embedded_debugger.h 3.3 KB

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  1. /**************************************************************************/
  2. /* embedded_debugger.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "core/templates/hash_map.h"
  32. #include "core/variant/array.h"
  33. class DisplayServerEmbedded;
  34. /// @brief Singleton class to process embedded debugging message in the child process.
  35. class EmbeddedDebugger {
  36. inline static EmbeddedDebugger *singleton = nullptr;
  37. EmbeddedDebugger(DisplayServerEmbedded *p_ds);
  38. public:
  39. static void initialize(DisplayServerEmbedded *p_ds);
  40. static void deinitialize();
  41. ~EmbeddedDebugger();
  42. #ifdef DEBUG_ENABLED
  43. private:
  44. DisplayServerEmbedded *ds;
  45. /// Message handler function for parse_message.
  46. typedef Error (EmbeddedDebugger::*ParseMessageFunc)(const Array &p_args);
  47. static HashMap<String, ParseMessageFunc> parse_message_handlers;
  48. static void _init_parse_message_handlers();
  49. Error _msg_window_size(const Array &p_args);
  50. Error _msg_mouse_set_mode(const Array &p_args);
  51. Error _msg_event(const Array &p_args);
  52. Error _msg_win_event(const Array &p_args);
  53. Error _msg_ime_update(const Array &p_args);
  54. Error _msg_joy_add(const Array &p_args);
  55. Error _msg_joy_del(const Array &p_args);
  56. public:
  57. static Error parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured);
  58. #endif
  59. };