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- /**************************************************************************/
- /* register_types.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "register_types.h"
- #include "godot_navigation_server.h"
- #include "godot_navigation_server_2d.h"
- #ifndef DISABLE_DEPRECATED
- #ifndef _3D_DISABLED
- #include "navigation_mesh_generator.h"
- #endif
- #endif // DISABLE_DEPRECATED
- #ifdef TOOLS_ENABLED
- #include "editor/navigation_mesh_editor_plugin.h"
- #endif
- #include "core/config/engine.h"
- #include "servers/navigation_server_2d.h"
- #include "servers/navigation_server_3d.h"
- #ifndef DISABLE_DEPRECATED
- #ifndef _3D_DISABLED
- NavigationMeshGenerator *_nav_mesh_generator = nullptr;
- #endif
- #endif // DISABLE_DEPRECATED
- NavigationServer3D *new_server() {
- return memnew(GodotNavigationServer);
- }
- NavigationServer2D *new_navigation_server_2d() {
- return memnew(GodotNavigationServer2D);
- }
- void initialize_navigation_module(ModuleInitializationLevel p_level) {
- if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
- NavigationServer3DManager::set_default_server(new_server);
- NavigationServer2DManager::set_default_server(new_navigation_server_2d);
- #ifndef DISABLE_DEPRECATED
- #ifndef _3D_DISABLED
- _nav_mesh_generator = memnew(NavigationMeshGenerator);
- GDREGISTER_CLASS(NavigationMeshGenerator);
- Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", NavigationMeshGenerator::get_singleton()));
- #endif
- #endif // DISABLE_DEPRECATED
- }
- #ifdef TOOLS_ENABLED
- if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
- EditorPlugins::add_by_type<NavigationMeshEditorPlugin>();
- }
- #endif
- }
- void uninitialize_navigation_module(ModuleInitializationLevel p_level) {
- if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) {
- return;
- }
- #ifndef DISABLE_DEPRECATED
- #ifndef _3D_DISABLED
- if (_nav_mesh_generator) {
- memdelete(_nav_mesh_generator);
- }
- #endif
- #endif // DISABLE_DEPRECATED
- }
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