Histórico de Commits

Autor SHA1 Mensagem Data
  Thaddeus Crews 65b8210b9b SCons: Revert Mesa includes to `CPPPATH` há 1 semana atrás
  Pedro J. Estébanez 7759296594 Direct3D 12: Let platforms report support for direct composition há 3 meses atrás
  Matthieu Bucchianeri e3c215fc13 Add support for Direct3D 12 OpenXR backend. há 5 meses atrás
  Thaddeus Crews f25fc34439 SCons: Add `CPPEXTPATH` for external includes há 5 meses atrás
  HP van Braam 062d74bb9c Fix ubsan reported errors in rendering há 8 meses atrás
  0x0ACB a8cd0e9677 Use direct composition for d3d12 backend há 9 meses atrás
  Pedro J. Estébanez 33bd994087 D3D12: Avoid crash on exit há 1 ano atrás
  Pedro J. Estébanez ee2c1584e4 D3D12: Get rid of DXIL.dll! há 1 ano atrás
  bruvzg 10d81a238e [LLVM/MinGW] Fix/suppress DX12 related warnings. há 1 ano atrás
  Dario d5789e09eb Add optional driver workaround to RenderingDevice for Adreno 6XX. há 1 ano atrás
  Rémi Verschelde 16fa6bc44b Merge pull request #88540 from bruvzg/d3d12_guids2 há 1 ano atrás
  bruvzg f4ca6a856a [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions. há 1 ano atrás
  bruvzg 4d2204455f [D3D12] Define GUIDs directly. há 1 ano atrás
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. há 1 ano atrás