Commit History

Author SHA1 Message Date
  DennisManaa f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Roubinsky a6e280c5de Add some more fixes to visual shader 3 years ago
  Yuri Roubinsky db18faf660 Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` 3 years ago
  Yuri Roubinsky 538cff1351 Fix default input port hints for some modes in visual shader 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Hugo Locurcio abc38b8d66 Use C++11 raw literals for shader code to improve readability 4 years ago
  Yuri Roubinsky 4618e09f3b Added SDF nodes to visual shader 4 years ago