提交歷史

作者 SHA1 備註 提交日期
  Gilles Roudière 8637922926 Fix debug rendering in TileMapLayer 1 周之前
  Thaddeus Crews db28859774 Merge pull request #107591 from timothyqiu/group-enable-default 1 月之前
  lawnjelly 583c72f999 `FTI` - Change `SceneTree` global setting to static 1 月之前
  Haoyu Qiu a7ab249a2a Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default 1 月之前
  Rémi Verschelde 31892b13b5 Merge pull request #107559 from groud/remove_get_used_cells_where_possible 1 月之前
  Gilles Roudière a39f6b1c64 Remove get_used_cells to avoid unecessary allocations in navigation baking 1 月之前
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 1 月之前
  kleonc f397e4f752 Fix rotated/flipped tiles destination rect calculations 2 月之前
  Logan Detrick 1a427d3dec Add feature hint string and "On" text for checkable groups 3 月之前
  Aaron Franke 783728fcb4 Capitalize global navigation constants 3 月之前
  Gilles Roudière 52aee9c325 Fix rotated/flipped tiles rendering origin 3 月之前
  smix8 33fe4a2d87 Combined TileMapLayer debug quadrant shapes to a surface 4 月之前
  Michael Alexsander 556933306a Allow to compile templates without navigation features 4 月之前
  Rémi Verschelde e8bc75f056 Merge pull request #103373 from YeldhamDev/build_remove_physics 4 月之前
  Rémi Verschelde 3b90bb56ad Merge pull request #89782 from KoBeWi/stdArrayList 4 月之前
  Michael Alexsander 5ad414d046 Allow to compile templates without physics servers 5 月之前
  kleonc 943bec398f Fix applying TileMapLayer.self_modulate to tiles 4 月之前
  kobewi 75881f8322 Use initializer list in Arrays 1 年之前
  Thaddeus Crews 581d675eeb Core: Convert `Math` class to namespace 1 年之前
  Thaddeus Crews 85258ec1a5 Merge pull request #102662 from groud/chunk_tilemap_physics 4 月之前
  kobewi 92ab92114e Don't duplicate internal nodes 1 年之前
  Gilles Roudière 4765bc883c Chunk tilemap physics 5 月之前
  Caleb Cassady 7404873b66 Fix TileMapLayer bug where dirty cells could be marked twice 5 月之前
  Thaddeus Crews 86002e1a3c Merge pull request #100882 from smix8/node_navmesh_geo_parsers 6 月之前
  smix8 0ed2cb0439 Make nodes handle their respective navigation source geometry 7 月之前
  David Snopek 696285f23a Use `MethodInfo::get_compatibility_hash()` to generate the hash for `MethodBind::get_hash()` and other GDExtension hash clean up 6 月之前
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 11 月之前
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 7 月之前
  Souchet Ferdinand d92f5e5799 Add `TileMapLayer._update_cells` virtual callback called when the TileMapLayer's cells are updated 8 月之前
  Danni 3d132076b2 Add collision priority property to TileSet physics layers 9 月之前