os.cpp 17 KB

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  1. /*************************************************************************/
  2. /* os.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os.h"
  31. #include "core/os/dir_access.h"
  32. #include "core/os/file_access.h"
  33. #include "core/os/input.h"
  34. #include "core/os/midi_driver.h"
  35. #include "core/project_settings.h"
  36. #include "core/version_generated.gen.h"
  37. #include "servers/audio_server.h"
  38. #include <stdarg.h>
  39. OS *OS::singleton = NULL;
  40. OS *OS::get_singleton() {
  41. return singleton;
  42. }
  43. uint32_t OS::get_ticks_msec() const {
  44. return get_ticks_usec() / 1000;
  45. }
  46. String OS::get_iso_date_time(bool local) const {
  47. OS::Date date = get_date(local);
  48. OS::Time time = get_time(local);
  49. String timezone;
  50. if (!local) {
  51. TimeZoneInfo zone = get_time_zone_info();
  52. if (zone.bias >= 0) {
  53. timezone = "+";
  54. }
  55. timezone = timezone + itos(zone.bias / 60).pad_zeros(2) + itos(zone.bias % 60).pad_zeros(2);
  56. } else {
  57. timezone = "Z";
  58. }
  59. return itos(date.year).pad_zeros(2) +
  60. "-" +
  61. itos(date.month).pad_zeros(2) +
  62. "-" +
  63. itos(date.day).pad_zeros(2) +
  64. "T" +
  65. itos(time.hour).pad_zeros(2) +
  66. ":" +
  67. itos(time.min).pad_zeros(2) +
  68. ":" +
  69. itos(time.sec).pad_zeros(2) +
  70. timezone;
  71. }
  72. uint64_t OS::get_splash_tick_msec() const {
  73. return _msec_splash;
  74. }
  75. uint64_t OS::get_unix_time() const {
  76. return 0;
  77. };
  78. uint64_t OS::get_system_time_secs() const {
  79. return 0;
  80. }
  81. uint64_t OS::get_system_time_msecs() const {
  82. return 0;
  83. }
  84. void OS::debug_break(){
  85. // something
  86. };
  87. void OS::_set_logger(CompositeLogger *p_logger) {
  88. if (_logger) {
  89. memdelete(_logger);
  90. }
  91. _logger = p_logger;
  92. }
  93. void OS::add_logger(Logger *p_logger) {
  94. if (!_logger) {
  95. Vector<Logger *> loggers;
  96. loggers.push_back(p_logger);
  97. _logger = memnew(CompositeLogger(loggers));
  98. } else {
  99. _logger->add_logger(p_logger);
  100. }
  101. }
  102. void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type) {
  103. _logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
  104. }
  105. void OS::print(const char *p_format, ...) {
  106. va_list argp;
  107. va_start(argp, p_format);
  108. _logger->logv(p_format, argp, false);
  109. va_end(argp);
  110. };
  111. void OS::printerr(const char *p_format, ...) {
  112. va_list argp;
  113. va_start(argp, p_format);
  114. _logger->logv(p_format, argp, true);
  115. va_end(argp);
  116. };
  117. void OS::set_keep_screen_on(bool p_enabled) {
  118. _keep_screen_on = p_enabled;
  119. }
  120. bool OS::is_keep_screen_on() const {
  121. return _keep_screen_on;
  122. }
  123. void OS::set_low_processor_usage_mode(bool p_enabled) {
  124. low_processor_usage_mode = p_enabled;
  125. }
  126. bool OS::is_in_low_processor_usage_mode() const {
  127. return low_processor_usage_mode;
  128. }
  129. void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
  130. low_processor_usage_mode_sleep_usec = p_usec;
  131. }
  132. int OS::get_low_processor_usage_mode_sleep_usec() const {
  133. return low_processor_usage_mode_sleep_usec;
  134. }
  135. void OS::set_clipboard(const String &p_text) {
  136. _local_clipboard = p_text;
  137. }
  138. String OS::get_clipboard() const {
  139. return _local_clipboard;
  140. }
  141. String OS::get_executable_path() const {
  142. return _execpath;
  143. }
  144. int OS::get_process_id() const {
  145. return -1;
  146. };
  147. bool OS::is_stdout_verbose() const {
  148. return _verbose_stdout;
  149. }
  150. void OS::set_last_error(const char *p_error) {
  151. GLOBAL_LOCK_FUNCTION
  152. if (p_error == NULL)
  153. p_error = "Unknown Error";
  154. if (last_error)
  155. memfree(last_error);
  156. last_error = NULL;
  157. int len = 0;
  158. while (p_error[len++])
  159. ;
  160. last_error = (char *)memalloc(len);
  161. for (int i = 0; i < len; i++)
  162. last_error[i] = p_error[i];
  163. }
  164. const char *OS::get_last_error() const {
  165. GLOBAL_LOCK_FUNCTION
  166. return last_error ? last_error : "";
  167. }
  168. void OS::dump_memory_to_file(const char *p_file) {
  169. //Memory::dump_static_mem_to_file(p_file);
  170. }
  171. static FileAccess *_OSPRF = NULL;
  172. static void _OS_printres(Object *p_obj) {
  173. Resource *res = Object::cast_to<Resource>(p_obj);
  174. if (!res)
  175. return;
  176. String str = itos(res->get_instance_id()) + String(res->get_class()) + ":" + String(res->get_name()) + " - " + res->get_path();
  177. if (_OSPRF)
  178. _OSPRF->store_line(str);
  179. else
  180. print_line(str);
  181. }
  182. bool OS::has_virtual_keyboard() const {
  183. return false;
  184. }
  185. void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
  186. }
  187. void OS::hide_virtual_keyboard() {
  188. }
  189. int OS::get_virtual_keyboard_height() const {
  190. return 0;
  191. }
  192. void OS::set_cursor_shape(CursorShape p_shape) {
  193. }
  194. OS::CursorShape OS::get_cursor_shape() const {
  195. return CURSOR_ARROW;
  196. }
  197. void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  198. }
  199. void OS::print_all_resources(String p_to_file) {
  200. ERR_FAIL_COND(p_to_file != "" && _OSPRF);
  201. if (p_to_file != "") {
  202. Error err;
  203. _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
  204. if (err != OK) {
  205. _OSPRF = NULL;
  206. ERR_EXPLAIN("Can't print all resources to file: " + String(p_to_file));
  207. ERR_FAIL();
  208. }
  209. }
  210. ObjectDB::debug_objects(_OS_printres);
  211. if (p_to_file != "") {
  212. if (_OSPRF)
  213. memdelete(_OSPRF);
  214. _OSPRF = NULL;
  215. }
  216. }
  217. void OS::print_resources_in_use(bool p_short) {
  218. ResourceCache::dump(NULL, p_short);
  219. }
  220. void OS::dump_resources_to_file(const char *p_file) {
  221. ResourceCache::dump(p_file);
  222. }
  223. void OS::clear_last_error() {
  224. GLOBAL_LOCK_FUNCTION
  225. if (last_error)
  226. memfree(last_error);
  227. last_error = NULL;
  228. }
  229. void OS::set_no_window_mode(bool p_enable) {
  230. _no_window = p_enable;
  231. }
  232. bool OS::is_no_window_mode_enabled() const {
  233. return _no_window;
  234. }
  235. int OS::get_exit_code() const {
  236. return _exit_code;
  237. }
  238. void OS::set_exit_code(int p_code) {
  239. _exit_code = p_code;
  240. }
  241. String OS::get_locale() const {
  242. return "en";
  243. }
  244. // Helper function to ensure that a dir name/path will be valid on the OS
  245. String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator) const {
  246. Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
  247. if (p_allow_dir_separator) {
  248. // Dir separators are allowed, but disallow ".." to avoid going up the filesystem
  249. invalid_chars.push_back("..");
  250. } else {
  251. invalid_chars.push_back("/");
  252. }
  253. String safe_dir_name = p_dir_name.replace("\\", "/").strip_edges();
  254. for (int i = 0; i < invalid_chars.size(); i++) {
  255. safe_dir_name = safe_dir_name.replace(invalid_chars[i], "-");
  256. }
  257. return safe_dir_name;
  258. }
  259. // Path to data, config, cache, etc. OS-specific folders
  260. // Get properly capitalized engine name for system paths
  261. String OS::get_godot_dir_name() const {
  262. // Default to lowercase, so only override when different case is needed
  263. return String(VERSION_SHORT_NAME).to_lower();
  264. }
  265. // OS equivalent of XDG_DATA_HOME
  266. String OS::get_data_path() const {
  267. return ".";
  268. }
  269. // OS equivalent of XDG_CONFIG_HOME
  270. String OS::get_config_path() const {
  271. return ".";
  272. }
  273. // OS equivalent of XDG_CACHE_HOME
  274. String OS::get_cache_path() const {
  275. return ".";
  276. }
  277. // OS specific path for user://
  278. String OS::get_user_data_dir() const {
  279. return ".";
  280. };
  281. // Absolute path to res://
  282. String OS::get_resource_dir() const {
  283. return ProjectSettings::get_singleton()->get_resource_path();
  284. }
  285. // Access system-specific dirs like Documents, Downloads, etc.
  286. String OS::get_system_dir(SystemDir p_dir) const {
  287. return ".";
  288. }
  289. Error OS::shell_open(String p_uri) {
  290. return ERR_UNAVAILABLE;
  291. };
  292. // implement these with the canvas?
  293. Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback) {
  294. while (true) {
  295. print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str());
  296. for (int i = 0; i < p_buttons.size(); i++) {
  297. if (i > 0) print(", ");
  298. print("%i=%ls", i + 1, p_buttons[i].c_str());
  299. };
  300. print("\n");
  301. String res = get_stdin_string().strip_edges();
  302. if (!res.is_numeric())
  303. continue;
  304. int n = res.to_int();
  305. if (n < 0 || n >= p_buttons.size())
  306. continue;
  307. if (p_obj && p_callback != "")
  308. p_obj->call_deferred(p_callback, n);
  309. break;
  310. };
  311. return OK;
  312. };
  313. Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) {
  314. ERR_FAIL_COND_V(!p_obj, FAILED);
  315. ERR_FAIL_COND_V(p_callback == "", FAILED);
  316. print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str());
  317. String res = get_stdin_string().strip_edges();
  318. bool success = true;
  319. if (res == "") {
  320. res = p_partial;
  321. };
  322. p_obj->call_deferred(p_callback, success, res);
  323. return OK;
  324. };
  325. uint64_t OS::get_static_memory_usage() const {
  326. return Memory::get_mem_usage();
  327. }
  328. uint64_t OS::get_dynamic_memory_usage() const {
  329. return MemoryPool::total_memory;
  330. }
  331. uint64_t OS::get_static_memory_peak_usage() const {
  332. return Memory::get_mem_max_usage();
  333. }
  334. Error OS::set_cwd(const String &p_cwd) {
  335. return ERR_CANT_OPEN;
  336. }
  337. bool OS::has_touchscreen_ui_hint() const {
  338. //return false;
  339. return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
  340. }
  341. uint64_t OS::get_free_static_memory() const {
  342. return Memory::get_mem_available();
  343. }
  344. void OS::yield() {
  345. }
  346. void OS::set_screen_orientation(ScreenOrientation p_orientation) {
  347. _orientation = p_orientation;
  348. }
  349. OS::ScreenOrientation OS::get_screen_orientation() const {
  350. return (OS::ScreenOrientation)_orientation;
  351. }
  352. void OS::_ensure_user_data_dir() {
  353. String dd = get_user_data_dir();
  354. DirAccess *da = DirAccess::open(dd);
  355. if (da) {
  356. memdelete(da);
  357. return;
  358. }
  359. da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
  360. Error err = da->make_dir_recursive(dd);
  361. if (err != OK) {
  362. ERR_EXPLAIN("Error attempting to create data dir: " + dd);
  363. }
  364. ERR_FAIL_COND(err != OK);
  365. memdelete(da);
  366. }
  367. void OS::set_native_icon(const String &p_filename) {
  368. }
  369. void OS::set_icon(const Ref<Image> &p_icon) {
  370. }
  371. String OS::get_model_name() const {
  372. return "GenericDevice";
  373. }
  374. void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) {
  375. _execpath = p_execpath;
  376. _cmdline = p_args;
  377. };
  378. void OS::release_rendering_thread() {
  379. }
  380. void OS::make_rendering_thread() {
  381. }
  382. void OS::swap_buffers() {
  383. }
  384. String OS::get_unique_id() const {
  385. ERR_FAIL_V("");
  386. }
  387. int OS::get_processor_count() const {
  388. return 1;
  389. }
  390. Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
  391. return FAILED;
  392. };
  393. bool OS::native_video_is_playing() const {
  394. return false;
  395. };
  396. void OS::native_video_pause(){
  397. };
  398. void OS::native_video_unpause(){
  399. };
  400. void OS::native_video_stop(){
  401. };
  402. void OS::set_mouse_mode(MouseMode p_mode) {
  403. }
  404. bool OS::can_use_threads() const {
  405. #ifdef NO_THREADS
  406. return false;
  407. #else
  408. return true;
  409. #endif
  410. }
  411. OS::MouseMode OS::get_mouse_mode() const {
  412. return MOUSE_MODE_VISIBLE;
  413. }
  414. OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const {
  415. return LATIN_KEYBOARD_QWERTY;
  416. }
  417. bool OS::is_joy_known(int p_device) {
  418. return true;
  419. }
  420. String OS::get_joy_guid(int p_device) const {
  421. return "Default Joypad";
  422. }
  423. void OS::set_context(int p_context) {
  424. }
  425. OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = NULL;
  426. void OS::set_use_vsync(bool p_enable) {
  427. _use_vsync = p_enable;
  428. if (switch_vsync_function) { //if a function was set, use function
  429. switch_vsync_function(p_enable);
  430. } else { //otherwise just call here
  431. _set_use_vsync(p_enable);
  432. }
  433. }
  434. bool OS::is_vsync_enabled() const {
  435. return _use_vsync;
  436. }
  437. OS::PowerState OS::get_power_state() {
  438. return POWERSTATE_UNKNOWN;
  439. }
  440. int OS::get_power_seconds_left() {
  441. return -1;
  442. }
  443. int OS::get_power_percent_left() {
  444. return -1;
  445. }
  446. void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) {
  447. has_server_feature_callback = p_callback;
  448. }
  449. bool OS::has_feature(const String &p_feature) {
  450. if (p_feature == get_name())
  451. return true;
  452. #ifdef DEBUG_ENABLED
  453. if (p_feature == "debug")
  454. return true;
  455. #else
  456. if (p_feature == "release")
  457. return true;
  458. #endif
  459. #ifdef TOOLS_ENABLED
  460. if (p_feature == "editor")
  461. return true;
  462. #else
  463. if (p_feature == "standalone")
  464. return true;
  465. #endif
  466. if (sizeof(void *) == 8 && p_feature == "64") {
  467. return true;
  468. }
  469. if (sizeof(void *) == 4 && p_feature == "32") {
  470. return true;
  471. }
  472. #if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__)
  473. if (p_feature == "x86_64") {
  474. return true;
  475. }
  476. #elif (defined(__i386) || defined(__i386__))
  477. if (p_feature == "x86") {
  478. return true;
  479. }
  480. #elif defined(__aarch64__)
  481. if (p_feature == "arm64") {
  482. return true;
  483. }
  484. #elif defined(__arm__)
  485. #if defined(__ARM_ARCH_7A__)
  486. if (p_feature == "armv7a" || p_feature == "armv7") {
  487. return true;
  488. }
  489. #endif
  490. #if defined(__ARM_ARCH_7S__)
  491. if (p_feature == "armv7s" || p_feature == "armv7") {
  492. return true;
  493. }
  494. #endif
  495. if (p_feature == "arm") {
  496. return true;
  497. }
  498. #endif
  499. if (_check_internal_feature_support(p_feature))
  500. return true;
  501. if (has_server_feature_callback && has_server_feature_callback(p_feature)) {
  502. return true;
  503. }
  504. if (ProjectSettings::get_singleton()->has_custom_feature(p_feature))
  505. return true;
  506. return false;
  507. }
  508. void OS::center_window() {
  509. if (is_window_fullscreen()) return;
  510. Point2 sp = get_screen_position(get_current_screen());
  511. Size2 scr = get_screen_size(get_current_screen());
  512. Size2 wnd = get_real_window_size();
  513. int x = sp.width + (scr.width - wnd.width) / 2;
  514. int y = sp.height + (scr.height - wnd.height) / 2;
  515. set_window_position(Vector2(x, y));
  516. }
  517. int OS::get_video_driver_count() const {
  518. return 2;
  519. }
  520. const char *OS::get_video_driver_name(int p_driver) const {
  521. switch (p_driver) {
  522. case VIDEO_DRIVER_GLES2:
  523. return "GLES2";
  524. case VIDEO_DRIVER_GLES3:
  525. default:
  526. return "GLES3";
  527. }
  528. }
  529. int OS::get_audio_driver_count() const {
  530. return AudioDriverManager::get_driver_count();
  531. }
  532. const char *OS::get_audio_driver_name(int p_driver) const {
  533. AudioDriver *driver = AudioDriverManager::get_driver(p_driver);
  534. ERR_FAIL_COND_V(!driver, "");
  535. return AudioDriverManager::get_driver(p_driver)->get_name();
  536. }
  537. void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) {
  538. restart_on_exit = p_restart;
  539. restart_commandline = p_restart_arguments;
  540. }
  541. bool OS::is_restart_on_exit_set() const {
  542. return restart_on_exit;
  543. }
  544. List<String> OS::get_restart_on_exit_arguments() const {
  545. return restart_commandline;
  546. }
  547. PoolStringArray OS::get_connected_midi_inputs() {
  548. if (MIDIDriver::get_singleton())
  549. return MIDIDriver::get_singleton()->get_connected_inputs();
  550. PoolStringArray list;
  551. return list;
  552. }
  553. void OS::open_midi_inputs() {
  554. if (MIDIDriver::get_singleton())
  555. MIDIDriver::get_singleton()->open();
  556. }
  557. void OS::close_midi_inputs() {
  558. if (MIDIDriver::get_singleton())
  559. MIDIDriver::get_singleton()->close();
  560. }
  561. OS::OS() {
  562. void *volatile stack_bottom;
  563. restart_on_exit = false;
  564. last_error = NULL;
  565. singleton = this;
  566. _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
  567. low_processor_usage_mode = false;
  568. low_processor_usage_mode_sleep_usec = 10000;
  569. _verbose_stdout = false;
  570. _no_window = false;
  571. _exit_code = 0;
  572. _orientation = SCREEN_LANDSCAPE;
  573. _render_thread_mode = RENDER_THREAD_SAFE;
  574. _allow_hidpi = false;
  575. _allow_layered = false;
  576. _stack_bottom = (void *)(&stack_bottom);
  577. _logger = NULL;
  578. has_server_feature_callback = NULL;
  579. Vector<Logger *> loggers;
  580. loggers.push_back(memnew(StdLogger));
  581. _set_logger(memnew(CompositeLogger(loggers)));
  582. }
  583. OS::~OS() {
  584. if (last_error)
  585. memfree(last_error);
  586. memdelete(_logger);
  587. singleton = NULL;
  588. }