Lukas Tenbrink
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985e6178b4
Remove extraneous includes from `texture.h`.
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2 months ago |
Aaron Franke
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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6 months ago |
Thaddeus Crews
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3c81f4d594
Merge pull request #103631 from Mickeon/noise_texture_property_order
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6 months ago |
LuoZhihao
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8ba4656ea3
Compile out editor-only logic within `validate_property` in games
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6 months ago |
Micky
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8922a2f5a3
Reorder properties in NoiseTexture2D/3D
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9 months ago |
NotWearingPants
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b47b98db34
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
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1 year ago |
clayjohn
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c84616c2d2
Increase coverage of VRAM debugger and add support to RD backends
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1 year ago |
kobewi
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0e8f90f4c8
Update deferred calls to use Callables
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2 years ago |
kobewi
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de4a3fa151
Unify and streamline connecting to Resource changes
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2 years ago |
Rémi Verschelde
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25b2f1780a
Style: Harmonize header includes in modules
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2 years ago |
clayjohn
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ccff24597f
Fix compatibility breakage from adding NoiseTexture3D
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2 years ago |
Rémi Verschelde
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fb3d3bf0cf
Merge pull request #76486 from Lasuch69/add-noisetexture3d-no-mipmaps
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2 years ago |
Samuele Panzeri
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4aaa2e6477
Fix wait for thread not started
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2 years ago |
Lasuch
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0de6ad6a71
Add NoiseTexture3D
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3 years ago |
Hendrik Brucker
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d44eb95e93
[Noise/NoiseTexture2D] Allow disabling normalization
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2 years ago |
Hendrik Brucker
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ffb8c74f26
Add tests for FastNoiseLite/NoiseTexture
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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3 years ago |
Adam Scott
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ea33001b95
Add safety-checks before some servers `free()`
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3 years ago |
kobewi
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072f6feaba
Make some Image methods static
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3 years ago |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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3 years ago |
Rémi Verschelde
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54418ea659
Remove NO_THREADS fallback code, Godot 4 requires thread support
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3 years ago |
Aaron Franke
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394d058420
Rename 2D NoiseTexture to NoiseTexture2D
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3 years ago |