Dario
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5a30a7e7cd
Add shader baker to project exporter.
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7 months ago |
Sander
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6ae50cad17
RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension()
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4 months ago |
Rémi Verschelde
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408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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5 months ago |
Dario
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76d709be74
Implement support for fragment density maps.
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9 months ago |
Thaddeus Crews
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713a1ba554
Style: Standardize Obj-C `#import` syntax
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7 months ago |
Thaddeus Crews
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324512e11c
Style: Replace header guards with `#pragma once`
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7 months ago |
thimenesup
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3d92f406b2
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
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8 months ago |
Stuart Carnie
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9fc39ae321
Metal: Use retained references; shared pixel format code
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8 months ago |
Stuart Carnie
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952cd796ff
Metal: Support Apple4 GPUs (2017 era iOS devices)
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9 months ago |
Matias N. Goldberg
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c77cbf096b
Improvements from TheForge (see description)
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9 months ago |
mrsaturnsan
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376c6c0c7d
Use afterMinimumDuration to correct frame pacing
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9 months ago |
Stuart Carnie
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3dac3887e9
Metal: Multiview support
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10 months ago |
Adam Scott
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0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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10 months ago |
Stuart Carnie
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2ef1ef63a5
Metal: Improve startup times by using concurrent shader compilation APIs
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1 year ago |
Matias N. Goldberg
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364f916f3f
Add debug utilities for Vulkan
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1 year ago |
Stuart Carnie
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2d0165574d
Add Metal support for macOS (arm64) and iOS
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1 year ago |