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- /*************************************************************************/
- /* remote_debugger.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "remote_debugger.h"
- #include "core/debugger/debugger_marshalls.h"
- #include "core/debugger/engine_debugger.h"
- #include "core/debugger/script_debugger.h"
- #include "core/input/input.h"
- #include "core/os/os.h"
- #include "core/project_settings.h"
- #include "core/script_language.h"
- #include "scene/main/node.h"
- #include "servers/display_server.h"
- template <typename T>
- void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) {
- EngineDebugger::Profiler prof(
- p_prof,
- [](void *p_user, bool p_enable, const Array &p_opts) {
- ((T *)p_user)->toggle(p_enable, p_opts);
- },
- [](void *p_user, const Array &p_data) {
- ((T *)p_user)->add(p_data);
- },
- [](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
- ((T *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time);
- });
- EngineDebugger::register_profiler(p_name, prof);
- }
- struct RemoteDebugger::NetworkProfiler {
- public:
- typedef DebuggerMarshalls::MultiplayerNodeInfo NodeInfo;
- struct BandwidthFrame {
- uint32_t timestamp;
- int packet_size;
- };
- int bandwidth_in_ptr = 0;
- Vector<BandwidthFrame> bandwidth_in;
- int bandwidth_out_ptr = 0;
- Vector<BandwidthFrame> bandwidth_out;
- uint64_t last_bandwidth_time = 0;
- Map<ObjectID, NodeInfo> multiplayer_node_data;
- uint64_t last_profile_time = 0;
- NetworkProfiler() {}
- int bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) {
- int total_bandwidth = 0;
- uint32_t timestamp = OS::get_singleton()->get_ticks_msec();
- uint32_t final_timestamp = timestamp - 1000;
- int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size();
- while (i != p_pointer && p_buffer[i].packet_size > 0) {
- if (p_buffer[i].timestamp < final_timestamp) {
- return total_bandwidth;
- }
- total_bandwidth += p_buffer[i].packet_size;
- i = (i + p_buffer.size() - 1) % p_buffer.size();
- }
- ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate.");
- return total_bandwidth;
- }
- void init_node(const ObjectID p_node) {
- if (multiplayer_node_data.has(p_node)) {
- return;
- }
- multiplayer_node_data.insert(p_node, DebuggerMarshalls::MultiplayerNodeInfo());
- multiplayer_node_data[p_node].node = p_node;
- multiplayer_node_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path();
- multiplayer_node_data[p_node].incoming_rpc = 0;
- multiplayer_node_data[p_node].incoming_rset = 0;
- multiplayer_node_data[p_node].outgoing_rpc = 0;
- multiplayer_node_data[p_node].outgoing_rset = 0;
- }
- void toggle(bool p_enable, const Array &p_opts) {
- multiplayer_node_data.clear();
- if (!p_enable) {
- bandwidth_in.clear();
- bandwidth_out.clear();
- } else {
- bandwidth_in_ptr = 0;
- bandwidth_in.resize(16384); // ~128kB
- for (int i = 0; i < bandwidth_in.size(); ++i) {
- bandwidth_in.write[i].packet_size = -1;
- }
- bandwidth_out_ptr = 0;
- bandwidth_out.resize(16384); // ~128kB
- for (int i = 0; i < bandwidth_out.size(); ++i) {
- bandwidth_out.write[i].packet_size = -1;
- }
- }
- }
- void add(const Array &p_data) {
- ERR_FAIL_COND(p_data.size() < 1);
- const String type = p_data[0];
- if (type == "node") {
- ERR_FAIL_COND(p_data.size() < 3);
- const ObjectID id = p_data[1];
- const String what = p_data[2];
- init_node(id);
- NodeInfo &info = multiplayer_node_data[id];
- if (what == "rpc_in") {
- info.incoming_rpc++;
- } else if (what == "rpc_out") {
- info.outgoing_rpc++;
- } else if (what == "rset_in") {
- info.incoming_rset = 0;
- } else if (what == "rset_out") {
- info.outgoing_rset++;
- }
- } else if (type == "bandwidth") {
- ERR_FAIL_COND(p_data.size() < 4);
- const String inout = p_data[1];
- int time = p_data[2];
- int size = p_data[3];
- if (inout == "in") {
- bandwidth_in.write[bandwidth_in_ptr].timestamp = time;
- bandwidth_in.write[bandwidth_in_ptr].packet_size = size;
- bandwidth_in_ptr = (bandwidth_in_ptr + 1) % bandwidth_in.size();
- } else if (inout == "out") {
- bandwidth_out.write[bandwidth_out_ptr].timestamp = time;
- bandwidth_out.write[bandwidth_out_ptr].packet_size = size;
- bandwidth_out_ptr = (bandwidth_out_ptr + 1) % bandwidth_out.size();
- }
- }
- }
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
- uint64_t pt = OS::get_singleton()->get_ticks_msec();
- if (pt - last_bandwidth_time > 200) {
- last_bandwidth_time = pt;
- int incoming_bandwidth = bandwidth_usage(bandwidth_in, bandwidth_in_ptr);
- int outgoing_bandwidth = bandwidth_usage(bandwidth_out, bandwidth_out_ptr);
- Array arr;
- arr.push_back(incoming_bandwidth);
- arr.push_back(outgoing_bandwidth);
- EngineDebugger::get_singleton()->send_message("network:bandwidth", arr);
- }
- if (pt - last_profile_time > 100) {
- last_profile_time = pt;
- DebuggerMarshalls::NetworkProfilerFrame frame;
- for (Map<ObjectID, NodeInfo>::Element *E = multiplayer_node_data.front(); E; E = E->next()) {
- frame.infos.push_back(E->get());
- }
- multiplayer_node_data.clear();
- EngineDebugger::get_singleton()->send_message("network:profile_frame", frame.serialize());
- }
- }
- };
- struct RemoteDebugger::ScriptsProfiler {
- typedef DebuggerMarshalls::ScriptFunctionSignature FunctionSignature;
- typedef DebuggerMarshalls::ScriptFunctionInfo FunctionInfo;
- struct ProfileInfoSort {
- bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const {
- return A->total_time < B->total_time;
- }
- };
- Vector<ScriptLanguage::ProfilingInfo> info;
- Vector<ScriptLanguage::ProfilingInfo *> ptrs;
- Map<StringName, int> sig_map;
- int max_frame_functions = 16;
- void toggle(bool p_enable, const Array &p_opts) {
- if (p_enable) {
- sig_map.clear();
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->profiling_start();
- }
- if (p_opts.size() == 1 && p_opts[0].get_type() == Variant::INT) {
- max_frame_functions = MAX(0, int(p_opts[0]));
- }
- } else {
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->profiling_stop();
- }
- }
- }
- void write_frame_data(Vector<FunctionInfo> &r_funcs, uint64_t &r_total, bool p_accumulated) {
- int ofs = 0;
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- if (p_accumulated) {
- ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&info.write[ofs], info.size() - ofs);
- } else {
- ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&info.write[ofs], info.size() - ofs);
- }
- }
- for (int i = 0; i < ofs; i++) {
- ptrs.write[i] = &info.write[i];
- }
- SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa;
- sa.sort(ptrs.ptrw(), ofs);
- int to_send = MIN(ofs, max_frame_functions);
- // Check signatures first, and compute total time.
- r_total = 0;
- for (int i = 0; i < to_send; i++) {
- if (!sig_map.has(ptrs[i]->signature)) {
- int idx = sig_map.size();
- FunctionSignature sig;
- sig.name = ptrs[i]->signature;
- sig.id = idx;
- EngineDebugger::get_singleton()->send_message("servers:function_signature", sig.serialize());
- sig_map[ptrs[i]->signature] = idx;
- }
- r_total += ptrs[i]->self_time;
- }
- // Send frame, script time, functions information then
- r_funcs.resize(to_send);
- FunctionInfo *w = r_funcs.ptrw();
- for (int i = 0; i < to_send; i++) {
- if (sig_map.has(ptrs[i]->signature)) {
- w[i].sig_id = sig_map[ptrs[i]->signature];
- }
- w[i].call_count = ptrs[i]->call_count;
- w[i].total_time = ptrs[i]->total_time / 1000000.0;
- w[i].self_time = ptrs[i]->self_time / 1000000.0;
- }
- }
- ScriptsProfiler() {
- info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
- ptrs.resize(info.size());
- }
- };
- struct RemoteDebugger::ServersProfiler {
- bool skip_profile_frame = false;
- typedef DebuggerMarshalls::ServerInfo ServerInfo;
- typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo;
- Map<StringName, ServerInfo> server_data;
- ScriptsProfiler scripts_profiler;
- float frame_time = 0;
- float idle_time = 0;
- float physics_time = 0;
- float physics_frame_time = 0;
- void toggle(bool p_enable, const Array &p_opts) {
- skip_profile_frame = false;
- if (p_enable) {
- server_data.clear(); // Clear old profiling data.
- } else {
- _send_frame_data(true); // Send final frame.
- }
- scripts_profiler.toggle(p_enable, p_opts);
- }
- void add(const Array &p_data) {
- String name = p_data[0];
- if (!server_data.has(name)) {
- ServerInfo info;
- info.name = name;
- server_data[name] = info;
- }
- ServerInfo &srv = server_data[name];
- ServerFunctionInfo fi;
- fi.name = p_data[1];
- fi.time = p_data[2];
- srv.functions.push_back(fi);
- }
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
- frame_time = p_frame_time;
- idle_time = p_idle_time;
- physics_time = p_physics_time;
- physics_frame_time = p_physics_frame_time;
- _send_frame_data(false);
- }
- void _send_frame_data(bool p_final) {
- DebuggerMarshalls::ServersProfilerFrame frame;
- frame.frame_number = Engine::get_singleton()->get_idle_frames();
- frame.frame_time = frame_time;
- frame.idle_time = idle_time;
- frame.physics_time = physics_time;
- frame.physics_frame_time = physics_frame_time;
- Map<StringName, ServerInfo>::Element *E = server_data.front();
- while (E) {
- if (!p_final) {
- frame.servers.push_back(E->get());
- }
- E->get().functions.clear();
- E = E->next();
- }
- uint64_t time = 0;
- scripts_profiler.write_frame_data(frame.script_functions, time, p_final);
- frame.script_time = USEC_TO_SEC(time);
- if (skip_profile_frame) {
- skip_profile_frame = false;
- return;
- }
- if (p_final) {
- EngineDebugger::get_singleton()->send_message("servers:profile_total", frame.serialize());
- } else {
- EngineDebugger::get_singleton()->send_message("servers:profile_frame", frame.serialize());
- }
- }
- };
- struct RemoteDebugger::VisualProfiler {
- typedef DebuggerMarshalls::ServerInfo ServerInfo;
- typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo;
- Map<StringName, ServerInfo> server_data;
- void toggle(bool p_enable, const Array &p_opts) {
- RS::get_singleton()->set_frame_profiling_enabled(p_enable);
- }
- void add(const Array &p_data) {}
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
- Vector<RS::FrameProfileArea> profile_areas = RS::get_singleton()->get_frame_profile();
- DebuggerMarshalls::VisualProfilerFrame frame;
- if (!profile_areas.size()) {
- return;
- }
- frame.frame_number = RS::get_singleton()->get_frame_profile_frame();
- frame.areas.append_array(profile_areas);
- EngineDebugger::get_singleton()->send_message("visual:profile_frame", frame.serialize());
- }
- };
- struct RemoteDebugger::PerformanceProfiler {
- Object *performance = nullptr;
- int last_perf_time = 0;
- void toggle(bool p_enable, const Array &p_opts) {}
- void add(const Array &p_data) {}
- void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
- if (!performance) {
- return;
- }
- uint64_t pt = OS::get_singleton()->get_ticks_msec();
- if (pt - last_perf_time < 1000) {
- return;
- }
- last_perf_time = pt;
- int max = performance->get("MONITOR_MAX");
- Array arr;
- arr.resize(max);
- for (int i = 0; i < max; i++) {
- arr[i] = performance->call("get_monitor", i);
- }
- EngineDebugger::get_singleton()->send_message("performance:profile_frame", arr);
- }
- PerformanceProfiler(Object *p_performance) {
- performance = p_performance;
- }
- };
- void RemoteDebugger::_send_resource_usage() {
- DebuggerMarshalls::ResourceUsage usage;
- List<RS::TextureInfo> tinfo;
- RS::get_singleton()->texture_debug_usage(&tinfo);
- for (List<RS::TextureInfo>::Element *E = tinfo.front(); E; E = E->next()) {
- DebuggerMarshalls::ResourceInfo info;
- info.path = E->get().path;
- info.vram = E->get().bytes;
- info.id = E->get().texture;
- info.type = "Texture";
- if (E->get().depth == 0) {
- info.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format);
- } else {
- info.format = itos(E->get().width) + "x" + itos(E->get().height) + "x" + itos(E->get().depth) + " " + Image::get_format_name(E->get().format);
- }
- usage.infos.push_back(info);
- }
- EngineDebugger::get_singleton()->send_message("memory:usage", usage.serialize());
- }
- Error RemoteDebugger::_put_msg(String p_message, Array p_data) {
- Array msg;
- msg.push_back(p_message);
- msg.push_back(p_data);
- Error err = peer->put_message(msg);
- if (err != OK) {
- n_messages_dropped++;
- }
- return err;
- }
- void RemoteDebugger::_err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) {
- if (p_type == ERR_HANDLER_SCRIPT) {
- return; //ignore script errors, those go through debugger
- }
- RemoteDebugger *rd = (RemoteDebugger *)p_this;
- if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) { // Can't handle recursive errors during flush.
- return;
- }
- Vector<ScriptLanguage::StackInfo> si;
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- si = ScriptServer::get_language(i)->debug_get_current_stack_info();
- if (si.size()) {
- break;
- }
- }
- // send_error will lock internally.
- rd->script_debugger->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si);
- }
- void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error) {
- RemoteDebugger *rd = (RemoteDebugger *)p_this;
- if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) { // Can't handle recursive prints during flush.
- return;
- }
- String s = p_string;
- int allowed_chars = MIN(MAX(rd->max_chars_per_second - rd->char_count, 0), s.length());
- if (allowed_chars == 0 && s.length() > 0) {
- return;
- }
- if (allowed_chars < s.length()) {
- s = s.substr(0, allowed_chars);
- }
- MutexLock lock(rd->mutex);
- rd->char_count += allowed_chars;
- bool overflowed = rd->char_count >= rd->max_chars_per_second;
- if (rd->is_peer_connected()) {
- if (overflowed) {
- s += "[...]";
- }
- OutputString output_string;
- output_string.message = s;
- output_string.type = p_error ? MESSAGE_TYPE_ERROR : MESSAGE_TYPE_LOG;
- rd->output_strings.push_back(output_string);
- if (overflowed) {
- output_string.message = "[output overflow, print less text!]";
- output_string.type = MESSAGE_TYPE_ERROR;
- rd->output_strings.push_back(output_string);
- }
- }
- }
- RemoteDebugger::ErrorMessage RemoteDebugger::_create_overflow_error(const String &p_what, const String &p_descr) {
- ErrorMessage oe;
- oe.error = p_what;
- oe.error_descr = p_descr;
- oe.warning = false;
- uint64_t time = OS::get_singleton()->get_ticks_msec();
- oe.hr = time / 3600000;
- oe.min = (time / 60000) % 60;
- oe.sec = (time / 1000) % 60;
- oe.msec = time % 1000;
- return oe;
- }
- void RemoteDebugger::flush_output() {
- flush_thread = Thread::get_caller_id();
- flushing = true;
- MutexLock lock(mutex);
- if (!is_peer_connected()) {
- return;
- }
- if (n_messages_dropped > 0) {
- ErrorMessage err_msg = _create_overflow_error("TOO_MANY_MESSAGES", "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped. Profiling might misbheave, try raising 'network/limits/debugger/max_queued_messages' in project setting.");
- if (_put_msg("error", err_msg.serialize()) == OK) {
- n_messages_dropped = 0;
- }
- }
- if (output_strings.size()) {
- // Join output strings so we generate less messages.
- Vector<String> joined_log_strings;
- Vector<String> strings;
- Vector<int> types;
- for (int i = 0; i < output_strings.size(); i++) {
- const OutputString &output_string = output_strings[i];
- if (output_string.type == MESSAGE_TYPE_ERROR) {
- if (!joined_log_strings.empty()) {
- strings.push_back(String("\n").join(joined_log_strings));
- types.push_back(MESSAGE_TYPE_LOG);
- joined_log_strings.clear();
- }
- strings.push_back(output_string.message);
- types.push_back(MESSAGE_TYPE_ERROR);
- } else {
- joined_log_strings.push_back(output_string.message);
- }
- }
- if (!joined_log_strings.empty()) {
- strings.push_back(String("\n").join(joined_log_strings));
- types.push_back(MESSAGE_TYPE_LOG);
- }
- Array arr;
- arr.push_back(strings);
- arr.push_back(types);
- _put_msg("output", arr);
- output_strings.clear();
- }
- while (errors.size()) {
- ErrorMessage oe = errors.front()->get();
- _put_msg("error", oe.serialize());
- errors.pop_front();
- }
- // Update limits
- uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000;
- if (ticks - last_reset > 1000) {
- last_reset = ticks;
- char_count = 0;
- err_count = 0;
- n_errors_dropped = 0;
- warn_count = 0;
- n_warnings_dropped = 0;
- }
- flushing = false;
- }
- void RemoteDebugger::send_message(const String &p_message, const Array &p_args) {
- MutexLock lock(mutex);
- if (is_peer_connected()) {
- _put_msg(p_message, p_args);
- }
- }
- void RemoteDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) {
- ErrorMessage oe;
- oe.error = p_err;
- oe.error_descr = p_descr;
- oe.source_file = p_file;
- oe.source_line = p_line;
- oe.source_func = p_func;
- oe.warning = p_type == ERR_HANDLER_WARNING;
- uint64_t time = OS::get_singleton()->get_ticks_msec();
- oe.hr = time / 3600000;
- oe.min = (time / 60000) % 60;
- oe.sec = (time / 1000) % 60;
- oe.msec = time % 1000;
- oe.callstack.append_array(script_debugger->get_error_stack_info());
- if (flushing && Thread::get_caller_id() == flush_thread) { // Can't handle recursive errors during flush.
- return;
- }
- MutexLock lock(mutex);
- if (oe.warning) {
- warn_count++;
- } else {
- err_count++;
- }
- if (is_peer_connected()) {
- if (oe.warning) {
- if (warn_count > max_warnings_per_second) {
- n_warnings_dropped++;
- if (n_warnings_dropped == 1) {
- // Only print one message about dropping per second
- ErrorMessage overflow = _create_overflow_error("TOO_MANY_WARNINGS", "Too many warnings! Ignoring warnings for up to 1 second.");
- errors.push_back(overflow);
- }
- } else {
- errors.push_back(oe);
- }
- } else {
- if (err_count > max_errors_per_second) {
- n_errors_dropped++;
- if (n_errors_dropped == 1) {
- // Only print one message about dropping per second
- ErrorMessage overflow = _create_overflow_error("TOO_MANY_ERRORS", "Too many errors! Ignoring errors for up to 1 second.");
- errors.push_back(overflow);
- }
- } else {
- errors.push_back(oe);
- }
- }
- }
- }
- void RemoteDebugger::_send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type) {
- DebuggerMarshalls::ScriptStackVariable stvar;
- List<String>::Element *E = p_names.front();
- List<Variant>::Element *F = p_vals.front();
- while (E) {
- stvar.name = E->get();
- stvar.value = F->get();
- stvar.type = p_type;
- send_message("stack_frame_var", stvar.serialize());
- E = E->next();
- F = F->next();
- }
- }
- Error RemoteDebugger::_try_capture(const String &p_msg, const Array &p_data, bool &r_captured) {
- const int idx = p_msg.find(":");
- r_captured = false;
- if (idx < 0) { // No prefix, unknown message.
- return OK;
- }
- const String cap = p_msg.substr(0, idx);
- if (!has_capture(cap)) {
- return ERR_UNAVAILABLE; // Unknown message...
- }
- const String msg = p_msg.substr(idx + 1);
- return capture_parse(cap, msg, p_data, r_captured);
- }
- void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
- //this function is called when there is a debugger break (bug on script)
- //or when execution is paused from editor
- if (script_debugger->is_skipping_breakpoints() && !p_is_error_breakpoint) {
- return;
- }
- ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway.");
- if (!peer->can_block()) {
- return; // Peer does not support blocking IO. We could at least send the error though.
- }
- ScriptLanguage *script_lang = script_debugger->get_break_language();
- const String error_str = script_lang ? script_lang->debug_get_error() : "";
- Array msg;
- msg.push_back(p_can_continue);
- msg.push_back(error_str);
- send_message("debug_enter", msg);
- servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug.
- Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode();
- if (mouse_mode != Input::MOUSE_MODE_VISIBLE) {
- Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
- }
- uint64_t loop_begin_usec = 0;
- uint64_t loop_time_sec = 0;
- while (is_peer_connected()) {
- loop_begin_usec = OS::get_singleton()->get_ticks_usec();
- flush_output();
- peer->poll();
- if (peer->has_message()) {
- Array cmd = peer->get_message();
- ERR_CONTINUE(cmd.size() != 2);
- ERR_CONTINUE(cmd[0].get_type() != Variant::STRING);
- ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY);
- String command = cmd[0];
- Array data = cmd[1];
- if (command == "step") {
- script_debugger->set_depth(-1);
- script_debugger->set_lines_left(1);
- break;
- } else if (command == "next") {
- script_debugger->set_depth(0);
- script_debugger->set_lines_left(1);
- break;
- } else if (command == "continue") {
- script_debugger->set_depth(-1);
- script_debugger->set_lines_left(-1);
- DisplayServer::get_singleton()->window_move_to_foreground();
- break;
- } else if (command == "break") {
- ERR_PRINT("Got break when already broke!");
- break;
- } else if (command == "get_stack_dump") {
- ERR_FAIL_COND(!script_lang);
- DebuggerMarshalls::ScriptStackDump dump;
- int slc = script_lang->debug_get_stack_level_count();
- for (int i = 0; i < slc; i++) {
- ScriptLanguage::StackInfo frame;
- frame.file = script_lang->debug_get_stack_level_source(i);
- frame.line = script_lang->debug_get_stack_level_line(i);
- frame.func = script_lang->debug_get_stack_level_function(i);
- dump.frames.push_back(frame);
- }
- send_message("stack_dump", dump.serialize());
- } else if (command == "get_stack_frame_vars") {
- ERR_FAIL_COND(data.size() != 1);
- ERR_FAIL_COND(!script_lang);
- int lv = data[0];
- List<String> members;
- List<Variant> member_vals;
- if (ScriptInstance *inst = script_lang->debug_get_stack_level_instance(lv)) {
- members.push_back("self");
- member_vals.push_back(inst->get_owner());
- }
- script_lang->debug_get_stack_level_members(lv, &members, &member_vals);
- ERR_FAIL_COND(members.size() != member_vals.size());
- List<String> locals;
- List<Variant> local_vals;
- script_lang->debug_get_stack_level_locals(lv, &locals, &local_vals);
- ERR_FAIL_COND(locals.size() != local_vals.size());
- List<String> globals;
- List<Variant> globals_vals;
- script_lang->debug_get_globals(&globals, &globals_vals);
- ERR_FAIL_COND(globals.size() != globals_vals.size());
- send_message("stack_frame_vars", Array());
- _send_stack_vars(locals, local_vals, 0);
- _send_stack_vars(members, member_vals, 1);
- _send_stack_vars(globals, globals_vals, 2);
- } else if (command == "reload_scripts") {
- reload_all_scripts = true;
- } else if (command == "breakpoint") {
- ERR_FAIL_COND(data.size() < 3);
- bool set = data[2];
- if (set) {
- script_debugger->insert_breakpoint(data[1], data[0]);
- } else {
- script_debugger->remove_breakpoint(data[1], data[0]);
- }
- } else if (command == "set_skip_breakpoints") {
- ERR_FAIL_COND(data.size() < 1);
- script_debugger->set_skip_breakpoints(data[0]);
- } else {
- bool captured = false;
- ERR_CONTINUE(_try_capture(command, data, captured) != OK);
- if (!captured) {
- WARN_PRINT("Unknown message received from debugger: " + command);
- }
- }
- } else {
- OS::get_singleton()->delay_usec(10000);
- OS::get_singleton()->process_and_drop_events();
- }
- // This is for the camera override to stay live even when the game is paused from the editor
- loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f;
- RenderingServer::get_singleton()->sync();
- if (RenderingServer::get_singleton()->has_changed()) {
- RenderingServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale());
- }
- }
- send_message("debug_exit", Array());
- if (mouse_mode != Input::MOUSE_MODE_VISIBLE) {
- Input::get_singleton()->set_mouse_mode(mouse_mode);
- }
- }
- void RemoteDebugger::poll_events(bool p_is_idle) {
- if (peer.is_null()) {
- return;
- }
- flush_output();
- peer->poll();
- while (peer->has_message()) {
- Array arr = peer->get_message();
- ERR_CONTINUE(arr.size() != 2);
- ERR_CONTINUE(arr[0].get_type() != Variant::STRING);
- ERR_CONTINUE(arr[1].get_type() != Variant::ARRAY);
- const String cmd = arr[0];
- const int idx = cmd.find(":");
- bool parsed = false;
- if (idx < 0) { // Not prefix, use scripts capture.
- capture_parse("core", cmd, arr[1], parsed);
- continue;
- }
- const String cap = cmd.substr(0, idx);
- if (!has_capture(cap)) {
- continue; // Unknown message...
- }
- const String msg = cmd.substr(idx + 1);
- capture_parse(cap, msg, arr[1], parsed);
- }
- // Reload scripts during idle poll only.
- if (p_is_idle && reload_all_scripts) {
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->reload_all_scripts();
- }
- reload_all_scripts = false;
- }
- }
- Error RemoteDebugger::_core_capture(const String &p_cmd, const Array &p_data, bool &r_captured) {
- r_captured = true;
- if (p_cmd == "reload_scripts") {
- reload_all_scripts = true;
- } else if (p_cmd == "breakpoint") {
- ERR_FAIL_COND_V(p_data.size() < 3, ERR_INVALID_DATA);
- bool set = p_data[2];
- if (set) {
- script_debugger->insert_breakpoint(p_data[1], p_data[0]);
- } else {
- script_debugger->remove_breakpoint(p_data[1], p_data[0]);
- }
- } else if (p_cmd == "set_skip_breakpoints") {
- ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
- script_debugger->set_skip_breakpoints(p_data[0]);
- } else if (p_cmd == "memory") {
- _send_resource_usage();
- } else if (p_cmd == "break") {
- script_debugger->debug(script_debugger->get_break_language());
- } else {
- r_captured = false;
- }
- return OK;
- }
- Error RemoteDebugger::_profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured) {
- r_captured = false;
- ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
- ERR_FAIL_COND_V(p_data[0].get_type() != Variant::BOOL, ERR_INVALID_DATA);
- ERR_FAIL_COND_V(!has_profiler(p_cmd), ERR_UNAVAILABLE);
- Array opts;
- if (p_data.size() > 1) { // Optional profiler parameters.
- ERR_FAIL_COND_V(p_data[1].get_type() != Variant::ARRAY, ERR_INVALID_DATA);
- opts = p_data[1];
- }
- r_captured = true;
- profiler_enable(p_cmd, p_data[0], opts);
- return OK;
- }
- RemoteDebugger::RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer) {
- peer = p_peer;
- max_chars_per_second = GLOBAL_GET("network/limits/debugger/max_chars_per_second");
- max_errors_per_second = GLOBAL_GET("network/limits/debugger/max_errors_per_second");
- max_warnings_per_second = GLOBAL_GET("network/limits/debugger/max_warnings_per_second");
- // Network Profiler
- network_profiler = memnew(NetworkProfiler);
- _bind_profiler("network", network_profiler);
- // Servers Profiler (audio/physics/...)
- servers_profiler = memnew(ServersProfiler);
- _bind_profiler("servers", servers_profiler);
- // Visual Profiler (cpu/gpu times)
- visual_profiler = memnew(VisualProfiler);
- _bind_profiler("visual", visual_profiler);
- // Performance Profiler
- Object *perf = Engine::get_singleton()->get_singleton_object("Performance");
- if (perf) {
- performance_profiler = memnew(PerformanceProfiler(perf));
- _bind_profiler("performance", performance_profiler);
- profiler_enable("performance", true);
- }
- // Core and profiler captures.
- Capture core_cap(this,
- [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
- return ((RemoteDebugger *)p_user)->_core_capture(p_cmd, p_data, r_captured);
- });
- register_message_capture("core", core_cap);
- Capture profiler_cap(this,
- [](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
- return ((RemoteDebugger *)p_user)->_profiler_capture(p_cmd, p_data, r_captured);
- });
- register_message_capture("profiler", profiler_cap);
- // Error handlers
- phl.printfunc = _print_handler;
- phl.userdata = this;
- add_print_handler(&phl);
- eh.errfunc = _err_handler;
- eh.userdata = this;
- add_error_handler(&eh);
- }
- RemoteDebugger::~RemoteDebugger() {
- remove_print_handler(&phl);
- remove_error_handler(&eh);
- EngineDebugger::get_singleton()->unregister_profiler("servers");
- EngineDebugger::get_singleton()->unregister_profiler("network");
- EngineDebugger::get_singleton()->unregister_profiler("visual");
- if (EngineDebugger::has_profiler("performance")) {
- EngineDebugger::get_singleton()->unregister_profiler("performance");
- }
- memdelete(servers_profiler);
- memdelete(network_profiler);
- memdelete(visual_profiler);
- if (performance_profiler) {
- memdelete(performance_profiler);
- }
- }
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