rendering_server_canvas.cpp 50 KB

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  1. /*************************************************************************/
  2. /* rendering_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "rendering_server_canvas.h"
  31. #include "rendering_server_globals.h"
  32. #include "rendering_server_raster.h"
  33. #include "rendering_server_viewport.h"
  34. static const int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
  35. void RenderingServerCanvas::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
  36. RENDER_TIMESTAMP("Cull CanvasItem Tree");
  37. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  38. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  39. for (int i = 0; i < p_child_item_count; i++) {
  40. _cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  41. }
  42. if (p_canvas_item) {
  43. _cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  44. }
  45. RasterizerCanvas::Item *list = NULL;
  46. RasterizerCanvas::Item *list_end = NULL;
  47. for (int i = 0; i < z_range; i++) {
  48. if (!z_list[i])
  49. continue;
  50. if (!list) {
  51. list = z_list[i];
  52. list_end = z_last_list[i];
  53. } else {
  54. list_end->next = z_list[i];
  55. list_end = z_last_list[i];
  56. }
  57. }
  58. RENDER_TIMESTAMP("Render Canvas Items");
  59. RSG::canvas_render->canvas_render_items(p_to_render_target, list, p_modulate, p_lights, p_transform);
  60. }
  61. void _collect_ysort_children(RenderingServerCanvas::Item *p_canvas_item, Transform2D p_transform, RenderingServerCanvas::Item *p_material_owner, RenderingServerCanvas::Item **r_items, int &r_index) {
  62. int child_item_count = p_canvas_item->child_items.size();
  63. RenderingServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
  64. for (int i = 0; i < child_item_count; i++) {
  65. if (child_items[i]->visible) {
  66. if (r_items) {
  67. r_items[r_index] = child_items[i];
  68. child_items[i]->ysort_xform = p_transform;
  69. child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
  70. child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : NULL;
  71. }
  72. r_index++;
  73. if (child_items[i]->sort_y)
  74. _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index);
  75. }
  76. }
  77. }
  78. void _mark_ysort_dirty(RenderingServerCanvas::Item *ysort_owner, RID_PtrOwner<RenderingServerCanvas::Item> &canvas_item_owner) {
  79. do {
  80. ysort_owner->ysort_children_count = -1;
  81. ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : NULL;
  82. } while (ysort_owner && ysort_owner->sort_y);
  83. }
  84. void RenderingServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  85. Item *ci = p_canvas_item;
  86. if (!ci->visible)
  87. return;
  88. if (ci->children_order_dirty) {
  89. ci->child_items.sort_custom<ItemIndexSort>();
  90. ci->children_order_dirty = false;
  91. }
  92. Rect2 rect = ci->get_rect();
  93. Transform2D xform = p_transform * ci->xform;
  94. Rect2 global_rect = xform.xform(rect);
  95. global_rect.position += p_clip_rect.position;
  96. if (ci->use_parent_material && p_material_owner)
  97. ci->material_owner = p_material_owner;
  98. else {
  99. p_material_owner = ci;
  100. ci->material_owner = NULL;
  101. }
  102. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  103. if (modulate.a < 0.007)
  104. return;
  105. int child_item_count = ci->child_items.size();
  106. Item **child_items = ci->child_items.ptrw();
  107. if (ci->clip) {
  108. if (p_canvas_clip != NULL) {
  109. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  110. } else {
  111. ci->final_clip_rect = global_rect;
  112. }
  113. ci->final_clip_owner = ci;
  114. } else {
  115. ci->final_clip_owner = p_canvas_clip;
  116. }
  117. if (ci->sort_y) {
  118. if (ci->ysort_children_count == -1) {
  119. ci->ysort_children_count = 0;
  120. _collect_ysort_children(ci, Transform2D(), p_material_owner, NULL, ci->ysort_children_count);
  121. }
  122. child_item_count = ci->ysort_children_count;
  123. child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  124. int i = 0;
  125. _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i);
  126. SortArray<Item *, ItemPtrSort> sorter;
  127. sorter.sort(child_items, child_item_count);
  128. }
  129. if (ci->z_relative)
  130. p_z = CLAMP(p_z + ci->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX);
  131. else
  132. p_z = ci->z_index;
  133. for (int i = 0; i < child_item_count; i++) {
  134. if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  135. continue;
  136. if (ci->sort_y) {
  137. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  138. } else {
  139. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  140. }
  141. }
  142. if (ci->copy_back_buffer) {
  143. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  144. }
  145. if (ci->update_when_visible) {
  146. RenderingServerRaster::redraw_request();
  147. }
  148. if ((ci->commands != NULL && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
  149. //something to draw?
  150. ci->final_transform = xform;
  151. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  152. ci->global_rect_cache = global_rect;
  153. ci->global_rect_cache.position -= p_clip_rect.position;
  154. ci->light_masked = false;
  155. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  156. if (z_last_list[zidx]) {
  157. z_last_list[zidx]->next = ci;
  158. z_last_list[zidx] = ci;
  159. } else {
  160. z_list[zidx] = ci;
  161. z_last_list[zidx] = ci;
  162. }
  163. ci->z_final = p_z;
  164. ci->next = NULL;
  165. }
  166. for (int i = 0; i < child_item_count; i++) {
  167. if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  168. continue;
  169. if (ci->sort_y) {
  170. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  171. } else {
  172. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  173. }
  174. }
  175. }
  176. void RenderingServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  177. if (!p_masked_lights)
  178. return;
  179. RasterizerCanvas::Item *ci = p_canvas_item;
  180. while (ci) {
  181. RasterizerCanvas::Light *light = p_masked_lights;
  182. while (light) {
  183. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  184. ci->light_masked = true;
  185. }
  186. light = light->mask_next_ptr;
  187. }
  188. ci = ci->next;
  189. }
  190. }
  191. void RenderingServerCanvas::render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
  192. RENDER_TIMESTAMP(">Render Canvas");
  193. if (p_canvas->children_order_dirty) {
  194. p_canvas->child_items.sort();
  195. p_canvas->children_order_dirty = false;
  196. }
  197. int l = p_canvas->child_items.size();
  198. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  199. bool has_mirror = false;
  200. for (int i = 0; i < l; i++) {
  201. if (ci[i].mirror.x || ci[i].mirror.y) {
  202. has_mirror = true;
  203. break;
  204. }
  205. }
  206. if (!has_mirror) {
  207. _render_canvas_item_tree(p_render_target, ci, l, NULL, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
  208. } else {
  209. //used for parallaxlayer mirroring
  210. for (int i = 0; i < l; i++) {
  211. const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
  212. _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
  213. //mirroring (useful for scrolling backgrounds)
  214. if (ci2.mirror.x != 0) {
  215. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
  216. _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  217. }
  218. if (ci2.mirror.y != 0) {
  219. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
  220. _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  221. }
  222. if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
  223. Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
  224. _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  225. }
  226. }
  227. }
  228. RENDER_TIMESTAMP("<End Render Canvas");
  229. }
  230. RID RenderingServerCanvas::canvas_create() {
  231. Canvas *canvas = memnew(Canvas);
  232. ERR_FAIL_COND_V(!canvas, RID());
  233. RID rid = canvas_owner.make_rid(canvas);
  234. return rid;
  235. }
  236. void RenderingServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  237. Canvas *canvas = canvas_owner.getornull(p_canvas);
  238. ERR_FAIL_COND(!canvas);
  239. Item *canvas_item = canvas_item_owner.getornull(p_item);
  240. ERR_FAIL_COND(!canvas_item);
  241. int idx = canvas->find_item(canvas_item);
  242. ERR_FAIL_COND(idx == -1);
  243. canvas->child_items.write[idx].mirror = p_mirroring;
  244. }
  245. void RenderingServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  246. Canvas *canvas = canvas_owner.getornull(p_canvas);
  247. ERR_FAIL_COND(!canvas);
  248. canvas->modulate = p_color;
  249. }
  250. void RenderingServerCanvas::canvas_set_disable_scale(bool p_disable) {
  251. disable_scale = p_disable;
  252. }
  253. void RenderingServerCanvas::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
  254. Canvas *canvas = canvas_owner.getornull(p_canvas);
  255. ERR_FAIL_COND(!canvas);
  256. canvas->parent = p_parent;
  257. canvas->parent_scale = p_scale;
  258. }
  259. RID RenderingServerCanvas::canvas_item_create() {
  260. Item *canvas_item = memnew(Item);
  261. ERR_FAIL_COND_V(!canvas_item, RID());
  262. return canvas_item_owner.make_rid(canvas_item);
  263. }
  264. void RenderingServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  265. Item *canvas_item = canvas_item_owner.getornull(p_item);
  266. ERR_FAIL_COND(!canvas_item);
  267. if (canvas_item->parent.is_valid()) {
  268. if (canvas_owner.owns(canvas_item->parent)) {
  269. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  270. canvas->erase_item(canvas_item);
  271. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  272. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  273. item_owner->child_items.erase(canvas_item);
  274. if (item_owner->sort_y) {
  275. _mark_ysort_dirty(item_owner, canvas_item_owner);
  276. }
  277. }
  278. canvas_item->parent = RID();
  279. }
  280. if (p_parent.is_valid()) {
  281. if (canvas_owner.owns(p_parent)) {
  282. Canvas *canvas = canvas_owner.getornull(p_parent);
  283. Canvas::ChildItem ci;
  284. ci.item = canvas_item;
  285. canvas->child_items.push_back(ci);
  286. canvas->children_order_dirty = true;
  287. } else if (canvas_item_owner.owns(p_parent)) {
  288. Item *item_owner = canvas_item_owner.getornull(p_parent);
  289. item_owner->child_items.push_back(canvas_item);
  290. item_owner->children_order_dirty = true;
  291. if (item_owner->sort_y) {
  292. _mark_ysort_dirty(item_owner, canvas_item_owner);
  293. }
  294. } else {
  295. ERR_FAIL_MSG("Invalid parent.");
  296. }
  297. }
  298. canvas_item->parent = p_parent;
  299. }
  300. void RenderingServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  301. Item *canvas_item = canvas_item_owner.getornull(p_item);
  302. ERR_FAIL_COND(!canvas_item);
  303. canvas_item->visible = p_visible;
  304. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  305. }
  306. void RenderingServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  307. Item *canvas_item = canvas_item_owner.getornull(p_item);
  308. ERR_FAIL_COND(!canvas_item);
  309. canvas_item->light_mask = p_mask;
  310. }
  311. void RenderingServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  312. Item *canvas_item = canvas_item_owner.getornull(p_item);
  313. ERR_FAIL_COND(!canvas_item);
  314. canvas_item->xform = p_transform;
  315. }
  316. void RenderingServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  317. Item *canvas_item = canvas_item_owner.getornull(p_item);
  318. ERR_FAIL_COND(!canvas_item);
  319. canvas_item->clip = p_clip;
  320. }
  321. void RenderingServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  322. Item *canvas_item = canvas_item_owner.getornull(p_item);
  323. ERR_FAIL_COND(!canvas_item);
  324. canvas_item->distance_field = p_enable;
  325. }
  326. void RenderingServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  327. Item *canvas_item = canvas_item_owner.getornull(p_item);
  328. ERR_FAIL_COND(!canvas_item);
  329. canvas_item->custom_rect = p_custom_rect;
  330. canvas_item->rect = p_rect;
  331. }
  332. void RenderingServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  333. Item *canvas_item = canvas_item_owner.getornull(p_item);
  334. ERR_FAIL_COND(!canvas_item);
  335. canvas_item->modulate = p_color;
  336. }
  337. void RenderingServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  338. Item *canvas_item = canvas_item_owner.getornull(p_item);
  339. ERR_FAIL_COND(!canvas_item);
  340. canvas_item->self_modulate = p_color;
  341. }
  342. void RenderingServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  343. Item *canvas_item = canvas_item_owner.getornull(p_item);
  344. ERR_FAIL_COND(!canvas_item);
  345. canvas_item->behind = p_enable;
  346. }
  347. void RenderingServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
  348. Item *canvas_item = canvas_item_owner.getornull(p_item);
  349. ERR_FAIL_COND(!canvas_item);
  350. canvas_item->update_when_visible = p_update;
  351. }
  352. void RenderingServerCanvas::canvas_item_set_default_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) {
  353. Item *canvas_item = canvas_item_owner.getornull(p_item);
  354. ERR_FAIL_COND(!canvas_item);
  355. canvas_item->texture_filter = p_filter;
  356. }
  357. void RenderingServerCanvas::canvas_item_set_default_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) {
  358. Item *canvas_item = canvas_item_owner.getornull(p_item);
  359. ERR_FAIL_COND(!canvas_item);
  360. canvas_item->texture_repeat = p_repeat;
  361. }
  362. void RenderingServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
  363. Item *canvas_item = canvas_item_owner.getornull(p_item);
  364. ERR_FAIL_COND(!canvas_item);
  365. Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>();
  366. ERR_FAIL_COND(!line);
  367. if (p_width > 1.001) {
  368. Vector2 t = (p_from - p_to).tangent().normalized();
  369. line->points[0] = p_from + t * p_width;
  370. line->points[1] = p_from - t * p_width;
  371. line->points[2] = p_to - t * p_width;
  372. line->points[3] = p_to + t * p_width;
  373. line->point_count = 4;
  374. } else {
  375. line->point_count = 2;
  376. line->points[0] = p_from;
  377. line->points[1] = p_to;
  378. }
  379. for (uint32_t i = 0; i < line->point_count; i++) {
  380. line->colors[i] = p_color;
  381. }
  382. line->specular_shininess = Color(1, 1, 1, 1);
  383. }
  384. void RenderingServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
  385. ERR_FAIL_COND(p_points.size() < 2);
  386. Item *canvas_item = canvas_item_owner.getornull(p_item);
  387. ERR_FAIL_COND(!canvas_item);
  388. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  389. ERR_FAIL_COND(!pline);
  390. pline->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, RID(), RID(), RID(), RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, RID());
  391. if (true || p_width <= 1) {
  392. #define TODO make thick lines possible
  393. Vector<int> indices;
  394. int pc = p_points.size();
  395. indices.resize((pc - 1) * 2);
  396. {
  397. int *iptr = indices.ptrw();
  398. for (int i = 0; i < (pc - 1); i++) {
  399. iptr[i * 2 + 0] = i;
  400. iptr[i * 2 + 1] = i + 1;
  401. }
  402. }
  403. pline->primitive = RS::PRIMITIVE_LINES;
  404. pline->specular_shininess = Color(1, 1, 1, 1);
  405. pline->polygon.create(indices, p_points, p_colors);
  406. } else {
  407. #if 0
  408. //make a trianglestrip for drawing the line...
  409. Vector2 prev_t;
  410. pline->triangles.resize(p_points.size() * 2);
  411. if (p_antialiased) {
  412. pline->lines.resize(p_points.size() * 2);
  413. }
  414. if (p_colors.size() == 0) {
  415. pline->triangle_colors.push_back(Color(1, 1, 1, 1));
  416. if (p_antialiased) {
  417. pline->line_colors.push_back(Color(1, 1, 1, 1));
  418. }
  419. } else if (p_colors.size() == 1) {
  420. pline->triangle_colors = p_colors;
  421. pline->line_colors = p_colors;
  422. } else {
  423. if (p_colors.size() != p_points.size()) {
  424. pline->triangle_colors.push_back(p_colors[0]);
  425. pline->line_colors.push_back(p_colors[0]);
  426. } else {
  427. pline->triangle_colors.resize(pline->triangles.size());
  428. pline->line_colors.resize(pline->lines.size());
  429. }
  430. }
  431. for (int i = 0; i < p_points.size(); i++) {
  432. Vector2 t;
  433. if (i == p_points.size() - 1) {
  434. t = prev_t;
  435. } else {
  436. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  437. if (i == 0) {
  438. prev_t = t;
  439. }
  440. }
  441. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  442. if (p_antialiased) {
  443. pline->lines.write[i] = p_points[i] + tangent;
  444. pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
  445. if (pline->line_colors.size() > 1) {
  446. pline->line_colors.write[i] = p_colors[i];
  447. pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
  448. }
  449. }
  450. pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
  451. pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
  452. if (pline->triangle_colors.size() > 1) {
  453. pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
  454. pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
  455. }
  456. prev_t = t;
  457. }
  458. #endif
  459. }
  460. }
  461. void RenderingServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
  462. ERR_FAIL_COND(p_points.size() < 2);
  463. Item *canvas_item = canvas_item_owner.getornull(p_item);
  464. ERR_FAIL_COND(!canvas_item);
  465. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  466. ERR_FAIL_COND(!pline);
  467. pline->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, RID(), RID(), RID(), RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, RID());
  468. if (true || p_width <= 1) {
  469. #define TODO make thick lines possible
  470. pline->primitive = RS::PRIMITIVE_LINES;
  471. pline->specular_shininess = Color(1, 1, 1, 1);
  472. pline->polygon.create(Vector<int>(), p_points, p_colors);
  473. } else {
  474. }
  475. }
  476. void RenderingServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  477. Item *canvas_item = canvas_item_owner.getornull(p_item);
  478. ERR_FAIL_COND(!canvas_item);
  479. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  480. ERR_FAIL_COND(!rect);
  481. rect->modulate = p_color;
  482. rect->rect = p_rect;
  483. }
  484. void RenderingServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  485. Item *canvas_item = canvas_item_owner.getornull(p_item);
  486. ERR_FAIL_COND(!canvas_item);
  487. Item::CommandPolygon *circle = canvas_item->alloc_command<Item::CommandPolygon>();
  488. ERR_FAIL_COND(!circle);
  489. circle->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, RID(), RID(), RID(), RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, RID());
  490. circle->primitive = RS::PRIMITIVE_TRIANGLES;
  491. circle->specular_shininess = Color(1, 1, 1, 1);
  492. Vector<int> indices;
  493. Vector<Vector2> points;
  494. static const int circle_points = 64;
  495. points.resize(circle_points);
  496. for (int i = 0; i < circle_points; i++) {
  497. float angle = (i / float(circle_points)) * 2 * Math_PI;
  498. points.write[i].x = Math::cos(angle) * p_radius;
  499. points.write[i].y = Math::sin(angle) * p_radius;
  500. points.write[i] += p_pos;
  501. }
  502. indices.resize((circle_points - 2) * 3);
  503. for (int i = 0; i < circle_points - 2; i++) {
  504. indices.write[i * 3 + 0] = 0;
  505. indices.write[i * 3 + 1] = i + 1;
  506. indices.write[i * 3 + 2] = i + 2;
  507. }
  508. Vector<Color> color;
  509. color.push_back(p_color);
  510. circle->polygon.create(indices, points, color);
  511. }
  512. void RenderingServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  513. Item *canvas_item = canvas_item_owner.getornull(p_item);
  514. ERR_FAIL_COND(!canvas_item);
  515. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  516. ERR_FAIL_COND(!rect);
  517. rect->modulate = p_modulate;
  518. rect->rect = p_rect;
  519. rect->flags = 0;
  520. if (p_tile) {
  521. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  522. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  523. rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height));
  524. }
  525. if (p_rect.size.x < 0) {
  526. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  527. rect->rect.size.x = -rect->rect.size.x;
  528. }
  529. if (p_rect.size.y < 0) {
  530. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  531. rect->rect.size.y = -rect->rect.size.y;
  532. }
  533. if (p_transpose) {
  534. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  535. SWAP(rect->rect.size.x, rect->rect.size.y);
  536. }
  537. rect->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  538. rect->specular_shininess = p_specular_color_shininess;
  539. }
  540. void RenderingServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, bool p_clip_uv, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  541. Item *canvas_item = canvas_item_owner.getornull(p_item);
  542. ERR_FAIL_COND(!canvas_item);
  543. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  544. ERR_FAIL_COND(!rect);
  545. rect->modulate = p_modulate;
  546. rect->rect = p_rect;
  547. rect->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  548. rect->specular_shininess = p_specular_color_shininess;
  549. rect->source = p_src_rect;
  550. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  551. if (p_rect.size.x < 0) {
  552. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  553. rect->rect.size.x = -rect->rect.size.x;
  554. }
  555. if (p_src_rect.size.x < 0) {
  556. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  557. rect->source.size.x = -rect->source.size.x;
  558. }
  559. if (p_rect.size.y < 0) {
  560. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  561. rect->rect.size.y = -rect->rect.size.y;
  562. }
  563. if (p_src_rect.size.y < 0) {
  564. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  565. rect->source.size.y = -rect->source.size.y;
  566. }
  567. if (p_transpose) {
  568. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  569. SWAP(rect->rect.size.x, rect->rect.size.y);
  570. }
  571. if (p_clip_uv) {
  572. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  573. }
  574. }
  575. void RenderingServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode, RS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  576. Item *canvas_item = canvas_item_owner.getornull(p_item);
  577. ERR_FAIL_COND(!canvas_item);
  578. Item::CommandNinePatch *style = canvas_item->alloc_command<Item::CommandNinePatch>();
  579. ERR_FAIL_COND(!style);
  580. style->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  581. style->specular_shininess = p_specular_color_shininess;
  582. style->rect = p_rect;
  583. style->source = p_source;
  584. style->draw_center = p_draw_center;
  585. style->color = p_modulate;
  586. style->margin[MARGIN_LEFT] = p_topleft.x;
  587. style->margin[MARGIN_TOP] = p_topleft.y;
  588. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  589. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  590. style->axis_x = p_x_axis_mode;
  591. style->axis_y = p_y_axis_mode;
  592. }
  593. void RenderingServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  594. uint32_t pc = p_points.size();
  595. ERR_FAIL_COND(pc == 0 || pc > 4);
  596. Item *canvas_item = canvas_item_owner.getornull(p_item);
  597. ERR_FAIL_COND(!canvas_item);
  598. Item::CommandPrimitive *prim = canvas_item->alloc_command<Item::CommandPrimitive>();
  599. ERR_FAIL_COND(!prim);
  600. for (int i = 0; i < p_points.size(); i++) {
  601. prim->points[i] = p_points[i];
  602. if (i < p_uvs.size()) {
  603. prim->uvs[i] = p_uvs[i];
  604. }
  605. if (i < p_colors.size()) {
  606. prim->colors[i] = p_colors[i];
  607. } else if (p_colors.size()) {
  608. prim->colors[i] = p_colors[0];
  609. } else {
  610. prim->colors[i] = Color(1, 1, 1, 1);
  611. }
  612. }
  613. prim->point_count = p_points.size();
  614. prim->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  615. prim->specular_shininess = p_specular_color_shininess;
  616. }
  617. void RenderingServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  618. Item *canvas_item = canvas_item_owner.getornull(p_item);
  619. ERR_FAIL_COND(!canvas_item);
  620. #ifdef DEBUG_ENABLED
  621. int pointcount = p_points.size();
  622. ERR_FAIL_COND(pointcount < 3);
  623. int color_size = p_colors.size();
  624. int uv_size = p_uvs.size();
  625. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  626. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  627. #endif
  628. Vector<int> indices = Geometry::triangulate_polygon(p_points);
  629. ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
  630. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  631. ERR_FAIL_COND(!polygon);
  632. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  633. polygon->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  634. polygon->specular_shininess = p_specular_color_shininess;
  635. polygon->polygon.create(indices, p_points, p_colors, p_uvs);
  636. }
  637. void RenderingServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  638. Item *canvas_item = canvas_item_owner.getornull(p_item);
  639. ERR_FAIL_COND(!canvas_item);
  640. int vertex_count = p_points.size();
  641. ERR_FAIL_COND(vertex_count == 0);
  642. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
  643. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
  644. ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
  645. ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
  646. Vector<int> indices = p_indices;
  647. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  648. ERR_FAIL_COND(!polygon);
  649. polygon->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  650. polygon->specular_shininess = p_specular_color_shininess;
  651. polygon->polygon.create(indices, p_points, p_colors, p_uvs, p_bones, p_weights);
  652. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  653. }
  654. void RenderingServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  655. Item *canvas_item = canvas_item_owner.getornull(p_item);
  656. ERR_FAIL_COND(!canvas_item);
  657. Item::CommandTransform *tr = canvas_item->alloc_command<Item::CommandTransform>();
  658. ERR_FAIL_COND(!tr);
  659. tr->xform = p_transform;
  660. }
  661. void RenderingServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  662. Item *canvas_item = canvas_item_owner.getornull(p_item);
  663. ERR_FAIL_COND(!canvas_item);
  664. Item::CommandMesh *m = canvas_item->alloc_command<Item::CommandMesh>();
  665. ERR_FAIL_COND(!m);
  666. m->mesh = p_mesh;
  667. m->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  668. m->specular_shininess = p_specular_color_shininess;
  669. m->transform = p_transform;
  670. m->modulate = p_modulate;
  671. }
  672. void RenderingServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  673. Item *canvas_item = canvas_item_owner.getornull(p_item);
  674. ERR_FAIL_COND(!canvas_item);
  675. Item::CommandParticles *part = canvas_item->alloc_command<Item::CommandParticles>();
  676. ERR_FAIL_COND(!part);
  677. part->particles = p_particles;
  678. part->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
  679. part->specular_shininess = p_specular_color_shininess;
  680. //take the chance and request processing for them, at least once until they become visible again
  681. RSG::storage->particles_request_process(p_particles);
  682. }
  683. void RenderingServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, RenderingServer::CanvasItemTextureFilter p_filter, RenderingServer::CanvasItemTextureRepeat p_repeat) {
  684. Item *canvas_item = canvas_item_owner.getornull(p_item);
  685. ERR_FAIL_COND(!canvas_item);
  686. Item::CommandMultiMesh *mm = canvas_item->alloc_command<Item::CommandMultiMesh>();
  687. ERR_FAIL_COND(!mm);
  688. mm->multimesh = p_mesh;
  689. mm->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, mm->multimesh);
  690. mm->specular_shininess = p_specular_color_shininess;
  691. }
  692. void RenderingServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  693. Item *canvas_item = canvas_item_owner.getornull(p_item);
  694. ERR_FAIL_COND(!canvas_item);
  695. Item::CommandClipIgnore *ci = canvas_item->alloc_command<Item::CommandClipIgnore>();
  696. ERR_FAIL_COND(!ci);
  697. ci->ignore = p_ignore;
  698. }
  699. void RenderingServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  700. Item *canvas_item = canvas_item_owner.getornull(p_item);
  701. ERR_FAIL_COND(!canvas_item);
  702. canvas_item->sort_y = p_enable;
  703. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  704. }
  705. void RenderingServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  706. ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN || p_z > RS::CANVAS_ITEM_Z_MAX);
  707. Item *canvas_item = canvas_item_owner.getornull(p_item);
  708. ERR_FAIL_COND(!canvas_item);
  709. canvas_item->z_index = p_z;
  710. }
  711. void RenderingServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  712. Item *canvas_item = canvas_item_owner.getornull(p_item);
  713. ERR_FAIL_COND(!canvas_item);
  714. canvas_item->z_relative = p_enable;
  715. }
  716. void RenderingServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
  717. Item *canvas_item = canvas_item_owner.getornull(p_item);
  718. ERR_FAIL_COND(!canvas_item);
  719. canvas_item->skeleton = p_skeleton;
  720. }
  721. void RenderingServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  722. Item *canvas_item = canvas_item_owner.getornull(p_item);
  723. ERR_FAIL_COND(!canvas_item);
  724. if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) {
  725. if (p_enable) {
  726. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  727. } else {
  728. memdelete(canvas_item->copy_back_buffer);
  729. canvas_item->copy_back_buffer = NULL;
  730. }
  731. }
  732. if (p_enable) {
  733. canvas_item->copy_back_buffer->rect = p_rect;
  734. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  735. }
  736. }
  737. void RenderingServerCanvas::canvas_item_clear(RID p_item) {
  738. Item *canvas_item = canvas_item_owner.getornull(p_item);
  739. ERR_FAIL_COND(!canvas_item);
  740. canvas_item->clear();
  741. }
  742. void RenderingServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  743. Item *canvas_item = canvas_item_owner.getornull(p_item);
  744. ERR_FAIL_COND(!canvas_item);
  745. canvas_item->index = p_index;
  746. if (canvas_item_owner.owns(canvas_item->parent)) {
  747. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  748. canvas_item_parent->children_order_dirty = true;
  749. return;
  750. }
  751. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  752. if (canvas) {
  753. canvas->children_order_dirty = true;
  754. return;
  755. }
  756. }
  757. void RenderingServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  758. Item *canvas_item = canvas_item_owner.getornull(p_item);
  759. ERR_FAIL_COND(!canvas_item);
  760. canvas_item->material = p_material;
  761. }
  762. void RenderingServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  763. Item *canvas_item = canvas_item_owner.getornull(p_item);
  764. ERR_FAIL_COND(!canvas_item);
  765. canvas_item->use_parent_material = p_enable;
  766. }
  767. RID RenderingServerCanvas::canvas_light_create() {
  768. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  769. clight->light_internal = RSG::canvas_render->light_create();
  770. return canvas_light_owner.make_rid(clight);
  771. }
  772. void RenderingServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  773. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  774. ERR_FAIL_COND(!clight);
  775. if (clight->canvas.is_valid()) {
  776. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  777. canvas->lights.erase(clight);
  778. }
  779. if (!canvas_owner.owns(p_canvas))
  780. p_canvas = RID();
  781. clight->canvas = p_canvas;
  782. if (clight->canvas.is_valid()) {
  783. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  784. canvas->lights.insert(clight);
  785. }
  786. }
  787. void RenderingServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  788. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  789. ERR_FAIL_COND(!clight);
  790. clight->enabled = p_enabled;
  791. }
  792. void RenderingServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  793. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  794. ERR_FAIL_COND(!clight);
  795. clight->scale = p_scale;
  796. }
  797. void RenderingServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  798. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  799. ERR_FAIL_COND(!clight);
  800. clight->xform = p_transform;
  801. }
  802. void RenderingServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  803. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  804. ERR_FAIL_COND(!clight);
  805. clight->texture = p_texture;
  806. clight->version++;
  807. RSG::canvas_render->light_set_texture(clight->light_internal, p_texture);
  808. }
  809. void RenderingServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  810. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  811. ERR_FAIL_COND(!clight);
  812. clight->texture_offset = p_offset;
  813. }
  814. void RenderingServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  815. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  816. ERR_FAIL_COND(!clight);
  817. clight->color = p_color;
  818. }
  819. void RenderingServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  820. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  821. ERR_FAIL_COND(!clight);
  822. clight->height = p_height;
  823. }
  824. void RenderingServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  825. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  826. ERR_FAIL_COND(!clight);
  827. clight->energy = p_energy;
  828. }
  829. void RenderingServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  830. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  831. ERR_FAIL_COND(!clight);
  832. clight->z_min = p_min_z;
  833. clight->z_max = p_max_z;
  834. }
  835. void RenderingServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  836. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  837. ERR_FAIL_COND(!clight);
  838. clight->layer_max = p_max_layer;
  839. clight->layer_min = p_min_layer;
  840. }
  841. void RenderingServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  842. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  843. ERR_FAIL_COND(!clight);
  844. clight->item_mask = p_mask;
  845. }
  846. void RenderingServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  847. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  848. ERR_FAIL_COND(!clight);
  849. clight->item_shadow_mask = p_mask;
  850. }
  851. void RenderingServerCanvas::canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode) {
  852. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  853. ERR_FAIL_COND(!clight);
  854. clight->mode = p_mode;
  855. }
  856. void RenderingServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  857. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  858. ERR_FAIL_COND(!clight);
  859. if (clight->use_shadow == p_enabled) {
  860. return;
  861. }
  862. clight->use_shadow = p_enabled;
  863. clight->version++;
  864. RSG::canvas_render->light_set_use_shadow(clight->light_internal, clight->use_shadow, clight->shadow_buffer_size);
  865. }
  866. void RenderingServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
  867. ERR_FAIL_COND(p_size < 32 || p_size > 16384);
  868. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  869. ERR_FAIL_COND(!clight);
  870. int new_size = next_power_of_2(p_size);
  871. if (new_size == clight->shadow_buffer_size)
  872. return;
  873. clight->shadow_buffer_size = next_power_of_2(p_size);
  874. clight->version++;
  875. RSG::canvas_render->light_set_use_shadow(clight->light_internal, clight->use_shadow, clight->shadow_buffer_size);
  876. }
  877. void RenderingServerCanvas::canvas_light_set_shadow_filter(RID p_light, RS::CanvasLightShadowFilter p_filter) {
  878. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  879. ERR_FAIL_COND(!clight);
  880. clight->shadow_filter = p_filter;
  881. }
  882. void RenderingServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  883. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  884. ERR_FAIL_COND(!clight);
  885. clight->shadow_color = p_color;
  886. }
  887. void RenderingServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  888. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  889. ERR_FAIL_COND(!clight);
  890. clight->shadow_smooth = p_smooth;
  891. }
  892. RID RenderingServerCanvas::canvas_light_occluder_create() {
  893. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  894. return canvas_light_occluder_owner.make_rid(occluder);
  895. }
  896. void RenderingServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  897. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  898. ERR_FAIL_COND(!occluder);
  899. if (occluder->canvas.is_valid()) {
  900. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  901. canvas->occluders.erase(occluder);
  902. }
  903. if (!canvas_owner.owns(p_canvas))
  904. p_canvas = RID();
  905. occluder->canvas = p_canvas;
  906. if (occluder->canvas.is_valid()) {
  907. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  908. canvas->occluders.insert(occluder);
  909. }
  910. }
  911. void RenderingServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  912. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  913. ERR_FAIL_COND(!occluder);
  914. occluder->enabled = p_enabled;
  915. }
  916. void RenderingServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  917. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  918. ERR_FAIL_COND(!occluder);
  919. if (occluder->polygon.is_valid()) {
  920. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  921. if (occluder_poly) {
  922. occluder_poly->owners.erase(occluder);
  923. }
  924. }
  925. occluder->polygon = p_polygon;
  926. occluder->occluder = RID();
  927. if (occluder->polygon.is_valid()) {
  928. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  929. if (!occluder_poly) {
  930. occluder->polygon = RID();
  931. ERR_FAIL_COND(!occluder_poly);
  932. } else {
  933. occluder_poly->owners.insert(occluder);
  934. occluder->occluder = occluder_poly->occluder;
  935. occluder->aabb_cache = occluder_poly->aabb;
  936. occluder->cull_cache = occluder_poly->cull_mode;
  937. }
  938. }
  939. }
  940. void RenderingServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  941. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  942. ERR_FAIL_COND(!occluder);
  943. occluder->xform = p_xform;
  944. }
  945. void RenderingServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  946. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  947. ERR_FAIL_COND(!occluder);
  948. occluder->light_mask = p_mask;
  949. }
  950. RID RenderingServerCanvas::canvas_occluder_polygon_create() {
  951. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  952. occluder_poly->occluder = RSG::canvas_render->occluder_polygon_create();
  953. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  954. }
  955. void RenderingServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) {
  956. if (p_shape.size() < 3) {
  957. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  958. return;
  959. }
  960. Vector<Vector2> lines;
  961. int lc = p_shape.size() * 2;
  962. lines.resize(lc - (p_closed ? 0 : 2));
  963. {
  964. Vector2 *w = lines.ptrw();
  965. const Vector2 *r = p_shape.ptr();
  966. int max = lc / 2;
  967. if (!p_closed) {
  968. max--;
  969. }
  970. for (int i = 0; i < max; i++) {
  971. Vector2 a = r[i];
  972. Vector2 b = r[(i + 1) % (lc / 2)];
  973. w[i * 2 + 0] = a;
  974. w[i * 2 + 1] = b;
  975. }
  976. }
  977. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  978. }
  979. void RenderingServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const Vector<Vector2> &p_shape) {
  980. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  981. ERR_FAIL_COND(!occluder_poly);
  982. ERR_FAIL_COND(p_shape.size() & 1);
  983. int lc = p_shape.size();
  984. occluder_poly->aabb = Rect2();
  985. {
  986. const Vector2 *r = p_shape.ptr();
  987. for (int i = 0; i < lc; i++) {
  988. if (i == 0)
  989. occluder_poly->aabb.position = r[i];
  990. else
  991. occluder_poly->aabb.expand_to(r[i]);
  992. }
  993. }
  994. RSG::canvas_render->occluder_polygon_set_shape_as_lines(occluder_poly->occluder, p_shape);
  995. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  996. E->get()->aabb_cache = occluder_poly->aabb;
  997. }
  998. }
  999. void RenderingServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, RS::CanvasOccluderPolygonCullMode p_mode) {
  1000. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  1001. ERR_FAIL_COND(!occluder_poly);
  1002. occluder_poly->cull_mode = p_mode;
  1003. RSG::canvas_render->occluder_polygon_set_cull_mode(occluder_poly->occluder, p_mode);
  1004. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  1005. E->get()->cull_cache = p_mode;
  1006. }
  1007. }
  1008. bool RenderingServerCanvas::free(RID p_rid) {
  1009. if (canvas_owner.owns(p_rid)) {
  1010. Canvas *canvas = canvas_owner.getornull(p_rid);
  1011. ERR_FAIL_COND_V(!canvas, false);
  1012. while (canvas->viewports.size()) {
  1013. RenderingServerViewport::Viewport *vp = RSG::viewport->viewport_owner.getornull(canvas->viewports.front()->get());
  1014. ERR_FAIL_COND_V(!vp, true);
  1015. Map<RID, RenderingServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  1016. ERR_FAIL_COND_V(!E, true);
  1017. vp->canvas_map.erase(p_rid);
  1018. canvas->viewports.erase(canvas->viewports.front());
  1019. }
  1020. for (int i = 0; i < canvas->child_items.size(); i++) {
  1021. canvas->child_items[i].item->parent = RID();
  1022. }
  1023. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  1024. E->get()->canvas = RID();
  1025. }
  1026. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  1027. E->get()->canvas = RID();
  1028. }
  1029. canvas_owner.free(p_rid);
  1030. memdelete(canvas);
  1031. } else if (canvas_item_owner.owns(p_rid)) {
  1032. Item *canvas_item = canvas_item_owner.getornull(p_rid);
  1033. ERR_FAIL_COND_V(!canvas_item, true);
  1034. if (canvas_item->parent.is_valid()) {
  1035. if (canvas_owner.owns(canvas_item->parent)) {
  1036. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  1037. canvas->erase_item(canvas_item);
  1038. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  1039. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  1040. item_owner->child_items.erase(canvas_item);
  1041. if (item_owner->sort_y) {
  1042. _mark_ysort_dirty(item_owner, canvas_item_owner);
  1043. }
  1044. }
  1045. }
  1046. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  1047. canvas_item->child_items[i]->parent = RID();
  1048. }
  1049. /*
  1050. if (canvas_item->material) {
  1051. canvas_item->material->owners.erase(canvas_item);
  1052. }
  1053. */
  1054. canvas_item_owner.free(p_rid);
  1055. memdelete(canvas_item);
  1056. } else if (canvas_light_owner.owns(p_rid)) {
  1057. RasterizerCanvas::Light *canvas_light = canvas_light_owner.getornull(p_rid);
  1058. ERR_FAIL_COND_V(!canvas_light, true);
  1059. if (canvas_light->canvas.is_valid()) {
  1060. Canvas *canvas = canvas_owner.getornull(canvas_light->canvas);
  1061. if (canvas)
  1062. canvas->lights.erase(canvas_light);
  1063. }
  1064. RSG::canvas_render->free(canvas_light->light_internal);
  1065. canvas_light_owner.free(p_rid);
  1066. memdelete(canvas_light);
  1067. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  1068. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_rid);
  1069. ERR_FAIL_COND_V(!occluder, true);
  1070. if (occluder->polygon.is_valid()) {
  1071. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(occluder->polygon);
  1072. if (occluder_poly) {
  1073. occluder_poly->owners.erase(occluder);
  1074. }
  1075. }
  1076. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  1077. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  1078. canvas->occluders.erase(occluder);
  1079. }
  1080. canvas_light_occluder_owner.free(p_rid);
  1081. memdelete(occluder);
  1082. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  1083. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid);
  1084. ERR_FAIL_COND_V(!occluder_poly, true);
  1085. RSG::canvas_render->free(occluder_poly->occluder);
  1086. while (occluder_poly->owners.size()) {
  1087. occluder_poly->owners.front()->get()->polygon = RID();
  1088. occluder_poly->owners.erase(occluder_poly->owners.front());
  1089. }
  1090. canvas_light_occluder_polygon_owner.free(p_rid);
  1091. memdelete(occluder_poly);
  1092. } else {
  1093. return false;
  1094. }
  1095. return true;
  1096. }
  1097. RenderingServerCanvas::RenderingServerCanvas() {
  1098. z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1099. z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1100. disable_scale = false;
  1101. }
  1102. RenderingServerCanvas::~RenderingServerCanvas() {
  1103. memfree(z_list);
  1104. memfree(z_last_list);
  1105. }