A Thousand Ships
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889410dcda
Add `String::replace_char(s)` methods for performance and convenience
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há 1 ano atrás |
Yufeng Ying
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33817b186f
Remove unused header in drivers and modules.
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há 7 meses atrás |
Thaddeus Crews
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07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
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há 9 meses atrás |
Thaddeus Crews
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16dfaa5e80
Merge pull request #94952 from alvinhochun/angle-d3d11-flip-y
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há 10 meses atrás |
David Snopek
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256699ee31
OpenXR: Add support for Wayland on Linux
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há 10 meses atrás |
bruvzg
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f8a6c0e8ab
Enable fallback from ANGLE to native and improve ANGLE error messages.
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há 11 meses atrás |
Alvin Wong
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de4ba295f5
Optimize ANGLE on D3D11 to remove an extra blit
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há 1 ano atrás |
Riteo
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8f69f29694
EGL: Use EGL_EXT_platform_base whenever possible
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há 1 ano atrás |
A Thousand Ships
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a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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há 1 ano atrás |
Pedro J. Estébanez
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c28f5901c7
Polish interaction between windowing, input and rendering
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há 1 ano atrás |
bruvzg
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4c74c7d11a
[macOS] Improve ANGLE support detection.
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há 1 ano atrás |
bruvzg
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2d0cd5f2cd
Fix macOS and Windows build with statically linked ANGLE/EGL.
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há 1 ano atrás |
Philip Whitfield
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249aed43bf
add support for EGL 1.4
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há 1 ano atrás |
Riteo
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4fd6777cf4
Linux/OpenGL: don't force vsync in the editor
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há 1 ano atrás |
bruvzg
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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há 3 anos atrás |