Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 034d6e811f Various improvements to doc_status.py %!s(int64=9) %!d(string=hai) anos
bin 4a4f247914 remove trailing whitespace %!s(int64=9) %!d(string=hai) anos
core a1ebf555b7 Merge pull request #4409 from Hinsbart/encode_axis_value %!s(int64=9) %!d(string=hai) anos
demos 2f12c2dd90 Merge pull request #4169 from slapin/ik %!s(int64=9) %!d(string=hai) anos
doc 034d6e811f Various improvements to doc_status.py %!s(int64=9) %!d(string=hai) anos
drivers e5c1a2c3f7 Implements get_executable_path for OS X should proc_pidpath in os_osx.mm doesn't succeed. Silences the warning for javascript as the function currently appears superfluous. %!s(int64=9) %!d(string=hai) anos
main 0ee8b74101 Always set default clear color %!s(int64=9) %!d(string=hai) anos
modules c0ec7e933a Merge pull request #4302 from Anarchid/gridmap-navmesh %!s(int64=9) %!d(string=hai) anos
platform ec606f94dc Drop NACL platform %!s(int64=9) %!d(string=hai) anos
scene b2e0cedbf0 Fix continious update with Camera2D %!s(int64=9) %!d(string=hai) anos
servers e07266f6c1 Merge pull request #4273 from bojidar-bg/add-layers-and-masks-to-3d %!s(int64=9) %!d(string=hai) anos
tools d3811b490d Remove last NACL references %!s(int64=9) %!d(string=hai) anos
.editorconfig 956e0a8564 Add .editorconfig %!s(int64=10) %!d(string=hai) anos
.gitattributes 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor %!s(int64=10) %!d(string=hai) anos
.gitignore d3811b490d Remove last NACL references %!s(int64=9) %!d(string=hai) anos
.travis.yml 1db2759f5e Add openssl=builtin to build command in .travis.yml %!s(int64=9) %!d(string=hai) anos
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors %!s(int64=9) %!d(string=hai) anos
ISSUE_TEMPLATE 6a25a647b7 Remove some extraneous newlines %!s(int64=9) %!d(string=hai) anos
LICENSE.md 1d04d55ac0 Fix license markdown formatting %!s(int64=9) %!d(string=hai) anos
LOGO_LICENSE.md f0681d3632 logo in svg curves & license %!s(int64=10) %!d(string=hai) anos
README.md 1756d2ddb1 Update README.md %!s(int64=9) %!d(string=hai) anos
SConstruct 0a5472e697 Remove trailing spaces %!s(int64=9) %!d(string=hai) anos
icon.png eb5f9ed89b Remove grey capsule on official logo %!s(int64=9) %!d(string=hai) anos
icon.svg eb5f9ed89b Remove grey capsule on official logo %!s(int64=9) %!d(string=hai) anos
logo.png 03fd40149f logo.png %!s(int64=11) %!d(string=hai) anos
logo.svg eb5f9ed89b Remove grey capsule on official logo %!s(int64=9) %!d(string=hai) anos
methods.py 0a5472e697 Remove trailing spaces %!s(int64=9) %!d(string=hai) anos
version.py 440ef4b756 Enter the 2.1 alpha phase %!s(int64=9) %!d(string=hai) anos

README.md

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status