java_godot_io_wrapper.cpp 11 KB

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  1. /**************************************************************************/
  2. /* java_godot_io_wrapper.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "java_godot_io_wrapper.h"
  31. #include "core/math/rect2.h"
  32. #include "core/variant/variant.h"
  33. // JNIEnv is only valid within the thread it belongs to, in a multi threading environment
  34. // we can't cache it.
  35. // For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv
  36. // from get_jni_env().
  37. GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) {
  38. godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance);
  39. if (godot_io_instance) {
  40. cls = p_env->GetObjectClass(godot_io_instance);
  41. if (cls) {
  42. cls = (jclass)p_env->NewGlobalRef(cls);
  43. } else {
  44. // this is a pretty serious fail.. bail... pointers will stay 0
  45. return;
  46. }
  47. _open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
  48. _get_cache_dir = p_env->GetMethodID(cls, "getCacheDir", "()Ljava/lang/String;");
  49. _get_temp_dir = p_env->GetMethodID(cls, "getTempDir", "()Ljava/lang/String;");
  50. _get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
  51. _get_display_cutouts = p_env->GetMethodID(cls, "getDisplayCutouts", "()[I"),
  52. _get_display_safe_area = p_env->GetMethodID(cls, "getDisplaySafeArea", "()[I"),
  53. _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
  54. _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
  55. _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
  56. _get_scaled_density = p_env->GetMethodID(cls, "getScaledDensity", "()F");
  57. _get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
  58. _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
  59. _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;IIII)V");
  60. _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
  61. _has_hardware_keyboard = p_env->GetMethodID(cls, "hasHardwareKeyboard", "()Z");
  62. _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
  63. _get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
  64. _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(IZ)Ljava/lang/String;");
  65. }
  66. }
  67. GodotIOJavaWrapper::~GodotIOJavaWrapper() {
  68. JNIEnv *env = get_jni_env();
  69. ERR_FAIL_NULL(env);
  70. env->DeleteGlobalRef(cls);
  71. env->DeleteGlobalRef(godot_io_instance);
  72. }
  73. jobject GodotIOJavaWrapper::get_instance() {
  74. return godot_io_instance;
  75. }
  76. Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
  77. if (_open_URI) {
  78. JNIEnv *env = get_jni_env();
  79. ERR_FAIL_NULL_V(env, ERR_UNAVAILABLE);
  80. jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
  81. Error result = env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK;
  82. env->DeleteLocalRef(jStr);
  83. return result;
  84. } else {
  85. return ERR_UNAVAILABLE;
  86. }
  87. }
  88. String GodotIOJavaWrapper::get_cache_dir() {
  89. if (_get_cache_dir) {
  90. JNIEnv *env = get_jni_env();
  91. ERR_FAIL_NULL_V(env, String());
  92. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_cache_dir);
  93. return jstring_to_string(s, env);
  94. } else {
  95. return String();
  96. }
  97. }
  98. String GodotIOJavaWrapper::get_temp_dir() {
  99. if (_get_temp_dir) {
  100. JNIEnv *env = get_jni_env();
  101. ERR_FAIL_NULL_V(env, String());
  102. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_temp_dir);
  103. return jstring_to_string(s, env);
  104. } else {
  105. return String();
  106. }
  107. }
  108. String GodotIOJavaWrapper::get_user_data_dir(const String &p_user_dir) {
  109. if (_get_data_dir) {
  110. JNIEnv *env = get_jni_env();
  111. ERR_FAIL_NULL_V(env, String());
  112. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
  113. return jstring_to_string(s, env);
  114. } else {
  115. return String();
  116. }
  117. }
  118. String GodotIOJavaWrapper::get_locale() {
  119. if (_get_locale) {
  120. JNIEnv *env = get_jni_env();
  121. ERR_FAIL_NULL_V(env, String());
  122. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale);
  123. return jstring_to_string(s, env);
  124. } else {
  125. return String();
  126. }
  127. }
  128. String GodotIOJavaWrapper::get_model() {
  129. if (_get_model) {
  130. JNIEnv *env = get_jni_env();
  131. ERR_FAIL_NULL_V(env, String());
  132. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model);
  133. return jstring_to_string(s, env);
  134. } else {
  135. return String();
  136. }
  137. }
  138. int GodotIOJavaWrapper::get_screen_dpi() {
  139. if (_get_screen_DPI) {
  140. JNIEnv *env = get_jni_env();
  141. ERR_FAIL_NULL_V(env, 160);
  142. return env->CallIntMethod(godot_io_instance, _get_screen_DPI);
  143. } else {
  144. return 160;
  145. }
  146. }
  147. float GodotIOJavaWrapper::get_scaled_density() {
  148. if (_get_scaled_density) {
  149. JNIEnv *env = get_jni_env();
  150. ERR_FAIL_NULL_V(env, 1.0f);
  151. return env->CallFloatMethod(godot_io_instance, _get_scaled_density);
  152. } else {
  153. return 1.0f;
  154. }
  155. }
  156. float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
  157. if (_get_screen_refresh_rate) {
  158. JNIEnv *env = get_jni_env();
  159. if (env == nullptr) {
  160. ERR_PRINT("An error occurred while trying to get screen refresh rate.");
  161. return fallback;
  162. }
  163. return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)fallback);
  164. }
  165. ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
  166. return fallback;
  167. }
  168. TypedArray<Rect2> GodotIOJavaWrapper::get_display_cutouts() {
  169. TypedArray<Rect2> result;
  170. ERR_FAIL_NULL_V(_get_display_cutouts, result);
  171. JNIEnv *env = get_jni_env();
  172. ERR_FAIL_NULL_V(env, result);
  173. jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_cutouts);
  174. jint arrayLength = env->GetArrayLength(returnArray);
  175. jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
  176. int cutouts = arrayLength / 4;
  177. for (int i = 0; i < cutouts; i++) {
  178. int x = arrayBody[i * 4];
  179. int y = arrayBody[i * 4 + 1];
  180. int width = arrayBody[i * 4 + 2];
  181. int height = arrayBody[i * 4 + 3];
  182. Rect2 cutout(x, y, width, height);
  183. result.append(cutout);
  184. }
  185. env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
  186. return result;
  187. }
  188. Rect2i GodotIOJavaWrapper::get_display_safe_area() {
  189. Rect2i result;
  190. ERR_FAIL_NULL_V(_get_display_safe_area, result);
  191. JNIEnv *env = get_jni_env();
  192. ERR_FAIL_NULL_V(env, result);
  193. jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_safe_area);
  194. ERR_FAIL_COND_V(env->GetArrayLength(returnArray) != 4, result);
  195. jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
  196. result = Rect2i(arrayBody[0], arrayBody[1], arrayBody[2], arrayBody[3]);
  197. env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
  198. return result;
  199. }
  200. String GodotIOJavaWrapper::get_unique_id() {
  201. if (_get_unique_id) {
  202. JNIEnv *env = get_jni_env();
  203. ERR_FAIL_NULL_V(env, String());
  204. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
  205. return jstring_to_string(s, env);
  206. } else {
  207. return String();
  208. }
  209. }
  210. bool GodotIOJavaWrapper::has_vk() {
  211. return (_show_keyboard != nullptr) && (_hide_keyboard != nullptr);
  212. }
  213. bool GodotIOJavaWrapper::has_hardware_keyboard() {
  214. if (_has_hardware_keyboard) {
  215. JNIEnv *env = get_jni_env();
  216. ERR_FAIL_NULL_V(env, false);
  217. return env->CallBooleanMethod(godot_io_instance, _has_hardware_keyboard);
  218. } else {
  219. return false;
  220. }
  221. }
  222. void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
  223. if (_show_keyboard) {
  224. JNIEnv *env = get_jni_env();
  225. ERR_FAIL_NULL(env);
  226. jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
  227. env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_type, p_max_input_length, p_cursor_start, p_cursor_end);
  228. env->DeleteLocalRef(jStr);
  229. }
  230. }
  231. void GodotIOJavaWrapper::hide_vk() {
  232. if (_hide_keyboard) {
  233. JNIEnv *env = get_jni_env();
  234. ERR_FAIL_NULL(env);
  235. env->CallVoidMethod(godot_io_instance, _hide_keyboard);
  236. }
  237. }
  238. void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
  239. if (_set_screen_orientation) {
  240. JNIEnv *env = get_jni_env();
  241. ERR_FAIL_NULL(env);
  242. env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
  243. }
  244. }
  245. int GodotIOJavaWrapper::get_screen_orientation() {
  246. if (_get_screen_orientation) {
  247. JNIEnv *env = get_jni_env();
  248. ERR_FAIL_NULL_V(env, 0);
  249. return env->CallIntMethod(godot_io_instance, _get_screen_orientation);
  250. } else {
  251. return 0;
  252. }
  253. }
  254. String GodotIOJavaWrapper::get_system_dir(int p_dir, bool p_shared_storage) {
  255. if (_get_system_dir) {
  256. JNIEnv *env = get_jni_env();
  257. ERR_FAIL_NULL_V(env, String("."));
  258. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir, p_shared_storage);
  259. return jstring_to_string(s, env);
  260. } else {
  261. return String(".");
  262. }
  263. }
  264. // SafeNumeric because it can be changed from non-main thread and we need to
  265. // ensure the change is immediately visible to other threads.
  266. static SafeNumeric<int> virtual_keyboard_height;
  267. int GodotIOJavaWrapper::get_vk_height() {
  268. return virtual_keyboard_height.get();
  269. }
  270. void GodotIOJavaWrapper::set_vk_height(int p_height) {
  271. virtual_keyboard_height.set(p_height);
  272. }