script_language.cpp 22 KB

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  1. /**************************************************************************/
  2. /* script_language.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "script_language.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/core_string_names.h"
  33. #include "core/debugger/engine_debugger.h"
  34. #include "core/debugger/script_debugger.h"
  35. #include <stdint.h>
  36. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  37. int ScriptServer::_language_count = 0;
  38. bool ScriptServer::scripting_enabled = true;
  39. bool ScriptServer::reload_scripts_on_save = false;
  40. bool ScriptServer::languages_finished = false;
  41. ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
  42. void Script::_notification(int p_what) {
  43. switch (p_what) {
  44. case NOTIFICATION_POSTINITIALIZE: {
  45. if (EngineDebugger::is_active()) {
  46. EngineDebugger::get_script_debugger()->set_break_language(get_language());
  47. }
  48. } break;
  49. }
  50. }
  51. Variant Script::_get_property_default_value(const StringName &p_property) {
  52. Variant ret;
  53. get_property_default_value(p_property, ret);
  54. return ret;
  55. }
  56. TypedArray<Dictionary> Script::_get_script_property_list() {
  57. TypedArray<Dictionary> ret;
  58. List<PropertyInfo> list;
  59. get_script_property_list(&list);
  60. for (const PropertyInfo &E : list) {
  61. ret.append(E.operator Dictionary());
  62. }
  63. return ret;
  64. }
  65. TypedArray<Dictionary> Script::_get_script_method_list() {
  66. TypedArray<Dictionary> ret;
  67. List<MethodInfo> list;
  68. get_script_method_list(&list);
  69. for (const MethodInfo &E : list) {
  70. ret.append(E.operator Dictionary());
  71. }
  72. return ret;
  73. }
  74. TypedArray<Dictionary> Script::_get_script_signal_list() {
  75. TypedArray<Dictionary> ret;
  76. List<MethodInfo> list;
  77. get_script_signal_list(&list);
  78. for (const MethodInfo &E : list) {
  79. ret.append(E.operator Dictionary());
  80. }
  81. return ret;
  82. }
  83. Dictionary Script::_get_script_constant_map() {
  84. Dictionary ret;
  85. HashMap<StringName, Variant> map;
  86. get_constants(&map);
  87. for (const KeyValue<StringName, Variant> &E : map) {
  88. ret[E.key] = E.value;
  89. }
  90. return ret;
  91. }
  92. #ifdef TOOLS_ENABLED
  93. PropertyInfo Script::get_class_category() const {
  94. String path = get_path();
  95. String scr_name;
  96. if (is_built_in()) {
  97. if (get_name().is_empty()) {
  98. scr_name = TTR("Built-in script");
  99. } else {
  100. scr_name = vformat("%s (%s)", get_name(), TTR("Built-in"));
  101. }
  102. } else {
  103. if (get_name().is_empty()) {
  104. scr_name = path.get_file();
  105. } else {
  106. scr_name = get_name();
  107. }
  108. }
  109. return PropertyInfo(Variant::NIL, scr_name, PROPERTY_HINT_NONE, path, PROPERTY_USAGE_CATEGORY);
  110. }
  111. #endif // TOOLS_ENABLED
  112. void Script::_bind_methods() {
  113. ClassDB::bind_method(D_METHOD("can_instantiate"), &Script::can_instantiate);
  114. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  115. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  116. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  117. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  118. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  119. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  120. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  121. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  122. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  123. ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
  124. ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
  125. ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
  126. ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
  127. ClassDB::bind_method(D_METHOD("get_property_default_value", "property"), &Script::_get_property_default_value);
  128. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  129. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_source_code", "get_source_code");
  130. }
  131. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  132. scripting_enabled = p_enabled;
  133. }
  134. bool ScriptServer::is_scripting_enabled() {
  135. return scripting_enabled;
  136. }
  137. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  138. ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr);
  139. return _languages[p_idx];
  140. }
  141. Error ScriptServer::register_language(ScriptLanguage *p_language) {
  142. ERR_FAIL_NULL_V(p_language, ERR_INVALID_PARAMETER);
  143. ERR_FAIL_COND_V_MSG(_language_count >= MAX_LANGUAGES, ERR_UNAVAILABLE, "Script languages limit has been reach, cannot register more.");
  144. for (int i = 0; i < _language_count; i++) {
  145. const ScriptLanguage *other_language = _languages[i];
  146. ERR_FAIL_COND_V_MSG(other_language->get_extension() == p_language->get_extension(), ERR_ALREADY_EXISTS, "A script language with extension '" + p_language->get_extension() + "' is already registered.");
  147. ERR_FAIL_COND_V_MSG(other_language->get_name() == p_language->get_name(), ERR_ALREADY_EXISTS, "A script language with name '" + p_language->get_name() + "' is already registered.");
  148. ERR_FAIL_COND_V_MSG(other_language->get_type() == p_language->get_type(), ERR_ALREADY_EXISTS, "A script language with type '" + p_language->get_type() + "' is already registered.");
  149. }
  150. _languages[_language_count++] = p_language;
  151. return OK;
  152. }
  153. Error ScriptServer::unregister_language(const ScriptLanguage *p_language) {
  154. for (int i = 0; i < _language_count; i++) {
  155. if (_languages[i] == p_language) {
  156. _language_count--;
  157. if (i < _language_count) {
  158. SWAP(_languages[i], _languages[_language_count]);
  159. }
  160. return OK;
  161. }
  162. }
  163. return ERR_DOES_NOT_EXIST;
  164. }
  165. void ScriptServer::init_languages() {
  166. { // Load global classes.
  167. global_classes_clear();
  168. #ifndef DISABLE_DEPRECATED
  169. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  170. Array script_classes = GLOBAL_GET("_global_script_classes");
  171. for (int i = 0; i < script_classes.size(); i++) {
  172. Dictionary c = script_classes[i];
  173. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  174. continue;
  175. }
  176. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  177. }
  178. ProjectSettings::get_singleton()->clear("_global_script_classes");
  179. }
  180. #endif
  181. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  182. for (int i = 0; i < script_classes.size(); i++) {
  183. Dictionary c = script_classes[i];
  184. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  185. continue;
  186. }
  187. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  188. }
  189. }
  190. for (int i = 0; i < _language_count; i++) {
  191. _languages[i]->init();
  192. }
  193. }
  194. void ScriptServer::finish_languages() {
  195. for (int i = 0; i < _language_count; i++) {
  196. _languages[i]->finish();
  197. }
  198. global_classes_clear();
  199. languages_finished = true;
  200. }
  201. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  202. reload_scripts_on_save = p_enable;
  203. }
  204. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  205. return reload_scripts_on_save;
  206. }
  207. void ScriptServer::thread_enter() {
  208. for (int i = 0; i < _language_count; i++) {
  209. _languages[i]->thread_enter();
  210. }
  211. }
  212. void ScriptServer::thread_exit() {
  213. for (int i = 0; i < _language_count; i++) {
  214. _languages[i]->thread_exit();
  215. }
  216. }
  217. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  218. HashMap<StringName, Vector<StringName>> ScriptServer::inheriters_cache;
  219. bool ScriptServer::inheriters_cache_dirty = true;
  220. void ScriptServer::global_classes_clear() {
  221. global_classes.clear();
  222. inheriters_cache.clear();
  223. }
  224. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  225. ERR_FAIL_COND_MSG(p_class == p_base || (global_classes.has(p_base) && get_global_class_native_base(p_base) == p_class), "Cyclic inheritance in script class.");
  226. GlobalScriptClass g;
  227. g.language = p_language;
  228. g.path = p_path;
  229. g.base = p_base;
  230. global_classes[p_class] = g;
  231. inheriters_cache_dirty = true;
  232. }
  233. void ScriptServer::remove_global_class(const StringName &p_class) {
  234. global_classes.erase(p_class);
  235. inheriters_cache_dirty = true;
  236. }
  237. void ScriptServer::get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes) {
  238. if (inheriters_cache_dirty) {
  239. inheriters_cache.clear();
  240. for (const KeyValue<StringName, GlobalScriptClass> &K : global_classes) {
  241. if (!inheriters_cache.has(K.value.base)) {
  242. inheriters_cache[K.value.base] = Vector<StringName>();
  243. }
  244. inheriters_cache[K.value.base].push_back(K.key);
  245. }
  246. for (KeyValue<StringName, Vector<StringName>> &K : inheriters_cache) {
  247. K.value.sort_custom<StringName::AlphCompare>();
  248. }
  249. inheriters_cache_dirty = false;
  250. }
  251. if (!inheriters_cache.has(p_base_type)) {
  252. return;
  253. }
  254. const Vector<StringName> &v = inheriters_cache[p_base_type];
  255. for (int i = 0; i < v.size(); i++) {
  256. r_classes->push_back(v[i]);
  257. }
  258. }
  259. void ScriptServer::remove_global_class_by_path(const String &p_path) {
  260. for (const KeyValue<StringName, GlobalScriptClass> &kv : global_classes) {
  261. if (kv.value.path == p_path) {
  262. global_classes.erase(kv.key);
  263. inheriters_cache_dirty = true;
  264. return;
  265. }
  266. }
  267. }
  268. bool ScriptServer::is_global_class(const StringName &p_class) {
  269. return global_classes.has(p_class);
  270. }
  271. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  272. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  273. return global_classes[p_class].language;
  274. }
  275. String ScriptServer::get_global_class_path(const String &p_class) {
  276. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  277. return global_classes[p_class].path;
  278. }
  279. StringName ScriptServer::get_global_class_base(const String &p_class) {
  280. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  281. return global_classes[p_class].base;
  282. }
  283. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  284. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  285. String base = global_classes[p_class].base;
  286. while (global_classes.has(base)) {
  287. base = global_classes[base].base;
  288. }
  289. return base;
  290. }
  291. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  292. List<StringName> classes;
  293. for (const KeyValue<StringName, GlobalScriptClass> &E : global_classes) {
  294. classes.push_back(E.key);
  295. }
  296. classes.sort_custom<StringName::AlphCompare>();
  297. for (const StringName &E : classes) {
  298. r_global_classes->push_back(E);
  299. }
  300. }
  301. void ScriptServer::save_global_classes() {
  302. Dictionary class_icons;
  303. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  304. for (int i = 0; i < script_classes.size(); i++) {
  305. Dictionary d = script_classes[i];
  306. if (!d.has("name") || !d.has("icon")) {
  307. continue;
  308. }
  309. class_icons[d["name"]] = d["icon"];
  310. }
  311. List<StringName> gc;
  312. get_global_class_list(&gc);
  313. Array gcarr;
  314. for (const StringName &E : gc) {
  315. Dictionary d;
  316. d["class"] = E;
  317. d["language"] = global_classes[E].language;
  318. d["path"] = global_classes[E].path;
  319. d["base"] = global_classes[E].base;
  320. d["icon"] = class_icons.get(E, "");
  321. gcarr.push_back(d);
  322. }
  323. ProjectSettings::get_singleton()->store_global_class_list(gcarr);
  324. }
  325. String ScriptServer::get_global_class_cache_file_path() {
  326. return ProjectSettings::get_singleton()->get_global_class_list_path();
  327. }
  328. ////////////////////
  329. Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
  330. return callp(p_method, p_args, p_argcount, r_error);
  331. }
  332. void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
  333. List<PropertyInfo> pinfo;
  334. get_property_list(&pinfo);
  335. for (const PropertyInfo &E : pinfo) {
  336. if (E.usage & PROPERTY_USAGE_STORAGE) {
  337. Pair<StringName, Variant> p;
  338. p.first = E.name;
  339. if (get(p.first, p.second)) {
  340. state.push_back(p);
  341. }
  342. }
  343. }
  344. }
  345. void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
  346. if (r_valid) {
  347. *r_valid = false;
  348. }
  349. }
  350. Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
  351. if (r_valid) {
  352. *r_valid = false;
  353. }
  354. return Variant();
  355. }
  356. ScriptInstance::~ScriptInstance() {
  357. }
  358. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr;
  359. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  360. singleton = this;
  361. }
  362. void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const {
  363. p_core_type_words->push_back("String");
  364. p_core_type_words->push_back("Vector2");
  365. p_core_type_words->push_back("Vector2i");
  366. p_core_type_words->push_back("Rect2");
  367. p_core_type_words->push_back("Rect2i");
  368. p_core_type_words->push_back("Vector3");
  369. p_core_type_words->push_back("Vector3i");
  370. p_core_type_words->push_back("Transform2D");
  371. p_core_type_words->push_back("Vector4");
  372. p_core_type_words->push_back("Vector4i");
  373. p_core_type_words->push_back("Plane");
  374. p_core_type_words->push_back("Quaternion");
  375. p_core_type_words->push_back("AABB");
  376. p_core_type_words->push_back("Basis");
  377. p_core_type_words->push_back("Transform3D");
  378. p_core_type_words->push_back("Projection");
  379. p_core_type_words->push_back("Color");
  380. p_core_type_words->push_back("StringName");
  381. p_core_type_words->push_back("NodePath");
  382. p_core_type_words->push_back("RID");
  383. p_core_type_words->push_back("Callable");
  384. p_core_type_words->push_back("Signal");
  385. p_core_type_words->push_back("Dictionary");
  386. p_core_type_words->push_back("Array");
  387. p_core_type_words->push_back("PackedByteArray");
  388. p_core_type_words->push_back("PackedInt32Array");
  389. p_core_type_words->push_back("PackedInt64Array");
  390. p_core_type_words->push_back("PackedFloat32Array");
  391. p_core_type_words->push_back("PackedFloat64Array");
  392. p_core_type_words->push_back("PackedStringArray");
  393. p_core_type_words->push_back("PackedVector2Array");
  394. p_core_type_words->push_back("PackedVector3Array");
  395. p_core_type_words->push_back("PackedColorArray");
  396. }
  397. void ScriptLanguage::frame() {
  398. }
  399. TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_characteristics(const String &p_base) {
  400. // Return characacteristics of the match found by order of importance.
  401. // Matches will be ranked by a lexicographical order on the vector returned by this function.
  402. // The lower values indicate better matches and that they should go before in the order of appearance.
  403. if (last_matches == matches) {
  404. return charac;
  405. }
  406. charac.clear();
  407. // Ensure base is not empty and at the same time that matches is not empty too.
  408. if (p_base.length() == 0) {
  409. last_matches = matches;
  410. charac.push_back(location);
  411. return charac;
  412. }
  413. charac.push_back(matches.size());
  414. charac.push_back((matches[0].first == 0) ? 0 : 1);
  415. charac.push_back(location);
  416. const char32_t *target_char = &p_base[0];
  417. int bad_case = 0;
  418. for (const Pair<int, int> &match_segment : matches) {
  419. const char32_t *string_to_complete_char = &display[match_segment.first];
  420. for (int j = 0; j < match_segment.second; j++, string_to_complete_char++, target_char++) {
  421. if (*string_to_complete_char != *target_char) {
  422. bad_case++;
  423. }
  424. }
  425. }
  426. charac.push_back(bad_case);
  427. charac.push_back(matches[0].first);
  428. last_matches = matches;
  429. return charac;
  430. }
  431. void ScriptLanguage::CodeCompletionOption::clear_characteristics() {
  432. charac = TypedArray<int>();
  433. }
  434. TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_cached_characteristics() const {
  435. // Only returns the cached value and warns if it was not updated since the last change of matches.
  436. if (last_matches != matches) {
  437. WARN_PRINT("Characteristics are not up to date.");
  438. }
  439. return charac;
  440. }
  441. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  442. if (script->is_placeholder_fallback_enabled()) {
  443. return false;
  444. }
  445. if (values.has(p_name)) {
  446. Variant defval;
  447. if (script->get_property_default_value(p_name, defval)) {
  448. // The evaluate function ensures that a NIL variant is equal to e.g. an empty Resource.
  449. // Simply doing defval == p_value does not do this.
  450. if (Variant::evaluate(Variant::OP_EQUAL, defval, p_value)) {
  451. values.erase(p_name);
  452. return true;
  453. }
  454. }
  455. values[p_name] = p_value;
  456. return true;
  457. } else {
  458. Variant defval;
  459. if (script->get_property_default_value(p_name, defval)) {
  460. if (Variant::evaluate(Variant::OP_NOT_EQUAL, defval, p_value)) {
  461. values[p_name] = p_value;
  462. }
  463. return true;
  464. }
  465. }
  466. return false;
  467. }
  468. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  469. if (values.has(p_name)) {
  470. r_ret = values[p_name];
  471. return true;
  472. }
  473. if (constants.has(p_name)) {
  474. r_ret = constants[p_name];
  475. return true;
  476. }
  477. if (!script->is_placeholder_fallback_enabled()) {
  478. Variant defval;
  479. if (script->get_property_default_value(p_name, defval)) {
  480. r_ret = defval;
  481. return true;
  482. }
  483. }
  484. return false;
  485. }
  486. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  487. if (script->is_placeholder_fallback_enabled()) {
  488. for (const PropertyInfo &E : properties) {
  489. p_properties->push_back(E);
  490. }
  491. } else {
  492. for (const PropertyInfo &E : properties) {
  493. PropertyInfo pinfo = E;
  494. if (!values.has(pinfo.name)) {
  495. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  496. }
  497. p_properties->push_back(E);
  498. }
  499. }
  500. }
  501. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  502. if (values.has(p_name)) {
  503. if (r_is_valid) {
  504. *r_is_valid = true;
  505. }
  506. return values[p_name].get_type();
  507. }
  508. if (constants.has(p_name)) {
  509. if (r_is_valid) {
  510. *r_is_valid = true;
  511. }
  512. return constants[p_name].get_type();
  513. }
  514. if (r_is_valid) {
  515. *r_is_valid = false;
  516. }
  517. return Variant::NIL;
  518. }
  519. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  520. if (script->is_placeholder_fallback_enabled()) {
  521. return;
  522. }
  523. if (script.is_valid()) {
  524. script->get_script_method_list(p_list);
  525. }
  526. }
  527. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  528. if (script->is_placeholder_fallback_enabled()) {
  529. return false;
  530. }
  531. if (script.is_valid()) {
  532. return script->has_method(p_method);
  533. }
  534. return false;
  535. }
  536. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values) {
  537. HashSet<StringName> new_values;
  538. for (const PropertyInfo &E : p_properties) {
  539. StringName n = E.name;
  540. new_values.insert(n);
  541. if (!values.has(n) || values[n].get_type() != E.type) {
  542. if (p_values.has(n)) {
  543. values[n] = p_values[n];
  544. }
  545. }
  546. }
  547. properties = p_properties;
  548. List<StringName> to_remove;
  549. for (KeyValue<StringName, Variant> &E : values) {
  550. if (!new_values.has(E.key)) {
  551. to_remove.push_back(E.key);
  552. }
  553. Variant defval;
  554. if (script->get_property_default_value(E.key, defval)) {
  555. //remove because it's the same as the default value
  556. if (defval == E.value) {
  557. to_remove.push_back(E.key);
  558. }
  559. }
  560. }
  561. while (to_remove.size()) {
  562. values.erase(to_remove.front()->get());
  563. to_remove.pop_front();
  564. }
  565. if (owner && owner->get_script_instance() == this) {
  566. owner->notify_property_list_changed();
  567. }
  568. //change notify
  569. constants.clear();
  570. script->get_constants(&constants);
  571. }
  572. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  573. if (script->is_placeholder_fallback_enabled()) {
  574. HashMap<StringName, Variant>::Iterator E = values.find(p_name);
  575. if (E) {
  576. E->value = p_value;
  577. } else {
  578. values.insert(p_name, p_value);
  579. }
  580. bool found = false;
  581. for (const PropertyInfo &F : properties) {
  582. if (F.name == p_name) {
  583. found = true;
  584. break;
  585. }
  586. }
  587. if (!found) {
  588. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  589. }
  590. }
  591. if (r_valid) {
  592. *r_valid = false; // Cannot change the value in either case
  593. }
  594. }
  595. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  596. if (script->is_placeholder_fallback_enabled()) {
  597. HashMap<StringName, Variant>::ConstIterator E = values.find(p_name);
  598. if (E) {
  599. if (r_valid) {
  600. *r_valid = true;
  601. }
  602. return E->value;
  603. }
  604. E = constants.find(p_name);
  605. if (E) {
  606. if (r_valid) {
  607. *r_valid = true;
  608. }
  609. return E->value;
  610. }
  611. }
  612. if (r_valid) {
  613. *r_valid = false;
  614. }
  615. return Variant();
  616. }
  617. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  618. owner(p_owner),
  619. language(p_language),
  620. script(p_script) {
  621. }
  622. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  623. if (script.is_valid()) {
  624. script->_placeholder_erased(this);
  625. }
  626. }