remote_debugger.cpp 30 KB

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  1. /*************************************************************************/
  2. /* remote_debugger.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "remote_debugger.h"
  31. #include "core/debugger/debugger_marshalls.h"
  32. #include "core/debugger/engine_debugger.h"
  33. #include "core/debugger/script_debugger.h"
  34. #include "core/input/input.h"
  35. #include "core/os/os.h"
  36. #include "core/project_settings.h"
  37. #include "core/script_language.h"
  38. #include "scene/main/node.h"
  39. #include "servers/display_server.h"
  40. template <typename T>
  41. void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) {
  42. EngineDebugger::Profiler prof(
  43. p_prof,
  44. [](void *p_user, bool p_enable, const Array &p_opts) {
  45. ((T *)p_user)->toggle(p_enable, p_opts);
  46. },
  47. [](void *p_user, const Array &p_data) {
  48. ((T *)p_user)->add(p_data);
  49. },
  50. [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
  51. ((T *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time);
  52. });
  53. EngineDebugger::register_profiler(p_name, prof);
  54. }
  55. struct RemoteDebugger::NetworkProfiler {
  56. public:
  57. typedef DebuggerMarshalls::MultiplayerNodeInfo NodeInfo;
  58. struct BandwidthFrame {
  59. uint32_t timestamp;
  60. int packet_size;
  61. };
  62. int bandwidth_in_ptr = 0;
  63. Vector<BandwidthFrame> bandwidth_in;
  64. int bandwidth_out_ptr = 0;
  65. Vector<BandwidthFrame> bandwidth_out;
  66. uint64_t last_bandwidth_time = 0;
  67. Map<ObjectID, NodeInfo> multiplayer_node_data;
  68. uint64_t last_profile_time = 0;
  69. NetworkProfiler() {}
  70. int bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) {
  71. int total_bandwidth = 0;
  72. uint32_t timestamp = OS::get_singleton()->get_ticks_msec();
  73. uint32_t final_timestamp = timestamp - 1000;
  74. int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size();
  75. while (i != p_pointer && p_buffer[i].packet_size > 0) {
  76. if (p_buffer[i].timestamp < final_timestamp) {
  77. return total_bandwidth;
  78. }
  79. total_bandwidth += p_buffer[i].packet_size;
  80. i = (i + p_buffer.size() - 1) % p_buffer.size();
  81. }
  82. ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate.");
  83. return total_bandwidth;
  84. }
  85. void init_node(const ObjectID p_node) {
  86. if (multiplayer_node_data.has(p_node)) {
  87. return;
  88. }
  89. multiplayer_node_data.insert(p_node, DebuggerMarshalls::MultiplayerNodeInfo());
  90. multiplayer_node_data[p_node].node = p_node;
  91. multiplayer_node_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path();
  92. multiplayer_node_data[p_node].incoming_rpc = 0;
  93. multiplayer_node_data[p_node].incoming_rset = 0;
  94. multiplayer_node_data[p_node].outgoing_rpc = 0;
  95. multiplayer_node_data[p_node].outgoing_rset = 0;
  96. }
  97. void toggle(bool p_enable, const Array &p_opts) {
  98. multiplayer_node_data.clear();
  99. if (!p_enable) {
  100. bandwidth_in.clear();
  101. bandwidth_out.clear();
  102. } else {
  103. bandwidth_in_ptr = 0;
  104. bandwidth_in.resize(16384); // ~128kB
  105. for (int i = 0; i < bandwidth_in.size(); ++i) {
  106. bandwidth_in.write[i].packet_size = -1;
  107. }
  108. bandwidth_out_ptr = 0;
  109. bandwidth_out.resize(16384); // ~128kB
  110. for (int i = 0; i < bandwidth_out.size(); ++i) {
  111. bandwidth_out.write[i].packet_size = -1;
  112. }
  113. }
  114. }
  115. void add(const Array &p_data) {
  116. ERR_FAIL_COND(p_data.size() < 1);
  117. const String type = p_data[0];
  118. if (type == "node") {
  119. ERR_FAIL_COND(p_data.size() < 3);
  120. const ObjectID id = p_data[1];
  121. const String what = p_data[2];
  122. init_node(id);
  123. NodeInfo &info = multiplayer_node_data[id];
  124. if (what == "rpc_in") {
  125. info.incoming_rpc++;
  126. } else if (what == "rpc_out") {
  127. info.outgoing_rpc++;
  128. } else if (what == "rset_in") {
  129. info.incoming_rset = 0;
  130. } else if (what == "rset_out") {
  131. info.outgoing_rset++;
  132. }
  133. } else if (type == "bandwidth") {
  134. ERR_FAIL_COND(p_data.size() < 4);
  135. const String inout = p_data[1];
  136. int time = p_data[2];
  137. int size = p_data[3];
  138. if (inout == "in") {
  139. bandwidth_in.write[bandwidth_in_ptr].timestamp = time;
  140. bandwidth_in.write[bandwidth_in_ptr].packet_size = size;
  141. bandwidth_in_ptr = (bandwidth_in_ptr + 1) % bandwidth_in.size();
  142. } else if (inout == "out") {
  143. bandwidth_out.write[bandwidth_out_ptr].timestamp = time;
  144. bandwidth_out.write[bandwidth_out_ptr].packet_size = size;
  145. bandwidth_out_ptr = (bandwidth_out_ptr + 1) % bandwidth_out.size();
  146. }
  147. }
  148. }
  149. void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
  150. uint64_t pt = OS::get_singleton()->get_ticks_msec();
  151. if (pt - last_bandwidth_time > 200) {
  152. last_bandwidth_time = pt;
  153. int incoming_bandwidth = bandwidth_usage(bandwidth_in, bandwidth_in_ptr);
  154. int outgoing_bandwidth = bandwidth_usage(bandwidth_out, bandwidth_out_ptr);
  155. Array arr;
  156. arr.push_back(incoming_bandwidth);
  157. arr.push_back(outgoing_bandwidth);
  158. EngineDebugger::get_singleton()->send_message("network:bandwidth", arr);
  159. }
  160. if (pt - last_profile_time > 100) {
  161. last_profile_time = pt;
  162. DebuggerMarshalls::NetworkProfilerFrame frame;
  163. for (Map<ObjectID, NodeInfo>::Element *E = multiplayer_node_data.front(); E; E = E->next()) {
  164. frame.infos.push_back(E->get());
  165. }
  166. multiplayer_node_data.clear();
  167. EngineDebugger::get_singleton()->send_message("network:profile_frame", frame.serialize());
  168. }
  169. }
  170. };
  171. struct RemoteDebugger::ScriptsProfiler {
  172. typedef DebuggerMarshalls::ScriptFunctionSignature FunctionSignature;
  173. typedef DebuggerMarshalls::ScriptFunctionInfo FunctionInfo;
  174. struct ProfileInfoSort {
  175. bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const {
  176. return A->total_time < B->total_time;
  177. }
  178. };
  179. Vector<ScriptLanguage::ProfilingInfo> info;
  180. Vector<ScriptLanguage::ProfilingInfo *> ptrs;
  181. Map<StringName, int> sig_map;
  182. int max_frame_functions = 16;
  183. void toggle(bool p_enable, const Array &p_opts) {
  184. if (p_enable) {
  185. sig_map.clear();
  186. for (int i = 0; i < ScriptServer::get_language_count(); i++) {
  187. ScriptServer::get_language(i)->profiling_start();
  188. }
  189. if (p_opts.size() == 1 && p_opts[0].get_type() == Variant::INT) {
  190. max_frame_functions = MAX(0, int(p_opts[0]));
  191. }
  192. } else {
  193. for (int i = 0; i < ScriptServer::get_language_count(); i++) {
  194. ScriptServer::get_language(i)->profiling_stop();
  195. }
  196. }
  197. }
  198. void write_frame_data(Vector<FunctionInfo> &r_funcs, uint64_t &r_total, bool p_accumulated) {
  199. int ofs = 0;
  200. for (int i = 0; i < ScriptServer::get_language_count(); i++) {
  201. if (p_accumulated) {
  202. ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&info.write[ofs], info.size() - ofs);
  203. } else {
  204. ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&info.write[ofs], info.size() - ofs);
  205. }
  206. }
  207. for (int i = 0; i < ofs; i++) {
  208. ptrs.write[i] = &info.write[i];
  209. }
  210. SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa;
  211. sa.sort(ptrs.ptrw(), ofs);
  212. int to_send = MIN(ofs, max_frame_functions);
  213. // Check signatures first, and compute total time.
  214. r_total = 0;
  215. for (int i = 0; i < to_send; i++) {
  216. if (!sig_map.has(ptrs[i]->signature)) {
  217. int idx = sig_map.size();
  218. FunctionSignature sig;
  219. sig.name = ptrs[i]->signature;
  220. sig.id = idx;
  221. EngineDebugger::get_singleton()->send_message("servers:function_signature", sig.serialize());
  222. sig_map[ptrs[i]->signature] = idx;
  223. }
  224. r_total += ptrs[i]->self_time;
  225. }
  226. // Send frame, script time, functions information then
  227. r_funcs.resize(to_send);
  228. FunctionInfo *w = r_funcs.ptrw();
  229. for (int i = 0; i < to_send; i++) {
  230. if (sig_map.has(ptrs[i]->signature)) {
  231. w[i].sig_id = sig_map[ptrs[i]->signature];
  232. }
  233. w[i].call_count = ptrs[i]->call_count;
  234. w[i].total_time = ptrs[i]->total_time / 1000000.0;
  235. w[i].self_time = ptrs[i]->self_time / 1000000.0;
  236. }
  237. }
  238. ScriptsProfiler() {
  239. info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
  240. ptrs.resize(info.size());
  241. }
  242. };
  243. struct RemoteDebugger::ServersProfiler {
  244. bool skip_profile_frame = false;
  245. typedef DebuggerMarshalls::ServerInfo ServerInfo;
  246. typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo;
  247. Map<StringName, ServerInfo> server_data;
  248. ScriptsProfiler scripts_profiler;
  249. float frame_time = 0;
  250. float idle_time = 0;
  251. float physics_time = 0;
  252. float physics_frame_time = 0;
  253. void toggle(bool p_enable, const Array &p_opts) {
  254. skip_profile_frame = false;
  255. if (p_enable) {
  256. server_data.clear(); // Clear old profiling data.
  257. } else {
  258. _send_frame_data(true); // Send final frame.
  259. }
  260. scripts_profiler.toggle(p_enable, p_opts);
  261. }
  262. void add(const Array &p_data) {
  263. String name = p_data[0];
  264. if (!server_data.has(name)) {
  265. ServerInfo info;
  266. info.name = name;
  267. server_data[name] = info;
  268. }
  269. ServerInfo &srv = server_data[name];
  270. ServerFunctionInfo fi;
  271. fi.name = p_data[1];
  272. fi.time = p_data[2];
  273. srv.functions.push_back(fi);
  274. }
  275. void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
  276. frame_time = p_frame_time;
  277. idle_time = p_idle_time;
  278. physics_time = p_physics_time;
  279. physics_frame_time = p_physics_frame_time;
  280. _send_frame_data(false);
  281. }
  282. void _send_frame_data(bool p_final) {
  283. DebuggerMarshalls::ServersProfilerFrame frame;
  284. frame.frame_number = Engine::get_singleton()->get_idle_frames();
  285. frame.frame_time = frame_time;
  286. frame.idle_time = idle_time;
  287. frame.physics_time = physics_time;
  288. frame.physics_frame_time = physics_frame_time;
  289. Map<StringName, ServerInfo>::Element *E = server_data.front();
  290. while (E) {
  291. if (!p_final) {
  292. frame.servers.push_back(E->get());
  293. }
  294. E->get().functions.clear();
  295. E = E->next();
  296. }
  297. uint64_t time = 0;
  298. scripts_profiler.write_frame_data(frame.script_functions, time, p_final);
  299. frame.script_time = USEC_TO_SEC(time);
  300. if (skip_profile_frame) {
  301. skip_profile_frame = false;
  302. return;
  303. }
  304. if (p_final) {
  305. EngineDebugger::get_singleton()->send_message("servers:profile_total", frame.serialize());
  306. } else {
  307. EngineDebugger::get_singleton()->send_message("servers:profile_frame", frame.serialize());
  308. }
  309. }
  310. };
  311. struct RemoteDebugger::VisualProfiler {
  312. typedef DebuggerMarshalls::ServerInfo ServerInfo;
  313. typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo;
  314. Map<StringName, ServerInfo> server_data;
  315. void toggle(bool p_enable, const Array &p_opts) {
  316. RS::get_singleton()->set_frame_profiling_enabled(p_enable);
  317. }
  318. void add(const Array &p_data) {}
  319. void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
  320. Vector<RS::FrameProfileArea> profile_areas = RS::get_singleton()->get_frame_profile();
  321. DebuggerMarshalls::VisualProfilerFrame frame;
  322. if (!profile_areas.size()) {
  323. return;
  324. }
  325. frame.frame_number = RS::get_singleton()->get_frame_profile_frame();
  326. frame.areas.append_array(profile_areas);
  327. EngineDebugger::get_singleton()->send_message("visual:profile_frame", frame.serialize());
  328. }
  329. };
  330. struct RemoteDebugger::PerformanceProfiler {
  331. Object *performance = nullptr;
  332. int last_perf_time = 0;
  333. void toggle(bool p_enable, const Array &p_opts) {}
  334. void add(const Array &p_data) {}
  335. void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
  336. if (!performance) {
  337. return;
  338. }
  339. uint64_t pt = OS::get_singleton()->get_ticks_msec();
  340. if (pt - last_perf_time < 1000) {
  341. return;
  342. }
  343. last_perf_time = pt;
  344. int max = performance->get("MONITOR_MAX");
  345. Array arr;
  346. arr.resize(max);
  347. for (int i = 0; i < max; i++) {
  348. arr[i] = performance->call("get_monitor", i);
  349. }
  350. EngineDebugger::get_singleton()->send_message("performance:profile_frame", arr);
  351. }
  352. PerformanceProfiler(Object *p_performance) {
  353. performance = p_performance;
  354. }
  355. };
  356. void RemoteDebugger::_send_resource_usage() {
  357. DebuggerMarshalls::ResourceUsage usage;
  358. List<RS::TextureInfo> tinfo;
  359. RS::get_singleton()->texture_debug_usage(&tinfo);
  360. for (List<RS::TextureInfo>::Element *E = tinfo.front(); E; E = E->next()) {
  361. DebuggerMarshalls::ResourceInfo info;
  362. info.path = E->get().path;
  363. info.vram = E->get().bytes;
  364. info.id = E->get().texture;
  365. info.type = "Texture";
  366. if (E->get().depth == 0) {
  367. info.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format);
  368. } else {
  369. info.format = itos(E->get().width) + "x" + itos(E->get().height) + "x" + itos(E->get().depth) + " " + Image::get_format_name(E->get().format);
  370. }
  371. usage.infos.push_back(info);
  372. }
  373. EngineDebugger::get_singleton()->send_message("memory:usage", usage.serialize());
  374. }
  375. Error RemoteDebugger::_put_msg(String p_message, Array p_data) {
  376. Array msg;
  377. msg.push_back(p_message);
  378. msg.push_back(p_data);
  379. Error err = peer->put_message(msg);
  380. if (err != OK) {
  381. n_messages_dropped++;
  382. }
  383. return err;
  384. }
  385. void RemoteDebugger::_err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) {
  386. if (p_type == ERR_HANDLER_SCRIPT) {
  387. return; //ignore script errors, those go through debugger
  388. }
  389. RemoteDebugger *rd = (RemoteDebugger *)p_this;
  390. if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) { // Can't handle recursive errors during flush.
  391. return;
  392. }
  393. Vector<ScriptLanguage::StackInfo> si;
  394. for (int i = 0; i < ScriptServer::get_language_count(); i++) {
  395. si = ScriptServer::get_language(i)->debug_get_current_stack_info();
  396. if (si.size()) {
  397. break;
  398. }
  399. }
  400. // send_error will lock internally.
  401. rd->script_debugger->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si);
  402. }
  403. void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error) {
  404. RemoteDebugger *rd = (RemoteDebugger *)p_this;
  405. if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) { // Can't handle recursive prints during flush.
  406. return;
  407. }
  408. String s = p_string;
  409. int allowed_chars = MIN(MAX(rd->max_chars_per_second - rd->char_count, 0), s.length());
  410. if (allowed_chars == 0 && s.length() > 0) {
  411. return;
  412. }
  413. if (allowed_chars < s.length()) {
  414. s = s.substr(0, allowed_chars);
  415. }
  416. MutexLock lock(rd->mutex);
  417. rd->char_count += allowed_chars;
  418. bool overflowed = rd->char_count >= rd->max_chars_per_second;
  419. if (rd->is_peer_connected()) {
  420. if (overflowed) {
  421. s += "[...]";
  422. }
  423. OutputString output_string;
  424. output_string.message = s;
  425. output_string.type = p_error ? MESSAGE_TYPE_ERROR : MESSAGE_TYPE_LOG;
  426. rd->output_strings.push_back(output_string);
  427. if (overflowed) {
  428. output_string.message = "[output overflow, print less text!]";
  429. output_string.type = MESSAGE_TYPE_ERROR;
  430. rd->output_strings.push_back(output_string);
  431. }
  432. }
  433. }
  434. RemoteDebugger::ErrorMessage RemoteDebugger::_create_overflow_error(const String &p_what, const String &p_descr) {
  435. ErrorMessage oe;
  436. oe.error = p_what;
  437. oe.error_descr = p_descr;
  438. oe.warning = false;
  439. uint64_t time = OS::get_singleton()->get_ticks_msec();
  440. oe.hr = time / 3600000;
  441. oe.min = (time / 60000) % 60;
  442. oe.sec = (time / 1000) % 60;
  443. oe.msec = time % 1000;
  444. return oe;
  445. }
  446. void RemoteDebugger::flush_output() {
  447. flush_thread = Thread::get_caller_id();
  448. flushing = true;
  449. MutexLock lock(mutex);
  450. if (!is_peer_connected()) {
  451. return;
  452. }
  453. if (n_messages_dropped > 0) {
  454. ErrorMessage err_msg = _create_overflow_error("TOO_MANY_MESSAGES", "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped. Profiling might misbheave, try raising 'network/limits/debugger/max_queued_messages' in project setting.");
  455. if (_put_msg("error", err_msg.serialize()) == OK) {
  456. n_messages_dropped = 0;
  457. }
  458. }
  459. if (output_strings.size()) {
  460. // Join output strings so we generate less messages.
  461. Vector<String> joined_log_strings;
  462. Vector<String> strings;
  463. Vector<int> types;
  464. for (int i = 0; i < output_strings.size(); i++) {
  465. const OutputString &output_string = output_strings[i];
  466. if (output_string.type == MESSAGE_TYPE_ERROR) {
  467. if (!joined_log_strings.empty()) {
  468. strings.push_back(String("\n").join(joined_log_strings));
  469. types.push_back(MESSAGE_TYPE_LOG);
  470. joined_log_strings.clear();
  471. }
  472. strings.push_back(output_string.message);
  473. types.push_back(MESSAGE_TYPE_ERROR);
  474. } else {
  475. joined_log_strings.push_back(output_string.message);
  476. }
  477. }
  478. if (!joined_log_strings.empty()) {
  479. strings.push_back(String("\n").join(joined_log_strings));
  480. types.push_back(MESSAGE_TYPE_LOG);
  481. }
  482. Array arr;
  483. arr.push_back(strings);
  484. arr.push_back(types);
  485. _put_msg("output", arr);
  486. output_strings.clear();
  487. }
  488. while (errors.size()) {
  489. ErrorMessage oe = errors.front()->get();
  490. _put_msg("error", oe.serialize());
  491. errors.pop_front();
  492. }
  493. // Update limits
  494. uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000;
  495. if (ticks - last_reset > 1000) {
  496. last_reset = ticks;
  497. char_count = 0;
  498. err_count = 0;
  499. n_errors_dropped = 0;
  500. warn_count = 0;
  501. n_warnings_dropped = 0;
  502. }
  503. flushing = false;
  504. }
  505. void RemoteDebugger::send_message(const String &p_message, const Array &p_args) {
  506. MutexLock lock(mutex);
  507. if (is_peer_connected()) {
  508. _put_msg(p_message, p_args);
  509. }
  510. }
  511. void RemoteDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) {
  512. ErrorMessage oe;
  513. oe.error = p_err;
  514. oe.error_descr = p_descr;
  515. oe.source_file = p_file;
  516. oe.source_line = p_line;
  517. oe.source_func = p_func;
  518. oe.warning = p_type == ERR_HANDLER_WARNING;
  519. uint64_t time = OS::get_singleton()->get_ticks_msec();
  520. oe.hr = time / 3600000;
  521. oe.min = (time / 60000) % 60;
  522. oe.sec = (time / 1000) % 60;
  523. oe.msec = time % 1000;
  524. oe.callstack.append_array(script_debugger->get_error_stack_info());
  525. if (flushing && Thread::get_caller_id() == flush_thread) { // Can't handle recursive errors during flush.
  526. return;
  527. }
  528. MutexLock lock(mutex);
  529. if (oe.warning) {
  530. warn_count++;
  531. } else {
  532. err_count++;
  533. }
  534. if (is_peer_connected()) {
  535. if (oe.warning) {
  536. if (warn_count > max_warnings_per_second) {
  537. n_warnings_dropped++;
  538. if (n_warnings_dropped == 1) {
  539. // Only print one message about dropping per second
  540. ErrorMessage overflow = _create_overflow_error("TOO_MANY_WARNINGS", "Too many warnings! Ignoring warnings for up to 1 second.");
  541. errors.push_back(overflow);
  542. }
  543. } else {
  544. errors.push_back(oe);
  545. }
  546. } else {
  547. if (err_count > max_errors_per_second) {
  548. n_errors_dropped++;
  549. if (n_errors_dropped == 1) {
  550. // Only print one message about dropping per second
  551. ErrorMessage overflow = _create_overflow_error("TOO_MANY_ERRORS", "Too many errors! Ignoring errors for up to 1 second.");
  552. errors.push_back(overflow);
  553. }
  554. } else {
  555. errors.push_back(oe);
  556. }
  557. }
  558. }
  559. }
  560. void RemoteDebugger::_send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type) {
  561. DebuggerMarshalls::ScriptStackVariable stvar;
  562. List<String>::Element *E = p_names.front();
  563. List<Variant>::Element *F = p_vals.front();
  564. while (E) {
  565. stvar.name = E->get();
  566. stvar.value = F->get();
  567. stvar.type = p_type;
  568. send_message("stack_frame_var", stvar.serialize());
  569. E = E->next();
  570. F = F->next();
  571. }
  572. }
  573. Error RemoteDebugger::_try_capture(const String &p_msg, const Array &p_data, bool &r_captured) {
  574. const int idx = p_msg.find(":");
  575. r_captured = false;
  576. if (idx < 0) { // No prefix, unknown message.
  577. return OK;
  578. }
  579. const String cap = p_msg.substr(0, idx);
  580. if (!has_capture(cap)) {
  581. return ERR_UNAVAILABLE; // Unknown message...
  582. }
  583. const String msg = p_msg.substr(idx + 1);
  584. return capture_parse(cap, msg, p_data, r_captured);
  585. }
  586. void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
  587. //this function is called when there is a debugger break (bug on script)
  588. //or when execution is paused from editor
  589. if (script_debugger->is_skipping_breakpoints() && !p_is_error_breakpoint) {
  590. return;
  591. }
  592. ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway.");
  593. if (!peer->can_block()) {
  594. return; // Peer does not support blocking IO. We could at least send the error though.
  595. }
  596. ScriptLanguage *script_lang = script_debugger->get_break_language();
  597. const String error_str = script_lang ? script_lang->debug_get_error() : "";
  598. Array msg;
  599. msg.push_back(p_can_continue);
  600. msg.push_back(error_str);
  601. send_message("debug_enter", msg);
  602. servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug.
  603. Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode();
  604. if (mouse_mode != Input::MOUSE_MODE_VISIBLE) {
  605. Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
  606. }
  607. uint64_t loop_begin_usec = 0;
  608. uint64_t loop_time_sec = 0;
  609. while (is_peer_connected()) {
  610. loop_begin_usec = OS::get_singleton()->get_ticks_usec();
  611. flush_output();
  612. peer->poll();
  613. if (peer->has_message()) {
  614. Array cmd = peer->get_message();
  615. ERR_CONTINUE(cmd.size() != 2);
  616. ERR_CONTINUE(cmd[0].get_type() != Variant::STRING);
  617. ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY);
  618. String command = cmd[0];
  619. Array data = cmd[1];
  620. if (command == "step") {
  621. script_debugger->set_depth(-1);
  622. script_debugger->set_lines_left(1);
  623. break;
  624. } else if (command == "next") {
  625. script_debugger->set_depth(0);
  626. script_debugger->set_lines_left(1);
  627. break;
  628. } else if (command == "continue") {
  629. script_debugger->set_depth(-1);
  630. script_debugger->set_lines_left(-1);
  631. DisplayServer::get_singleton()->window_move_to_foreground();
  632. break;
  633. } else if (command == "break") {
  634. ERR_PRINT("Got break when already broke!");
  635. break;
  636. } else if (command == "get_stack_dump") {
  637. ERR_FAIL_COND(!script_lang);
  638. DebuggerMarshalls::ScriptStackDump dump;
  639. int slc = script_lang->debug_get_stack_level_count();
  640. for (int i = 0; i < slc; i++) {
  641. ScriptLanguage::StackInfo frame;
  642. frame.file = script_lang->debug_get_stack_level_source(i);
  643. frame.line = script_lang->debug_get_stack_level_line(i);
  644. frame.func = script_lang->debug_get_stack_level_function(i);
  645. dump.frames.push_back(frame);
  646. }
  647. send_message("stack_dump", dump.serialize());
  648. } else if (command == "get_stack_frame_vars") {
  649. ERR_FAIL_COND(data.size() != 1);
  650. ERR_FAIL_COND(!script_lang);
  651. int lv = data[0];
  652. List<String> members;
  653. List<Variant> member_vals;
  654. if (ScriptInstance *inst = script_lang->debug_get_stack_level_instance(lv)) {
  655. members.push_back("self");
  656. member_vals.push_back(inst->get_owner());
  657. }
  658. script_lang->debug_get_stack_level_members(lv, &members, &member_vals);
  659. ERR_FAIL_COND(members.size() != member_vals.size());
  660. List<String> locals;
  661. List<Variant> local_vals;
  662. script_lang->debug_get_stack_level_locals(lv, &locals, &local_vals);
  663. ERR_FAIL_COND(locals.size() != local_vals.size());
  664. List<String> globals;
  665. List<Variant> globals_vals;
  666. script_lang->debug_get_globals(&globals, &globals_vals);
  667. ERR_FAIL_COND(globals.size() != globals_vals.size());
  668. send_message("stack_frame_vars", Array());
  669. _send_stack_vars(locals, local_vals, 0);
  670. _send_stack_vars(members, member_vals, 1);
  671. _send_stack_vars(globals, globals_vals, 2);
  672. } else if (command == "reload_scripts") {
  673. reload_all_scripts = true;
  674. } else if (command == "breakpoint") {
  675. ERR_FAIL_COND(data.size() < 3);
  676. bool set = data[2];
  677. if (set) {
  678. script_debugger->insert_breakpoint(data[1], data[0]);
  679. } else {
  680. script_debugger->remove_breakpoint(data[1], data[0]);
  681. }
  682. } else if (command == "set_skip_breakpoints") {
  683. ERR_FAIL_COND(data.size() < 1);
  684. script_debugger->set_skip_breakpoints(data[0]);
  685. } else {
  686. bool captured = false;
  687. ERR_CONTINUE(_try_capture(command, data, captured) != OK);
  688. if (!captured) {
  689. WARN_PRINT("Unknown message received from debugger: " + command);
  690. }
  691. }
  692. } else {
  693. OS::get_singleton()->delay_usec(10000);
  694. OS::get_singleton()->process_and_drop_events();
  695. }
  696. // This is for the camera override to stay live even when the game is paused from the editor
  697. loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f;
  698. RenderingServer::get_singleton()->sync();
  699. if (RenderingServer::get_singleton()->has_changed()) {
  700. RenderingServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale());
  701. }
  702. }
  703. send_message("debug_exit", Array());
  704. if (mouse_mode != Input::MOUSE_MODE_VISIBLE) {
  705. Input::get_singleton()->set_mouse_mode(mouse_mode);
  706. }
  707. }
  708. void RemoteDebugger::poll_events(bool p_is_idle) {
  709. if (peer.is_null()) {
  710. return;
  711. }
  712. flush_output();
  713. peer->poll();
  714. while (peer->has_message()) {
  715. Array arr = peer->get_message();
  716. ERR_CONTINUE(arr.size() != 2);
  717. ERR_CONTINUE(arr[0].get_type() != Variant::STRING);
  718. ERR_CONTINUE(arr[1].get_type() != Variant::ARRAY);
  719. const String cmd = arr[0];
  720. const int idx = cmd.find(":");
  721. bool parsed = false;
  722. if (idx < 0) { // Not prefix, use scripts capture.
  723. capture_parse("core", cmd, arr[1], parsed);
  724. continue;
  725. }
  726. const String cap = cmd.substr(0, idx);
  727. if (!has_capture(cap)) {
  728. continue; // Unknown message...
  729. }
  730. const String msg = cmd.substr(idx + 1);
  731. capture_parse(cap, msg, arr[1], parsed);
  732. }
  733. // Reload scripts during idle poll only.
  734. if (p_is_idle && reload_all_scripts) {
  735. for (int i = 0; i < ScriptServer::get_language_count(); i++) {
  736. ScriptServer::get_language(i)->reload_all_scripts();
  737. }
  738. reload_all_scripts = false;
  739. }
  740. }
  741. Error RemoteDebugger::_core_capture(const String &p_cmd, const Array &p_data, bool &r_captured) {
  742. r_captured = true;
  743. if (p_cmd == "reload_scripts") {
  744. reload_all_scripts = true;
  745. } else if (p_cmd == "breakpoint") {
  746. ERR_FAIL_COND_V(p_data.size() < 3, ERR_INVALID_DATA);
  747. bool set = p_data[2];
  748. if (set) {
  749. script_debugger->insert_breakpoint(p_data[1], p_data[0]);
  750. } else {
  751. script_debugger->remove_breakpoint(p_data[1], p_data[0]);
  752. }
  753. } else if (p_cmd == "set_skip_breakpoints") {
  754. ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
  755. script_debugger->set_skip_breakpoints(p_data[0]);
  756. } else if (p_cmd == "memory") {
  757. _send_resource_usage();
  758. } else if (p_cmd == "break") {
  759. script_debugger->debug(script_debugger->get_break_language());
  760. } else {
  761. r_captured = false;
  762. }
  763. return OK;
  764. }
  765. Error RemoteDebugger::_profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured) {
  766. r_captured = false;
  767. ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
  768. ERR_FAIL_COND_V(p_data[0].get_type() != Variant::BOOL, ERR_INVALID_DATA);
  769. ERR_FAIL_COND_V(!has_profiler(p_cmd), ERR_UNAVAILABLE);
  770. Array opts;
  771. if (p_data.size() > 1) { // Optional profiler parameters.
  772. ERR_FAIL_COND_V(p_data[1].get_type() != Variant::ARRAY, ERR_INVALID_DATA);
  773. opts = p_data[1];
  774. }
  775. r_captured = true;
  776. profiler_enable(p_cmd, p_data[0], opts);
  777. return OK;
  778. }
  779. RemoteDebugger::RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer) {
  780. peer = p_peer;
  781. max_chars_per_second = GLOBAL_GET("network/limits/debugger/max_chars_per_second");
  782. max_errors_per_second = GLOBAL_GET("network/limits/debugger/max_errors_per_second");
  783. max_warnings_per_second = GLOBAL_GET("network/limits/debugger/max_warnings_per_second");
  784. // Network Profiler
  785. network_profiler = memnew(NetworkProfiler);
  786. _bind_profiler("network", network_profiler);
  787. // Servers Profiler (audio/physics/...)
  788. servers_profiler = memnew(ServersProfiler);
  789. _bind_profiler("servers", servers_profiler);
  790. // Visual Profiler (cpu/gpu times)
  791. visual_profiler = memnew(VisualProfiler);
  792. _bind_profiler("visual", visual_profiler);
  793. // Performance Profiler
  794. Object *perf = Engine::get_singleton()->get_singleton_object("Performance");
  795. if (perf) {
  796. performance_profiler = memnew(PerformanceProfiler(perf));
  797. _bind_profiler("performance", performance_profiler);
  798. profiler_enable("performance", true);
  799. }
  800. // Core and profiler captures.
  801. Capture core_cap(this,
  802. [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
  803. return ((RemoteDebugger *)p_user)->_core_capture(p_cmd, p_data, r_captured);
  804. });
  805. register_message_capture("core", core_cap);
  806. Capture profiler_cap(this,
  807. [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
  808. return ((RemoteDebugger *)p_user)->_profiler_capture(p_cmd, p_data, r_captured);
  809. });
  810. register_message_capture("profiler", profiler_cap);
  811. // Error handlers
  812. phl.printfunc = _print_handler;
  813. phl.userdata = this;
  814. add_print_handler(&phl);
  815. eh.errfunc = _err_handler;
  816. eh.userdata = this;
  817. add_error_handler(&eh);
  818. }
  819. RemoteDebugger::~RemoteDebugger() {
  820. remove_print_handler(&phl);
  821. remove_error_handler(&eh);
  822. EngineDebugger::get_singleton()->unregister_profiler("servers");
  823. EngineDebugger::get_singleton()->unregister_profiler("network");
  824. EngineDebugger::get_singleton()->unregister_profiler("visual");
  825. if (EngineDebugger::has_profiler("performance")) {
  826. EngineDebugger::get_singleton()->unregister_profiler("performance");
  827. }
  828. memdelete(servers_profiler);
  829. memdelete(network_profiler);
  830. memdelete(visual_profiler);
  831. if (performance_profiler) {
  832. memdelete(performance_profiler);
  833. }
  834. }