Dario
|
e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
|
1 year ago |
Pedro J. Estébanez
|
f77b4d155b
Make shader binary alignment handling simpler and more robust
|
1 year ago |
Pedro J. Estébanez
|
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
|
1 year ago |