Commit History

Author SHA1 Message Date
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 1 month ago
  LuoZhihao 713ed59a77 Remove unnecessary `_validate_property()` calling 1 month ago
  Pāvels Nadtočajevs db0c0a9182 Fix `FOCUS_ACCESSIBILITY` grabbing focus when it is not supposed to, forward `GraphNode` key input to `GraphEdit`. 3 months ago
  Janis Kirsteins 815e905972 Typo fix: rename SortableVisbilityMode 6 months ago
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 7 months ago
  kobewi 02e1e6d1ec Add visibilty mode to as_sortable_control() 1 year ago
  kobewi 5c28814b39 Add as_sortable_control() to unify Container checks 1 year ago
  Hendrik Brucker a81561cbd9 Add GraphFrame and integrate it in VisualShader 1 year ago
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 year ago
  A Thousand Ships f18aa00e85 Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  Yuri Sizov 378ab38b1f Rename close requests to delete requests in `GraphEdit` 1 year ago
  Yuri Sizov fe000277ea Bind remaining theme properties to their respective classes 1 year ago
  Hendrik Brucker 5afe78bd9c Clean up/refactor GraphNode and make it more flexible 1 year ago