 56ed2cb6d1 Fix SSR orientation issues when using orthogonal camera 1 year ago
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals 1 year ago
  mandryskowski 5b2e54c17b Fresnel should darken the SSR reflections instead of blending them with specular light. 2 years ago
  mandryskowski 33e46aac13 Revert the change of the limit for interpolation of R0 with respect to metallic and SSR 2 years ago
  mightygoat 2c000cb72f Fix the limit for interpolation of R0 with respect to metallic and SSR 2 years ago
  Rémi Verschelde e1bcadd12d Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff 2 years ago
  Hugo Locurcio 7745bd42a6 Add maximum roughness cutoff to SSR to improve performance 3 years ago
  clayjohn e6f8c8517c Fade out SSR with roughness so that it doesn't show at high roughness amounts 2 years ago
  Bastiaan Olij d09ad714bf Fixing artifacts in SSR 2 years ago
  clayjohn 65f0113bc6 Properly scale SSR reflection based on metallic value for dielectric materials 2 years ago
  Hugo Locurcio d38671827b Fade screen-space reflection towards inner margin 3 years ago
  Bastiaan Olij eefcb5ed67 Move screen space effects into a separate class 3 years ago