Commit History

Author SHA1 Message Date
  Pedro J. Estébanez 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 1 year ago
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  Shawn Wallace b12ed82c04 Expose texture_create_from_extension to GDExtension 1 year ago
  Rémi Verschelde faaf27f284 Fix various typos with codespell 2 years ago
  Rémi Verschelde 858e8748e8 Fix or workaround recent extension API compatibility issues 2 years ago
  Yuri Sizov 1c40263665 Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups 2 years ago
  Bastiaan Olij 63d6e9c557 Add custom texture create function 2 years ago
  clayjohn e970f5249c Add Shader compile groups to RD Shader system 2 years ago
  Bastiaan Olij a22f495a3c Split raster barrier into vertex and fragment barrier 2 years ago
  Bastiaan Olij 6dd47e232b Expose RD::texture_native_handle 2 years ago
  Rémi Verschelde 3e6a731904 Merge pull request #76418 from reduz/method-bind-validated-call 2 years ago
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind 2 years ago
  Pedro J. Estébanez 09aa1bbdb3 Fix unsupported sampler filter used for voxel GI 2 years ago
  Hugo Locurcio 8eb0d0e665 Fix `compute_pieline` typo in `RenderingDevice.compute_pipeline_is_valid()` 2 years ago
  EpEpDragon 36d02882b9 Added optional offset and size parameter to RenderDevice buffer_get_data method 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky 807632a90c Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags 2 years ago
  Pedro J. Estébanez 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature 2 years ago
  Yuri Rubinsky 6e48db69a3 Changed `RD::PipelineDynamicStateFlags` type to enum flags 2 years ago
  Yuri Rubinsky 5934eef44c Changed `RenderingDevice::TextureUsageBits` type to enum flags 2 years ago
  Rémi Verschelde e7418cac3d Merge pull request #68942 from Chaosus/barrier_mask_flags 2 years ago
  Yuri Rubinsky acaf38cfbc Expose `BarrierMask` as flags enum in `RenderingDevice` 2 years ago
  Patrick Dawson d7136f2d51 Add `offsets` parameter to RenderingDevice::vertex_array_create 2 years ago
  Patrick Dawson e56fc6b338 Expose vertex_array_create 2 years ago
  MinusKube f5a808192b Prevent windows from having a size greater than device limit 3 years ago
  kobewi 7adc8376ed Change Array arguments to TypedArray 3 years ago
  bruvzg bcc3643989 Add font LCD sub-pixel anti-aliasing support. 3 years ago
  Juan Linietsky f999f52f0a Add a Framebuffer cache 3 years ago
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot 3 years ago