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- /*************************************************************************/
- /* os_javascript.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os_javascript.h"
- #include "gles2/rasterizer_gles2.h"
- #include "gles3/rasterizer_gles3.h"
- #include "io/file_access_buffered_fa.h"
- #include "main/main.h"
- #include "servers/visual/visual_server_raster.h"
- #include "unix/dir_access_unix.h"
- #include "unix/file_access_unix.h"
- #include <emscripten.h>
- #include <stdlib.h>
- #include "dom_keys.inc"
- #define DOM_BUTTON_LEFT 0
- #define DOM_BUTTON_MIDDLE 1
- #define DOM_BUTTON_RIGHT 2
- #define DOM_BUTTON_XBUTTON1 3
- #define DOM_BUTTON_XBUTTON2 4
- // Window (canvas)
- static void focus_canvas() {
- /* clang-format off */
- EM_ASM(
- Module.canvas.focus();
- );
- /* clang-format on */
- }
- static bool is_canvas_focused() {
- /* clang-format off */
- return EM_ASM_INT_V(
- return document.activeElement == Module.canvas;
- );
- /* clang-format on */
- }
- static bool cursor_inside_canvas = true;
- EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
- OS_JavaScript *os = get_singleton();
- // Empty ID is canvas.
- String target_id = String::utf8(p_event->id);
- if (target_id.empty() || target_id == "canvas") {
- // This event property is the only reliable data on
- // browser fullscreen state.
- os->video_mode.fullscreen = p_event->isFullscreen;
- if (os->video_mode.fullscreen) {
- os->entering_fullscreen = false;
- } else {
- // Restoring maximized window now will cause issues,
- // so delay until main_loop_iterate.
- os->just_exited_fullscreen = true;
- }
- }
- return false;
- }
- void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
- video_mode = p_video_mode;
- }
- OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
- return video_mode;
- }
- Size2 OS_JavaScript::get_screen_size(int p_screen) const {
- EmscriptenFullscreenChangeEvent ev;
- EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
- ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2());
- return Size2(ev.screenWidth, ev.screenHeight);
- }
- void OS_JavaScript::set_window_size(const Size2 p_size) {
- windowed_size = p_size;
- if (video_mode.fullscreen) {
- window_maximized = false;
- set_window_fullscreen(false);
- } else {
- if (window_maximized) {
- emscripten_exit_soft_fullscreen();
- window_maximized = false;
- }
- emscripten_set_canvas_size(p_size.x, p_size.y);
- }
- }
- Size2 OS_JavaScript::get_window_size() const {
- int canvas[3];
- emscripten_get_canvas_size(canvas, canvas + 1, canvas + 2);
- return Size2(canvas[0], canvas[1]);
- }
- void OS_JavaScript::set_window_maximized(bool p_enabled) {
- if (video_mode.fullscreen) {
- window_maximized = p_enabled;
- set_window_fullscreen(false);
- } else if (!p_enabled) {
- emscripten_exit_soft_fullscreen();
- window_maximized = false;
- } else if (!window_maximized) {
- // Prevent calling emscripten_enter_soft_fullscreen mutltiple times,
- // this would hide page elements permanently.
- EmscriptenFullscreenStrategy strategy;
- strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
- strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
- strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
- strategy.canvasResizedCallback = NULL;
- emscripten_enter_soft_fullscreen(NULL, &strategy);
- window_maximized = p_enabled;
- }
- }
- bool OS_JavaScript::is_window_maximized() const {
- return window_maximized;
- }
- void OS_JavaScript::set_window_fullscreen(bool p_enabled) {
- if (p_enabled == video_mode.fullscreen) {
- return;
- }
- // Just request changes here, if successful, logic continues in
- // fullscreen_change_callback.
- if (p_enabled) {
- if (window_maximized) {
- // Soft fullsreen during real fullscreen can cause issues, so exit.
- // This must be called before requesting full screen.
- emscripten_exit_soft_fullscreen();
- }
- EmscriptenFullscreenStrategy strategy;
- strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
- strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
- strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
- strategy.canvasResizedCallback = NULL;
- EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(NULL, false, &strategy);
- ERR_EXPLAIN("Enabling fullscreen is only possible from an input callback for the HTML5 platform");
- ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
- ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
- // Not fullscreen yet, so prevent "windowed" canvas dimensions from
- // being overwritten.
- entering_fullscreen = true;
- } else {
- // No logic allowed here, since exiting w/ ESC key won't use this function.
- ERR_FAIL_COND(emscripten_exit_fullscreen() != EMSCRIPTEN_RESULT_SUCCESS);
- }
- }
- bool OS_JavaScript::is_window_fullscreen() const {
- return video_mode.fullscreen;
- }
- void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
- Size2 screen = get_screen_size();
- p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
- }
- // Keys
- template <typename T>
- static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
- godot_event->set_shift(emscripten_event_ptr->shiftKey);
- godot_event->set_alt(emscripten_event_ptr->altKey);
- godot_event->set_control(emscripten_event_ptr->ctrlKey);
- godot_event->set_metakey(emscripten_event_ptr->metaKey);
- }
- static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
- Ref<InputEventKey> ev;
- ev.instance();
- ev->set_echo(emscripten_event->repeat);
- dom2godot_mod(emscripten_event, ev);
- ev->set_scancode(dom2godot_scancode(emscripten_event->keyCode));
- String unicode = String::utf8(emscripten_event->key);
- // Check if empty or multi-character (e.g. `CapsLock`).
- if (unicode.length() != 1) {
- // Might be empty as well, but better than nonsense.
- unicode = String::utf8(emscripten_event->charValue);
- }
- if (unicode.length() == 1) {
- ev->set_unicode(unicode[0]);
- }
- return ev;
- }
- EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
- OS_JavaScript *os = get_singleton();
- Ref<InputEventKey> ev = setup_key_event(p_event);
- ev->set_pressed(true);
- if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_scancode())) {
- // Defer to keypress event for legacy unicode retrieval.
- os->deferred_key_event = ev;
- // Do not suppress keypress event.
- return false;
- }
- os->input->parse_input_event(ev);
- return true;
- }
- EM_BOOL OS_JavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
- OS_JavaScript *os = get_singleton();
- os->deferred_key_event->set_unicode(p_event->charCode);
- os->input->parse_input_event(os->deferred_key_event);
- return true;
- }
- EM_BOOL OS_JavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
- Ref<InputEventKey> ev = setup_key_event(p_event);
- ev->set_pressed(false);
- get_singleton()->input->parse_input_event(ev);
- return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0;
- }
- // Mouse
- Point2 OS_JavaScript::get_mouse_position() const {
- return input->get_mouse_position();
- }
- int OS_JavaScript::get_mouse_button_state() const {
- return input->get_mouse_button_mask();
- }
- EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
- OS_JavaScript *os = get_singleton();
- Ref<InputEventMouseButton> ev;
- ev.instance();
- ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
- ev->set_position(Point2(p_event->canvasX, p_event->canvasY));
- ev->set_global_position(ev->get_position());
- dom2godot_mod(p_event, ev);
- switch (p_event->button) {
- case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
- case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
- case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
- case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break;
- case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break;
- default: return false;
- }
- int mask = os->input->get_mouse_button_mask();
- int button_flag = 1 << (ev->get_button_index() - 1);
- if (ev->is_pressed()) {
- // Since the event is consumed, focus manually. The containing iframe,
- // if exists, may not have focus yet, so focus even if already focused.
- focus_canvas();
- mask |= button_flag;
- } else if (mask & button_flag) {
- mask &= ~button_flag;
- } else {
- // Received release event, but press was outside the canvas, so ignore.
- return false;
- }
- ev->set_button_mask(mask);
- os->input->parse_input_event(ev);
- // Prevent multi-click text selection and wheel-click scrolling anchor.
- // Context menu is prevented through contextmenu event.
- return true;
- }
- EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
- OS_JavaScript *os = get_singleton();
- int input_mask = os->input->get_mouse_button_mask();
- Point2 pos = Point2(p_event->canvasX, p_event->canvasY);
- // For motion outside the canvas, only read mouse movement if dragging
- // started inside the canvas; imitating desktop app behaviour.
- if (!cursor_inside_canvas && !input_mask)
- return false;
- Ref<InputEventMouseMotion> ev;
- ev.instance();
- dom2godot_mod(p_event, ev);
- ev->set_button_mask(input_mask);
- ev->set_position(pos);
- ev->set_global_position(ev->get_position());
- ev->set_relative(Vector2(p_event->movementX, p_event->movementY));
- os->input->set_mouse_position(ev->get_position());
- ev->set_speed(os->input->get_last_mouse_speed());
- os->input->parse_input_event(ev);
- // Don't suppress mouseover/-leave events.
- return false;
- }
- static const char *godot2dom_cursor(OS::CursorShape p_shape) {
- switch (p_shape) {
- case OS::CURSOR_ARROW:
- default:
- return "auto";
- case OS::CURSOR_IBEAM: return "text";
- case OS::CURSOR_POINTING_HAND: return "pointer";
- case OS::CURSOR_CROSS: return "crosshair";
- case OS::CURSOR_WAIT: return "progress";
- case OS::CURSOR_BUSY: return "wait";
- case OS::CURSOR_DRAG: return "grab";
- case OS::CURSOR_CAN_DROP: return "grabbing";
- case OS::CURSOR_FORBIDDEN: return "no-drop";
- case OS::CURSOR_VSIZE: return "ns-resize";
- case OS::CURSOR_HSIZE: return "ew-resize";
- case OS::CURSOR_BDIAGSIZE: return "nesw-resize";
- case OS::CURSOR_FDIAGSIZE: return "nwse-resize";
- case OS::CURSOR_MOVE: return "move";
- case OS::CURSOR_VSPLIT: return "row-resize";
- case OS::CURSOR_HSPLIT: return "col-resize";
- case OS::CURSOR_HELP: return "help";
- }
- }
- static void set_css_cursor(const char *p_cursor) {
- /* clang-format off */
- EM_ASM_({
- Module.canvas.style.cursor = UTF8ToString($0);
- }, p_cursor);
- /* clang-format on */
- }
- static const char *get_css_cursor() {
- char cursor[16];
- /* clang-format off */
- EM_ASM_INT({
- stringToUTF8(Module.canvas.style.cursor ? Module.canvas.style.cursor : 'auto', $0, 16);
- }, cursor);
- /* clang-format on */
- return cursor;
- }
- void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
- ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
- cursor_shape = p_shape;
- if (get_mouse_mode() != MOUSE_MODE_HIDDEN)
- set_css_cursor(godot2dom_cursor(cursor_shape));
- }
- void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
- }
- void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
- ERR_EXPLAIN("MOUSE_MODE_CONFINED is not supported for the HTML5 platform");
- ERR_FAIL_COND(p_mode == MOUSE_MODE_CONFINED);
- if (p_mode == get_mouse_mode())
- return;
- if (p_mode == MOUSE_MODE_VISIBLE) {
- set_css_cursor(godot2dom_cursor(cursor_shape));
- emscripten_exit_pointerlock();
- } else if (p_mode == MOUSE_MODE_HIDDEN) {
- set_css_cursor("none");
- emscripten_exit_pointerlock();
- } else if (p_mode == MOUSE_MODE_CAPTURED) {
- EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
- ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback");
- ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
- ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
- set_css_cursor(godot2dom_cursor(cursor_shape));
- }
- }
- OS::MouseMode OS_JavaScript::get_mouse_mode() const {
- if (String::utf8(get_css_cursor()) == "none")
- return MOUSE_MODE_HIDDEN;
- EmscriptenPointerlockChangeEvent ev;
- emscripten_get_pointerlock_status(&ev);
- return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
- }
- // Wheel
- EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {
- ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
- if (!is_canvas_focused()) {
- if (cursor_inside_canvas) {
- focus_canvas();
- } else {
- return false;
- }
- }
- InputDefault *input = get_singleton()->input;
- Ref<InputEventMouseButton> ev;
- ev.instance();
- ev->set_button_mask(input->get_mouse_button_mask());
- ev->set_position(input->get_mouse_position());
- ev->set_global_position(ev->get_position());
- ev->set_shift(input->is_key_pressed(KEY_SHIFT));
- ev->set_alt(input->is_key_pressed(KEY_ALT));
- ev->set_control(input->is_key_pressed(KEY_CONTROL));
- ev->set_metakey(input->is_key_pressed(KEY_META));
- if (p_event->deltaY < 0)
- ev->set_button_index(BUTTON_WHEEL_UP);
- else if (p_event->deltaY > 0)
- ev->set_button_index(BUTTON_WHEEL_DOWN);
- else if (p_event->deltaX > 0)
- ev->set_button_index(BUTTON_WHEEL_LEFT);
- else if (p_event->deltaX < 0)
- ev->set_button_index(BUTTON_WHEEL_RIGHT);
- else
- return false;
- // Different browsers give wildly different delta values, and we can't
- // interpret deltaMode, so use default value for wheel events' factor.
- ev->set_pressed(true);
- input->parse_input_event(ev);
- ev->set_pressed(false);
- input->parse_input_event(ev);
- return true;
- }
- // Touch
- bool OS_JavaScript::has_touchscreen_ui_hint() const {
- /* clang-format off */
- return EM_ASM_INT_V(
- return 'ontouchstart' in window;
- );
- /* clang-format on */
- }
- EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
- OS_JavaScript *os = get_singleton();
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- int lowest_id_index = -1;
- for (int i = 0; i < p_event->numTouches; ++i) {
- const EmscriptenTouchPoint &touch = p_event->touches[i];
- if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
- lowest_id_index = i;
- if (!touch.isChanged)
- continue;
- ev->set_index(touch.identifier);
- ev->set_position(Point2(touch.canvasX, touch.canvasY));
- os->touches[i] = ev->get_position();
- ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
- os->input->parse_input_event(ev);
- }
- return true;
- }
- EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
- OS_JavaScript *os = get_singleton();
- Ref<InputEventScreenDrag> ev;
- ev.instance();
- int lowest_id_index = -1;
- for (int i = 0; i < p_event->numTouches; ++i) {
- const EmscriptenTouchPoint &touch = p_event->touches[i];
- if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
- lowest_id_index = i;
- if (!touch.isChanged)
- continue;
- ev->set_index(touch.identifier);
- ev->set_position(Point2(touch.canvasX, touch.canvasY));
- Point2 &prev = os->touches[i];
- ev->set_relative(ev->get_position() - prev);
- prev = ev->get_position();
- os->input->parse_input_event(ev);
- }
- return true;
- }
- // Gamepad
- EM_BOOL OS_JavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) {
- InputDefault *input = get_singleton()->input;
- if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
- String guid = "";
- if (String::utf8(p_event->mapping) == "standard")
- guid = "Default HTML5 Gamepad";
- input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid);
- } else {
- input->joy_connection_changed(p_event->index, false, "");
- }
- return true;
- }
- void OS_JavaScript::process_joypads() {
- int joypad_count = emscripten_get_num_gamepads();
- for (int joypad = 0; joypad < joypad_count; joypad++) {
- EmscriptenGamepadEvent state;
- EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state);
- // Chromium reserves gamepads slots, so NO_DATA is an expected result.
- ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS &&
- query_result != EMSCRIPTEN_RESULT_NO_DATA);
- if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) {
- int button_count = MIN(state.numButtons, 18);
- int axis_count = MIN(state.numAxes, 8);
- for (int button = 0; button < button_count; button++) {
- float value = state.analogButton[button];
- if (String::utf8(state.mapping) == "standard" && (button == JOY_ANALOG_L2 || button == JOY_ANALOG_R2)) {
- InputDefault::JoyAxis joy_axis;
- joy_axis.min = 0;
- joy_axis.value = value;
- input->joy_axis(joypad, button, joy_axis);
- } else {
- input->joy_button(joypad, button, value);
- }
- }
- for (int axis = 0; axis < axis_count; axis++) {
- InputDefault::JoyAxis joy_axis;
- joy_axis.min = -1;
- joy_axis.value = state.axis[axis];
- input->joy_axis(joypad, axis, joy_axis);
- }
- }
- }
- }
- bool OS_JavaScript::is_joy_known(int p_device) {
- return input->is_joy_mapped(p_device);
- }
- String OS_JavaScript::get_joy_guid(int p_device) const {
- return input->get_joy_guid_remapped(p_device);
- }
- // Video
- int OS_JavaScript::get_video_driver_count() const {
- return VIDEO_DRIVER_MAX;
- }
- const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
- switch (p_driver) {
- case VIDEO_DRIVER_GLES3:
- return "GLES3";
- case VIDEO_DRIVER_GLES2:
- return "GLES2";
- }
- ERR_EXPLAIN("Invalid video driver index " + itos(p_driver));
- ERR_FAIL_V(NULL);
- }
- // Audio
- int OS_JavaScript::get_audio_driver_count() const {
- return 1;
- }
- const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {
- return "JavaScript";
- }
- // Lifecycle
- int OS_JavaScript::get_current_video_driver() const {
- return video_driver_index;
- }
- void OS_JavaScript::initialize_core() {
- OS_Unix::initialize_core();
- FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
- }
- Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- EmscriptenWebGLContextAttributes attributes;
- emscripten_webgl_init_context_attributes(&attributes);
- attributes.alpha = false;
- attributes.antialias = false;
- ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER);
- bool gles3 = true;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gles3 = false;
- }
- bool gl_initialization_error = false;
- while (true) {
- if (gles3) {
- if (RasterizerGLES3::is_viable() == OK) {
- attributes.majorVersion = 2;
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
- p_video_driver = VIDEO_DRIVER_GLES2;
- gles3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- attributes.majorVersion = 1;
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes);
- if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
- gl_initialization_error = true;
- }
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your browser does not support any of the supported WebGL versions.\n"
- "Please update your browser version.",
- "Unable to initialize Video driver");
- return ERR_UNAVAILABLE;
- }
- video_driver_index = p_video_driver;
- video_mode = p_desired;
- // Can't fulfill fullscreen request during start-up due to browser security.
- video_mode.fullscreen = false;
- /* clang-format off */
- if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) {
- /* clang-format on */
- set_window_size(Size2(video_mode.width, video_mode.height));
- } else {
- set_window_size(get_window_size());
- }
- char locale_ptr[16];
- /* clang-format off */
- EM_ASM_ARGS({
- stringToUTF8(Module.locale, $0, 16);
- }, locale_ptr);
- /* clang-format on */
- setenv("LANG", locale_ptr, true);
- AudioDriverManager::initialize(p_audio_driver);
- VisualServer *visual_server = memnew(VisualServerRaster());
- input = memnew(InputDefault);
- EMSCRIPTEN_RESULT result;
- #define EM_CHECK(ev) \
- if (result != EMSCRIPTEN_RESULT_SUCCESS) \
- ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
- #define SET_EM_CALLBACK(target, ev, cb) \
- result = emscripten_set_##ev##_callback(target, NULL, true, &cb); \
- EM_CHECK(ev)
- #define SET_EM_CALLBACK_NOTARGET(ev, cb) \
- result = emscripten_set_##ev##_callback(NULL, true, &cb); \
- EM_CHECK(ev)
- // These callbacks from Emscripten's html5.h suffice to access most
- // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
- // is used below.
- SET_EM_CALLBACK("#window", mousemove, mousemove_callback)
- SET_EM_CALLBACK("#canvas", mousedown, mouse_button_callback)
- SET_EM_CALLBACK("#window", mouseup, mouse_button_callback)
- SET_EM_CALLBACK("#window", wheel, wheel_callback)
- SET_EM_CALLBACK("#window", touchstart, touch_press_callback)
- SET_EM_CALLBACK("#window", touchmove, touchmove_callback)
- SET_EM_CALLBACK("#window", touchend, touch_press_callback)
- SET_EM_CALLBACK("#window", touchcancel, touch_press_callback)
- SET_EM_CALLBACK("#canvas", keydown, keydown_callback)
- SET_EM_CALLBACK("#canvas", keypress, keypress_callback)
- SET_EM_CALLBACK("#canvas", keyup, keyup_callback)
- SET_EM_CALLBACK(NULL, fullscreenchange, fullscreen_change_callback)
- SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
- SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
- #undef SET_EM_CALLBACK_NODATA
- #undef SET_EM_CALLBACK
- #undef EM_CHECK
- /* clang-format off */
- EM_ASM_ARGS({
- const send_notification = cwrap('send_notification', null, ['number']);
- const notifications = arguments;
- (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
- Module.canvas.addEventListener(event, send_notification.bind(null, notifications[index]));
- });
- },
- MainLoop::NOTIFICATION_WM_MOUSE_ENTER,
- MainLoop::NOTIFICATION_WM_MOUSE_EXIT,
- MainLoop::NOTIFICATION_WM_FOCUS_IN,
- MainLoop::NOTIFICATION_WM_FOCUS_OUT
- );
- /* clang-format on */
- visual_server->init();
- return OK;
- }
- void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- input->set_main_loop(p_main_loop);
- }
- MainLoop *OS_JavaScript::get_main_loop() const {
- return main_loop;
- }
- void OS_JavaScript::run_async() {
- main_loop->init();
- emscripten_set_main_loop(main_loop_callback, -1, false);
- }
- void OS_JavaScript::main_loop_callback() {
- get_singleton()->main_loop_iterate();
- }
- bool OS_JavaScript::main_loop_iterate() {
- if (is_userfs_persistent() && sync_wait_time >= 0) {
- int64_t current_time = get_ticks_msec();
- int64_t elapsed_time = current_time - last_sync_check_time;
- last_sync_check_time = current_time;
- sync_wait_time -= elapsed_time;
- if (sync_wait_time < 0) {
- /* clang-format off */
- EM_ASM(
- FS.syncfs(function(err) {
- if (err) { console.warn('Failed to save IDB file system: ' + err.message); }
- });
- );
- /* clang-format on */
- }
- }
- process_joypads();
- if (just_exited_fullscreen) {
- if (window_maximized) {
- EmscriptenFullscreenStrategy strategy;
- strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
- strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
- strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
- strategy.canvasResizedCallback = NULL;
- emscripten_enter_soft_fullscreen(NULL, &strategy);
- } else {
- emscripten_set_canvas_size(windowed_size.width, windowed_size.height);
- }
- just_exited_fullscreen = false;
- }
- int canvas[3];
- emscripten_get_canvas_size(canvas, canvas + 1, canvas + 2);
- video_mode.width = canvas[0];
- video_mode.height = canvas[1];
- if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) {
- windowed_size.width = canvas[0];
- windowed_size.height = canvas[1];
- }
- return Main::iteration();
- }
- void OS_JavaScript::delete_main_loop() {
- memdelete(main_loop);
- }
- void OS_JavaScript::finalize() {
- memdelete(input);
- }
- // Miscellaneous
- extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
- if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
- cursor_inside_canvas = p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
- }
- OS_JavaScript::get_singleton()->get_main_loop()->notification(p_notification);
- }
- bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "HTML5" || p_feature == "web")
- return true;
- #ifdef JAVASCRIPT_EVAL_ENABLED
- if (p_feature == "JavaScript")
- return true;
- #endif
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context();
- // All extensions are already automatically enabled, this function allows
- // checking WebGL extension support without inline JavaScript
- if (p_feature == "s3tc")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_s3tc_srgb");
- if (p_feature == "etc")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc1");
- if (p_feature == "etc2")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc");
- return false;
- }
- void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
- /* clang-format off */
- EM_ASM_({
- window.alert(UTF8ToString($0));
- }, p_alert.utf8().get_data());
- /* clang-format on */
- }
- void OS_JavaScript::set_window_title(const String &p_title) {
- /* clang-format off */
- EM_ASM_({
- document.title = UTF8ToString($0);
- }, p_title.utf8().get_data());
- /* clang-format on */
- }
- String OS_JavaScript::get_executable_path() const {
- return OS::get_executable_path();
- }
- Error OS_JavaScript::shell_open(String p_uri) {
- // Open URI in a new tab, browser will deal with it by protocol.
- /* clang-format off */
- EM_ASM_({
- window.open(UTF8ToString($0), '_blank');
- }, p_uri.utf8().get_data());
- /* clang-format on */
- return OK;
- }
- String OS_JavaScript::get_name() {
- return "HTML5";
- }
- bool OS_JavaScript::can_draw() const {
- return true; // Always?
- }
- String OS_JavaScript::get_user_data_dir() const {
- return "/userfs";
- };
- String OS_JavaScript::get_resource_dir() const {
- return "/";
- }
- OS::PowerState OS_JavaScript::get_power_state() {
- WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
- }
- int OS_JavaScript::get_power_seconds_left() {
- WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
- return -1;
- }
- int OS_JavaScript::get_power_percent_left() {
- WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
- return -1;
- }
- void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) {
- OS_JavaScript *os = get_singleton();
- if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
- os->last_sync_check_time = OS::get_singleton()->get_ticks_msec();
- // Wait five seconds in case more files are about to be closed.
- os->sync_wait_time = 5000;
- }
- }
- void OS_JavaScript::set_idb_available(bool p_idb_available) {
- idb_available = p_idb_available;
- }
- bool OS_JavaScript::is_userfs_persistent() const {
- return idb_available;
- }
- OS_JavaScript *OS_JavaScript::get_singleton() {
- return static_cast<OS_JavaScript *>(OS::get_singleton());
- }
- OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
- List<String> arguments;
- for (int i = 1; i < p_argc; i++) {
- arguments.push_back(String::utf8(p_argv[i]));
- }
- set_cmdline(p_argv[0], arguments);
- window_maximized = false;
- entering_fullscreen = false;
- just_exited_fullscreen = false;
- main_loop = NULL;
- idb_available = false;
- sync_wait_time = -1;
- AudioDriverManager::add_driver(&audio_driver_javascript);
- Vector<Logger *> loggers;
- loggers.push_back(memnew(StdLogger));
- _set_logger(memnew(CompositeLogger(loggers)));
- FileAccessUnix::close_notification_func = file_access_close_callback;
- }
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