dir_access_windows.cpp 9.8 KB

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  1. /*************************************************************************/
  2. /* dir_access_windows.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
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  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifdef WINDOWS_ENABLED
  30. #include "dir_access_windows.h"
  31. #include "os/memory.h"
  32. #include <windows.h>
  33. #include <wchar.h>
  34. #include <stdio.h>
  35. #include "print_string.h"
  36. /*
  37. [03:57] <reduz> yessopie, so i dont havemak to rely on unicows
  38. [03:58] <yessopie> reduz- yeah, all of the functions fail, and then you can call GetLastError () which will return 120
  39. [03:58] <drumstick> CategoryApl, hehe, what? :)
  40. [03:59] <CategoryApl> didn't Verona lead to some trouble
  41. [03:59] <yessopie> 120 = ERROR_CALL_NOT_IMPLEMENTED
  42. [03:59] <yessopie> (you can use that constant if you include winerr.h)
  43. [03:59] <CategoryApl> well answer with winning a compo
  44. [04:02] <yessopie> if ( SetCurrentDirectoryW ( L"." ) == FALSE && GetLastError () == ERROR_CALL_NOT_IMPLEMENTED ) { use ANSI }
  45. */
  46. struct DirAccessWindowsPrivate {
  47. HANDLE h; //handle for findfirstfile
  48. WIN32_FIND_DATA f;
  49. WIN32_FIND_DATAW fu; //unicode version
  50. };
  51. bool DirAccessWindows::list_dir_begin() {
  52. _cisdir=false;
  53. if (unicode) {
  54. list_dir_end();
  55. p->h = FindFirstFileW((current_dir+"\\*").c_str(), &p->fu);
  56. return (p->h==INVALID_HANDLE_VALUE);
  57. } else {
  58. list_dir_end();
  59. p->h = FindFirstFileA((current_dir+"\\*").ascii().get_data(), &p->f);
  60. return (p->h==INVALID_HANDLE_VALUE);
  61. }
  62. return false;
  63. }
  64. String DirAccessWindows::get_next() {
  65. if (p->h==INVALID_HANDLE_VALUE)
  66. return "";
  67. if (unicode) {
  68. _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
  69. String name=p->fu.cFileName;
  70. if (FindNextFileW(p->h, &p->fu) == 0) {
  71. FindClose(p->h);
  72. p->h=INVALID_HANDLE_VALUE;
  73. }
  74. return name;
  75. } else {
  76. _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
  77. String name=p->f.cFileName;
  78. if (FindNextFileA(p->h, &p->f) == 0) {
  79. FindClose(p->h);
  80. p->h=INVALID_HANDLE_VALUE;
  81. }
  82. return name;
  83. }
  84. }
  85. bool DirAccessWindows::current_is_dir() const {
  86. return _cisdir;
  87. }
  88. void DirAccessWindows::list_dir_end() {
  89. if (p->h!=INVALID_HANDLE_VALUE) {
  90. FindClose(p->h);
  91. p->h=INVALID_HANDLE_VALUE;
  92. }
  93. }
  94. int DirAccessWindows::get_drive_count() {
  95. return drive_count;
  96. }
  97. String DirAccessWindows::get_drive(int p_drive) {
  98. if (p_drive<0 || p_drive>=drive_count)
  99. return "";
  100. return String::chr(drives[p_drive])+":";
  101. }
  102. Error DirAccessWindows::change_dir(String p_dir) {
  103. GLOBAL_LOCK_FUNCTION
  104. p_dir=fix_path(p_dir);
  105. if (unicode) {
  106. wchar_t real_current_dir_name[2048];
  107. GetCurrentDirectoryW(2048,real_current_dir_name);
  108. String prev_dir=real_current_dir_name;
  109. SetCurrentDirectoryW(current_dir.c_str());
  110. bool worked=(SetCurrentDirectoryW(p_dir.c_str())!=0);
  111. String base = _get_root_path();
  112. if (base!="") {
  113. GetCurrentDirectoryW(2048,real_current_dir_name);
  114. String new_dir;
  115. new_dir = String(real_current_dir_name).replace("\\","/");
  116. if (!new_dir.begins_with(base)) {
  117. worked=false;
  118. }
  119. }
  120. if (worked) {
  121. GetCurrentDirectoryW(2048,real_current_dir_name);
  122. current_dir=real_current_dir_name; // TODO, utf8 parser
  123. current_dir=current_dir.replace("\\","/");
  124. } else {
  125. SetCurrentDirectoryW(prev_dir.c_str());
  126. }
  127. return worked?OK:ERR_INVALID_PARAMETER;
  128. } else {
  129. char real_current_dir_name[2048];
  130. GetCurrentDirectoryA(2048,real_current_dir_name);
  131. String prev_dir=real_current_dir_name;
  132. SetCurrentDirectoryA(current_dir.ascii().get_data());
  133. bool worked=(SetCurrentDirectory(p_dir.ascii().get_data())!=0);
  134. if (worked) {
  135. GetCurrentDirectoryA(2048,real_current_dir_name);
  136. current_dir=real_current_dir_name; // TODO, utf8 parser
  137. current_dir=current_dir.replace("\\","/");
  138. } else {
  139. SetCurrentDirectoryA(prev_dir.ascii().get_data());
  140. }
  141. return worked?OK:ERR_INVALID_PARAMETER;
  142. }
  143. return OK;
  144. }
  145. Error DirAccessWindows::make_dir(String p_dir) {
  146. GLOBAL_LOCK_FUNCTION
  147. p_dir=fix_path(p_dir);
  148. p_dir.replace("/","\\");
  149. bool success;
  150. int err;
  151. if (unicode) {
  152. wchar_t real_current_dir_name[2048];
  153. GetCurrentDirectoryW(2048,real_current_dir_name);
  154. SetCurrentDirectoryW(current_dir.c_str());
  155. success=CreateDirectoryW(p_dir.c_str(), NULL);
  156. err = GetLastError();
  157. SetCurrentDirectoryW(real_current_dir_name);
  158. } else {
  159. char real_current_dir_name[2048];
  160. GetCurrentDirectoryA(2048,real_current_dir_name);
  161. SetCurrentDirectoryA(current_dir.ascii().get_data());
  162. success=CreateDirectoryA(p_dir.ascii().get_data(), NULL);
  163. err = GetLastError();
  164. SetCurrentDirectoryA(real_current_dir_name);
  165. }
  166. if (success) {
  167. return OK;
  168. };
  169. if (err == ERROR_ALREADY_EXISTS) {
  170. return ERR_ALREADY_EXISTS;
  171. };
  172. return ERR_CANT_CREATE;
  173. }
  174. String DirAccessWindows::get_current_dir() {
  175. String base = _get_root_path();
  176. if (base!="") {
  177. String bd = current_dir.replace("\\","/").replace_first(base,"");
  178. if (bd.begins_with("/"))
  179. return _get_root_string()+bd.substr(1,bd.length());
  180. else
  181. return _get_root_string()+bd;
  182. } else {
  183. }
  184. return current_dir;
  185. }
  186. bool DirAccessWindows::file_exists(String p_file) {
  187. GLOBAL_LOCK_FUNCTION
  188. if (!p_file.is_abs_path())
  189. p_file=get_current_dir()+"/"+p_file;
  190. p_file=fix_path(p_file);
  191. p_file.replace("/","\\");
  192. if (unicode) {
  193. DWORD fileAttr;
  194. fileAttr = GetFileAttributesW(p_file.c_str());
  195. if (0xFFFFFFFF == fileAttr)
  196. return false;
  197. return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY);
  198. } else {
  199. DWORD fileAttr;
  200. fileAttr = GetFileAttributesA(p_file.ascii().get_data());
  201. if (0xFFFFFFFF == fileAttr)
  202. return false;
  203. return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY);
  204. }
  205. return false;
  206. }
  207. bool DirAccessWindows::dir_exists(String p_dir) {
  208. GLOBAL_LOCK_FUNCTION
  209. if (!p_dir.is_abs_path())
  210. p_dir=get_current_dir()+"/"+p_dir;
  211. p_dir=fix_path(p_dir);
  212. p_dir.replace("/","\\");
  213. if (unicode) {
  214. DWORD fileAttr;
  215. fileAttr = GetFileAttributesW(p_dir.c_str());
  216. if (0xFFFFFFFF == fileAttr)
  217. return false;
  218. return (fileAttr&FILE_ATTRIBUTE_DIRECTORY);
  219. } else {
  220. DWORD fileAttr;
  221. fileAttr = GetFileAttributesA(p_dir.ascii().get_data());
  222. if (0xFFFFFFFF == fileAttr)
  223. return false;
  224. return (fileAttr&FILE_ATTRIBUTE_DIRECTORY);
  225. }
  226. return false;
  227. }
  228. Error DirAccessWindows::rename(String p_path,String p_new_path) {
  229. p_path=fix_path(p_path);
  230. p_new_path=fix_path(p_new_path);
  231. if (file_exists(p_new_path)) {
  232. if (remove(p_new_path) != OK) {
  233. return FAILED;
  234. };
  235. };
  236. return ::_wrename(p_path.c_str(),p_new_path.c_str())==0?OK:FAILED;
  237. }
  238. Error DirAccessWindows::remove(String p_path) {
  239. p_path=fix_path(p_path);
  240. printf("erasing %s\n",p_path.utf8().get_data());
  241. DWORD fileAttr = GetFileAttributesW(p_path.c_str());
  242. if (fileAttr == INVALID_FILE_ATTRIBUTES)
  243. return FAILED;
  244. if (fileAttr & FILE_ATTRIBUTE_DIRECTORY)
  245. return ::_wrmdir(p_path.c_str())==0?OK:FAILED;
  246. else
  247. return ::_wunlink(p_path.c_str())==0?OK:FAILED;
  248. }
  249. /*
  250. FileType DirAccessWindows::get_file_type(const String& p_file) const {
  251. wchar_t real_current_dir_name[2048];
  252. GetCurrentDirectoryW(2048,real_current_dir_name);
  253. String prev_dir=real_current_dir_name;
  254. bool worked SetCurrentDirectoryW(current_dir.c_str());
  255. DWORD attr;
  256. if (worked) {
  257. attr = GetFileAttributesW(p_file.c_str());
  258. }
  259. SetCurrentDirectoryW(prev_dir.c_str());
  260. if (!worked)
  261. return FILE_TYPE_NONE;
  262. return (attr&FILE_ATTRIBUTE_DIRECTORY)?FILE_TYPE_
  263. }
  264. */
  265. size_t DirAccessWindows::get_space_left() {
  266. return -1;
  267. };
  268. DirAccessWindows::DirAccessWindows() {
  269. p = memnew( DirAccessWindowsPrivate );
  270. current_dir=".";
  271. drive_count=0;
  272. DWORD mask=GetLogicalDrives();
  273. for (int i=0;i<MAX_DRIVES;i++) {
  274. if (mask&(1<<i)) { //DRIVE EXISTS
  275. drives[drive_count]='a'+i;
  276. drive_count++;
  277. }
  278. }
  279. unicode=true;
  280. /* We are running Windows 95/98/ME, so no unicode allowed */
  281. if ( SetCurrentDirectoryW ( L"." ) == FALSE && GetLastError () == ERROR_CALL_NOT_IMPLEMENTED )
  282. unicode=false;
  283. p->h=INVALID_HANDLE_VALUE;
  284. change_dir(".");
  285. }
  286. DirAccessWindows::~DirAccessWindows() {
  287. memdelete( p );
  288. }
  289. #endif //windows DirAccess support