object.h 41 KB

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  1. /*************************************************************************/
  2. /* object.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef OBJECT_H
  31. #define OBJECT_H
  32. #include "list.h"
  33. #include "map.h"
  34. #include "os/rw_lock.h"
  35. #include "set.h"
  36. #include "variant.h"
  37. #include "vmap.h"
  38. #define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant()
  39. #define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5
  40. #define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5
  41. #define VARIANT_ARG_MAX 5
  42. #define VARIANT_ARGPTRS const Variant *argptr[5] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5 };
  43. #define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4]
  44. #define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4]
  45. /**
  46. @author Juan Linietsky <[email protected]>
  47. */
  48. enum PropertyHint {
  49. PROPERTY_HINT_NONE, ///< no hint provided.
  50. PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
  51. PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
  52. PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
  53. PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease)
  54. PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
  55. PROPERTY_HINT_SPRITE_FRAME,
  56. PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
  57. PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
  58. PROPERTY_HINT_LAYERS_2D_RENDER,
  59. PROPERTY_HINT_LAYERS_2D_PHYSICS,
  60. PROPERTY_HINT_LAYERS_3D_RENDER,
  61. PROPERTY_HINT_LAYERS_3D_PHYSICS,
  62. PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  63. PROPERTY_HINT_DIR, ///< a directort path must be passed
  64. PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  65. PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
  66. PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
  67. PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
  68. PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
  69. PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
  70. PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
  71. PROPERTY_HINT_OBJECT_ID,
  72. PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
  73. PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
  74. PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type
  75. PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type
  76. PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance
  77. PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base
  78. PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
  79. PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
  80. PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
  81. PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
  82. PROPERTY_HINT_MAX,
  83. };
  84. enum PropertyUsageFlags {
  85. PROPERTY_USAGE_STORAGE = 1,
  86. PROPERTY_USAGE_EDITOR = 2,
  87. PROPERTY_USAGE_NETWORK = 4,
  88. PROPERTY_USAGE_EDITOR_HELPER = 8,
  89. PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
  90. PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
  91. PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
  92. PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
  93. PROPERTY_USAGE_CATEGORY = 256,
  94. PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero
  95. PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false
  96. PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
  97. PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
  98. PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
  99. PROPERTY_USAGE_STORE_IF_NULL = 16384,
  100. PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
  101. PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
  102. PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
  103. PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
  104. PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
  105. PROPERTY_USAGE_NOEDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
  106. };
  107. #define ADD_SIGNAL(m_signal) ClassDB::add_signal(get_class_static(), m_signal)
  108. #define ADD_PROPERTY(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
  109. #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
  110. #define ADD_PROPERTYNZ(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONZERO), _scs_create(m_setter), _scs_create(m_getter))
  111. #define ADD_PROPERTYINZ(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONZERO), _scs_create(m_setter), _scs_create(m_getter), m_index)
  112. #define ADD_PROPERTYNO(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), _scs_create(m_setter), _scs_create(m_getter))
  113. #define ADD_PROPERTYINO(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), _scs_create(m_setter), _scs_create(m_getter), m_index)
  114. #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
  115. struct PropertyInfo {
  116. Variant::Type type;
  117. String name;
  118. PropertyHint hint;
  119. String hint_string;
  120. uint32_t usage;
  121. _FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const {
  122. PropertyInfo pi = *this;
  123. pi.usage |= p_fl;
  124. return pi;
  125. }
  126. operator Dictionary() const;
  127. static PropertyInfo from_dict(const Dictionary &p_dict);
  128. PropertyInfo()
  129. : type(Variant::NIL),
  130. hint(PROPERTY_HINT_NONE),
  131. usage(PROPERTY_USAGE_DEFAULT) {
  132. }
  133. PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT)
  134. : type(p_type),
  135. name(p_name),
  136. hint(p_hint),
  137. hint_string(p_hint_string),
  138. usage(p_usage) {
  139. }
  140. bool operator<(const PropertyInfo &p_info) const {
  141. return name < p_info.name;
  142. }
  143. };
  144. Array convert_property_list(const List<PropertyInfo> *p_list);
  145. struct MethodInfo {
  146. String name;
  147. List<PropertyInfo> arguments;
  148. Vector<Variant> default_arguments;
  149. PropertyInfo return_val;
  150. uint32_t flags;
  151. int id;
  152. inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
  153. operator Dictionary() const;
  154. static MethodInfo from_dict(const Dictionary &p_dict);
  155. MethodInfo();
  156. MethodInfo(const String &p_name);
  157. MethodInfo(const String &p_name, const PropertyInfo &p_param1);
  158. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  159. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  160. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  161. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  162. MethodInfo(Variant::Type ret);
  163. MethodInfo(Variant::Type ret, const String &p_name);
  164. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1);
  165. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  166. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  167. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  168. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  169. };
  170. // old cast_to
  171. //if ( is_type(T::get_class_static()) )
  172. //return static_cast<T*>(this);
  173. ////else
  174. //return NULL;
  175. /*
  176. the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
  177. */
  178. #define REVERSE_GET_PROPERTY_LIST \
  179. public: \
  180. _FORCE_INLINE_ bool _is_gpl_reversed() const { return true; }; \
  181. \
  182. private:
  183. #define UNREVERSE_GET_PROPERTY_LIST \
  184. public: \
  185. _FORCE_INLINE_ bool _is_gpl_reversed() const { return false; }; \
  186. \
  187. private:
  188. #define GDCLASS(m_class, m_inherits) \
  189. private: \
  190. void operator=(const m_class &p_rval) {} \
  191. mutable StringName _class_name; \
  192. friend class ClassDB; \
  193. \
  194. public: \
  195. virtual String get_class() const { \
  196. return String(#m_class); \
  197. } \
  198. virtual const StringName *_get_class_namev() const { \
  199. if (!_class_name) \
  200. _class_name = get_class_static(); \
  201. return &_class_name; \
  202. } \
  203. static _FORCE_INLINE_ void *get_class_ptr_static() { \
  204. static int ptr; \
  205. return &ptr; \
  206. } \
  207. static _FORCE_INLINE_ String get_class_static() { \
  208. return String(#m_class); \
  209. } \
  210. static _FORCE_INLINE_ String get_parent_class_static() { \
  211. return m_inherits::get_class_static(); \
  212. } \
  213. static void get_inheritance_list_static(List<String> *p_inheritance_list) { \
  214. m_inherits::get_inheritance_list_static(p_inheritance_list); \
  215. p_inheritance_list->push_back(String(#m_class)); \
  216. } \
  217. static String get_category_static() { \
  218. String category = m_inherits::get_category_static(); \
  219. if (_get_category != m_inherits::_get_category) { \
  220. if (category != "") \
  221. category += "/"; \
  222. category += _get_category(); \
  223. } \
  224. return category; \
  225. } \
  226. static String inherits_static() { \
  227. return String(#m_inherits); \
  228. } \
  229. virtual bool is_class(const String &p_class) const { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
  230. virtual bool is_class_ptr(void *p_ptr) const { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
  231. \
  232. static void get_valid_parents_static(List<String> *p_parents) { \
  233. \
  234. if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
  235. m_class::_get_valid_parents_static(p_parents); \
  236. } \
  237. \
  238. m_inherits::get_valid_parents_static(p_parents); \
  239. } \
  240. \
  241. protected: \
  242. _FORCE_INLINE_ static void (*_get_bind_methods())() { \
  243. return &m_class::_bind_methods; \
  244. } \
  245. \
  246. public: \
  247. static void initialize_class() { \
  248. static bool initialized = false; \
  249. if (initialized) \
  250. return; \
  251. m_inherits::initialize_class(); \
  252. ClassDB::_add_class<m_class>(); \
  253. if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) \
  254. _bind_methods(); \
  255. initialized = true; \
  256. } \
  257. \
  258. protected: \
  259. virtual void _initialize_classv() { \
  260. initialize_class(); \
  261. } \
  262. _FORCE_INLINE_ bool (Object::*(_get_get() const))(const StringName &p_name, Variant &) const { \
  263. return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get; \
  264. } \
  265. virtual bool _getv(const StringName &p_name, Variant &r_ret) const { \
  266. if (m_class::_get_get() != m_inherits::_get_get()) { \
  267. if (_get(p_name, r_ret)) \
  268. return true; \
  269. } \
  270. return m_inherits::_getv(p_name, r_ret); \
  271. } \
  272. _FORCE_INLINE_ bool (Object::*(_get_set() const))(const StringName &p_name, const Variant &p_property) { \
  273. return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set; \
  274. } \
  275. virtual bool _setv(const StringName &p_name, const Variant &p_property) { \
  276. if (m_inherits::_setv(p_name, p_property)) return true; \
  277. if (m_class::_get_set() != m_inherits::_get_set()) { \
  278. return _set(p_name, p_property); \
  279. } \
  280. return false; \
  281. } \
  282. _FORCE_INLINE_ void (Object::*(_get_get_property_list() const))(List<PropertyInfo> * p_list) const { \
  283. return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
  284. } \
  285. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const { \
  286. if (!p_reversed) { \
  287. m_inherits::_get_property_listv(p_list, p_reversed); \
  288. } \
  289. p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY)); \
  290. if (!_is_gpl_reversed()) \
  291. ClassDB::get_property_list(#m_class, p_list, true, this); \
  292. if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
  293. _get_property_list(p_list); \
  294. } \
  295. if (_is_gpl_reversed()) \
  296. ClassDB::get_property_list(#m_class, p_list, true, this); \
  297. if (p_reversed) { \
  298. m_inherits::_get_property_listv(p_list, p_reversed); \
  299. } \
  300. } \
  301. _FORCE_INLINE_ void (Object::*(_get_notification() const))(int) { \
  302. return (void (Object::*)(int)) & m_class::_notification; \
  303. } \
  304. virtual void _notificationv(int p_notification, bool p_reversed) { \
  305. if (!p_reversed) \
  306. m_inherits::_notificationv(p_notification, p_reversed); \
  307. if (m_class::_get_notification() != m_inherits::_get_notification()) { \
  308. _notification(p_notification); \
  309. } \
  310. if (p_reversed) \
  311. m_inherits::_notificationv(p_notification, p_reversed); \
  312. } \
  313. \
  314. private:
  315. #define OBJ_CATEGORY(m_category) \
  316. protected: \
  317. _FORCE_INLINE_ static String _get_category() { return m_category; } \
  318. \
  319. private:
  320. #define OBJ_SAVE_TYPE(m_class) \
  321. public: \
  322. virtual String get_save_class() const { return #m_class; } \
  323. \
  324. private:
  325. class ScriptInstance;
  326. typedef uint64_t ObjectID;
  327. class Object {
  328. public:
  329. enum ConnectFlags {
  330. CONNECT_DEFERRED = 1,
  331. CONNECT_PERSIST = 2, // hint for scene to save this connection
  332. CONNECT_ONESHOT = 4
  333. };
  334. struct Connection {
  335. Object *source;
  336. StringName signal;
  337. Object *target;
  338. StringName method;
  339. uint32_t flags;
  340. Vector<Variant> binds;
  341. bool operator<(const Connection &p_conn) const;
  342. operator Variant() const;
  343. Connection() {
  344. source = NULL;
  345. target = NULL;
  346. flags = 0;
  347. }
  348. Connection(const Variant &p_variant);
  349. };
  350. private:
  351. enum {
  352. MAX_SCRIPT_INSTANCE_BINDINGS = 8
  353. };
  354. #ifdef DEBUG_ENABLED
  355. friend class _ObjectDebugLock;
  356. #endif
  357. friend bool predelete_handler(Object *);
  358. friend void postinitialize_handler(Object *);
  359. struct Signal {
  360. struct Target {
  361. ObjectID _id;
  362. StringName method;
  363. _FORCE_INLINE_ bool operator<(const Target &p_target) const { return (_id == p_target._id) ? (method < p_target.method) : (_id < p_target._id); }
  364. Target(const ObjectID &p_id, const StringName &p_method)
  365. : _id(p_id),
  366. method(p_method) {
  367. }
  368. Target() { _id = 0; }
  369. };
  370. struct Slot {
  371. Connection conn;
  372. List<Connection>::Element *cE;
  373. };
  374. MethodInfo user;
  375. VMap<Target, Slot> slot_map;
  376. int lock;
  377. Signal() { lock = 0; }
  378. };
  379. HashMap<StringName, Signal, StringNameHasher> signal_map;
  380. List<Connection> connections;
  381. #ifdef DEBUG_ENABLED
  382. SafeRefCount _lock_index;
  383. #endif
  384. bool _block_signals;
  385. int _predelete_ok;
  386. Set<Object *> change_receptors;
  387. ObjectID _instance_ID;
  388. bool _predelete();
  389. void _postinitialize();
  390. bool _can_translate;
  391. #ifdef TOOLS_ENABLED
  392. bool _edited;
  393. uint32_t _edited_version;
  394. Set<String> editor_section_folding;
  395. #endif
  396. ScriptInstance *script_instance;
  397. RefPtr script;
  398. Dictionary metadata;
  399. mutable StringName _class_name;
  400. mutable const StringName *_class_ptr;
  401. void _add_user_signal(const String &p_name, const Array &p_args = Array());
  402. bool _has_user_signal(const StringName &p_name) const;
  403. Variant _emit_signal(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  404. Array _get_signal_list() const;
  405. Array _get_signal_connection_list(const String &p_signal) const;
  406. Array _get_incoming_connections() const;
  407. void _set_bind(const String &p_set, const Variant &p_value);
  408. Variant _get_bind(const String &p_name) const;
  409. void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
  410. void property_list_changed_notify();
  411. protected:
  412. virtual void _initialize_classv() { initialize_class(); }
  413. virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
  414. virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
  415. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {};
  416. virtual void _notificationv(int p_notification, bool p_reversed){};
  417. static String _get_category() { return ""; }
  418. static void _bind_methods();
  419. bool _set(const StringName &p_name, const Variant &p_property) { return false; };
  420. bool _get(const StringName &p_name, Variant &r_property) const { return false; };
  421. void _get_property_list(List<PropertyInfo> *p_list) const {};
  422. void _notification(int p_notification){};
  423. _FORCE_INLINE_ static void (*_get_bind_methods())() {
  424. return &Object::_bind_methods;
  425. }
  426. _FORCE_INLINE_ bool (Object::*(_get_get() const))(const StringName &p_name, Variant &r_ret) const {
  427. return &Object::_get;
  428. }
  429. _FORCE_INLINE_ bool (Object::*(_get_set() const))(const StringName &p_name, const Variant &p_property) {
  430. return &Object::_set;
  431. }
  432. _FORCE_INLINE_ void (Object::*(_get_get_property_list() const))(List<PropertyInfo> *p_list) const {
  433. return &Object::_get_property_list;
  434. }
  435. _FORCE_INLINE_ void (Object::*(_get_notification() const))(int) {
  436. return &Object::_notification;
  437. }
  438. static void get_valid_parents_static(List<String> *p_parents);
  439. static void _get_valid_parents_static(List<String> *p_parents);
  440. void cancel_delete();
  441. virtual void _changed_callback(Object *p_changed, const char *p_prop);
  442. //Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  443. //void _call_deferred_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  444. Variant _call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  445. Variant _call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  446. virtual const StringName *_get_class_namev() const {
  447. if (!_class_name)
  448. _class_name = get_class_static();
  449. return &_class_name;
  450. }
  451. PoolVector<String> _get_meta_list_bind() const;
  452. Array _get_property_list_bind() const;
  453. Array _get_method_list_bind() const;
  454. void _clear_internal_resource_paths(const Variant &p_var);
  455. friend class ClassDB;
  456. virtual void _validate_property(PropertyInfo &property) const;
  457. public: //should be protected, but bug in clang++
  458. static void initialize_class();
  459. _FORCE_INLINE_ static void register_custom_data_to_otdb(){};
  460. public:
  461. #ifdef TOOLS_ENABLED
  462. _FORCE_INLINE_ void _change_notify(const char *p_property = "") {
  463. _edited = true;
  464. for (Set<Object *>::Element *E = change_receptors.front(); E; E = E->next())
  465. ((Object *)(E->get()))->_changed_callback(this, p_property);
  466. }
  467. #else
  468. _FORCE_INLINE_ void _change_notify(const char *p_what = "") {}
  469. #endif
  470. static void *get_class_ptr_static() {
  471. static int ptr;
  472. return &ptr;
  473. }
  474. bool _is_gpl_reversed() const { return false; }
  475. _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; }
  476. // this is used for editors
  477. void add_change_receptor(Object *p_receptor);
  478. void remove_change_receptor(Object *p_receptor);
  479. // TODO: ensure 'this' is never NULL since it's UB, but by now, avoid warning flood
  480. #ifdef __clang__
  481. #pragma clang diagnostic push
  482. #pragma clang diagnostic ignored "-Wundefined-bool-conversion"
  483. #endif
  484. template <class T>
  485. T *cast_to() {
  486. #ifndef NO_SAFE_CAST
  487. return SAFE_CAST<T *>(this);
  488. #else
  489. if (!this)
  490. return NULL;
  491. if (is_class_ptr(T::get_class_ptr_static()))
  492. return static_cast<T *>(this);
  493. else
  494. return NULL;
  495. #endif
  496. }
  497. template <class T>
  498. const T *cast_to() const {
  499. #ifndef NO_SAFE_CAST
  500. return SAFE_CAST<const T *>(this);
  501. #else
  502. if (!this)
  503. return NULL;
  504. if (is_class_ptr(T::get_class_ptr_static()))
  505. return static_cast<const T *>(this);
  506. else
  507. return NULL;
  508. #endif
  509. }
  510. #ifdef __clang__
  511. #pragma clang diagnostic pop
  512. #endif
  513. enum {
  514. NOTIFICATION_POSTINITIALIZE = 0,
  515. NOTIFICATION_PREDELETE = 1
  516. };
  517. /* TYPE API */
  518. static void get_inheritance_list_static(List<String> *p_inheritance_list) { p_inheritance_list->push_back("Object"); }
  519. static String get_class_static() { return "Object"; }
  520. static String get_parent_class_static() { return String(); }
  521. static String get_category_static() { return String(); }
  522. virtual String get_class() const { return "Object"; }
  523. virtual String get_save_class() const { return get_class(); } //class stored when saving
  524. virtual bool is_class(const String &p_class) const { return (p_class == "Object"); }
  525. virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
  526. _FORCE_INLINE_ const StringName &get_class_name() const {
  527. if (!_class_ptr) {
  528. return *_get_class_namev();
  529. } else {
  530. return *_class_ptr;
  531. }
  532. }
  533. /* IAPI */
  534. //void set(const String& p_name, const Variant& p_value);
  535. //Variant get(const String& p_name) const;
  536. void set(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL);
  537. Variant get(const StringName &p_name, bool *r_valid = NULL) const;
  538. void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const;
  539. bool has_method(const StringName &p_method) const;
  540. void get_method_list(List<MethodInfo> *p_list) const;
  541. Variant callv(const StringName &p_method, const Array &p_args);
  542. virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
  543. virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
  544. virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
  545. Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
  546. void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
  547. void notification(int p_notification, bool p_reversed = false);
  548. //used mainly by script, get and set all INCLUDING string
  549. virtual Variant getvar(const Variant &p_key, bool *r_valid = NULL) const;
  550. virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = NULL);
  551. /* SCRIPT */
  552. void set_script(const RefPtr &p_script);
  553. RefPtr get_script() const;
  554. /* SCRIPT */
  555. bool has_meta(const String &p_name) const;
  556. void set_meta(const String &p_name, const Variant &p_value);
  557. Variant get_meta(const String &p_name) const;
  558. void get_meta_list(List<String> *p_list) const;
  559. #ifdef TOOLS_ENABLED
  560. void set_edited(bool p_edited);
  561. bool is_edited() const;
  562. uint32_t get_edited_version() const; //this function is used to check when something changed beyond a point, it's used mainly for generating previews
  563. #endif
  564. void set_script_instance(ScriptInstance *p_instance);
  565. _FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
  566. void set_script_and_instance(const RefPtr &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
  567. void add_user_signal(const MethodInfo &p_signal);
  568. Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST);
  569. Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount);
  570. void get_signal_list(List<MethodInfo> *p_signals) const;
  571. void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
  572. void get_all_signal_connections(List<Connection> *p_connections) const;
  573. bool has_persistent_signal_connections() const;
  574. void get_signals_connected_to_this(List<Connection> *p_connections) const;
  575. Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
  576. void disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method);
  577. bool is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const;
  578. void call_deferred(const StringName &p_method, VARIANT_ARG_LIST);
  579. void set_block_signals(bool p_block);
  580. bool is_blocking_signals() const;
  581. Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = NULL) const;
  582. virtual void get_translatable_strings(List<String> *p_strings) const;
  583. virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
  584. StringName XL_MESSAGE(const StringName &p_message) const; //translate message (internationalization)
  585. StringName tr(const StringName &p_message) const; //translate message (alternative)
  586. bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
  587. bool is_queued_for_deletion() const;
  588. _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate = p_enable; }
  589. _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
  590. #ifdef TOOLS_ENABLED
  591. void editor_set_section_unfold(const String &p_section, bool p_unfolded);
  592. bool editor_is_section_unfolded(const String &p_section);
  593. #endif
  594. //used by script languages to store binding data
  595. void *get_script_instance_binding(int p_script_language_index);
  596. void clear_internal_resource_paths();
  597. Object();
  598. virtual ~Object();
  599. };
  600. bool predelete_handler(Object *p_object);
  601. void postinitialize_handler(Object *p_object);
  602. class ObjectDB {
  603. struct ObjectPtrHash {
  604. static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
  605. union {
  606. const Object *p;
  607. unsigned long i;
  608. } u;
  609. u.p = p_obj;
  610. return HashMapHasherDefault::hash((uint64_t)u.i);
  611. }
  612. };
  613. static HashMap<ObjectID, Object *> instances;
  614. static HashMap<Object *, ObjectID, ObjectPtrHash> instance_checks;
  615. static ObjectID instance_counter;
  616. friend class Object;
  617. friend void unregister_core_types();
  618. static RWLock *rw_lock;
  619. static void cleanup();
  620. static ObjectID add_instance(Object *p_object);
  621. static void remove_instance(Object *p_object);
  622. friend void register_core_types();
  623. static void setup();
  624. public:
  625. typedef void (*DebugFunc)(Object *p_obj);
  626. static Object *get_instance(ObjectID p_instance_ID);
  627. static void debug_objects(DebugFunc p_func);
  628. static int get_object_count();
  629. #ifdef DEBUG_ENABLED
  630. _FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
  631. return instance_checks.has(p_ptr);
  632. }
  633. #else
  634. _FORCE_INLINE_ static bool instance_validate(Object *p_ptr) { return true; }
  635. #endif
  636. };
  637. //needed by macros
  638. #include "class_db.h"
  639. #endif