os_javascript.cpp 24 KB

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  1. /*************************************************************************/
  2. /* os_javascript.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "os_javascript.h"
  30. #include "drivers/gles2/rasterizer_gles2.h"
  31. #include "core/io/file_access_buffered_fa.h"
  32. #include "drivers/unix/file_access_unix.h"
  33. #include "drivers/unix/dir_access_unix.h"
  34. #include "servers/visual/visual_server_raster.h"
  35. #include "main/main.h"
  36. #include "core/globals.h"
  37. #include "stdlib.h"
  38. #include "emscripten.h"
  39. #include "dom_keys.h"
  40. int OS_JavaScript::get_video_driver_count() const {
  41. return 1;
  42. }
  43. const char * OS_JavaScript::get_video_driver_name(int p_driver) const {
  44. return "GLES2";
  45. }
  46. OS::VideoMode OS_JavaScript::get_default_video_mode() const {
  47. return OS::VideoMode();
  48. }
  49. int OS_JavaScript::get_audio_driver_count() const {
  50. return 1;
  51. }
  52. const char * OS_JavaScript::get_audio_driver_name(int p_driver) const {
  53. return "JavaScript";
  54. }
  55. void OS_JavaScript::initialize_core() {
  56. OS_Unix::initialize_core();
  57. FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
  58. }
  59. void OS_JavaScript::set_opengl_extensions(const char* p_gl_extensions) {
  60. ERR_FAIL_COND(!p_gl_extensions);
  61. gl_extensions=p_gl_extensions;
  62. }
  63. static EM_BOOL _browser_resize_callback(int event_type, const EmscriptenUiEvent *ui_event, void *user_data) {
  64. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_RESIZE, false);
  65. OS_JavaScript* os = static_cast<OS_JavaScript*>(user_data);
  66. // the order in which _browser_resize_callback and
  67. // _fullscreen_change_callback are called is browser-dependent,
  68. // so try adjusting for fullscreen in both
  69. if (os->is_window_fullscreen() || os->is_window_maximized()) {
  70. OS::VideoMode vm = os->get_video_mode();
  71. vm.width = ui_event->windowInnerWidth;
  72. vm.height = ui_event->windowInnerHeight;
  73. os->set_video_mode(vm);
  74. emscripten_set_canvas_size(ui_event->windowInnerWidth, ui_event->windowInnerHeight);
  75. }
  76. return false;
  77. }
  78. static Size2 _windowed_size;
  79. static EM_BOOL _fullscreen_change_callback(int event_type, const EmscriptenFullscreenChangeEvent *event, void *user_data) {
  80. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_FULLSCREENCHANGE, false);
  81. OS_JavaScript* os = static_cast<OS_JavaScript*>(user_data);
  82. String id = String::utf8(event->id);
  83. // empty id is canvas
  84. if (id.empty() || id=="canvas") {
  85. OS::VideoMode vm = os->get_video_mode();
  86. // this event property is the only reliable information on
  87. // browser fullscreen state
  88. vm.fullscreen = event->isFullscreen;
  89. if (event->isFullscreen) {
  90. vm.width = event->screenWidth;
  91. vm.height = event->screenHeight;
  92. os->set_video_mode(vm);
  93. emscripten_set_canvas_size(vm.width, vm.height);
  94. }
  95. else {
  96. os->set_video_mode(vm);
  97. if (!os->is_window_maximized()) {
  98. os->set_window_size(_windowed_size);
  99. }
  100. }
  101. }
  102. return false;
  103. }
  104. static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
  105. InputEvent ev;
  106. ev.type = InputEvent::KEY;
  107. ev.key.echo = emscripten_event->repeat;
  108. ev.key.mod.alt = emscripten_event->altKey;
  109. ev.key.mod.shift = emscripten_event->shiftKey;
  110. ev.key.mod.control = emscripten_event->ctrlKey;
  111. ev.key.mod.meta = emscripten_event->metaKey;
  112. ev.key.scancode = dom2godot_scancode(emscripten_event->keyCode);
  113. String unicode = String::utf8(emscripten_event->key);
  114. // check if empty or multi-character (e.g. `CapsLock`)
  115. if (unicode.length()!=1) {
  116. // might be empty as well, but better than nonsense
  117. unicode = String::utf8(emscripten_event->charValue);
  118. }
  119. if (unicode.length()==1) {
  120. ev.key.unicode=unicode[0];
  121. }
  122. return ev;
  123. }
  124. static InputEvent deferred_key_event;
  125. static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  126. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYDOWN, false);
  127. InputEvent ev = _setup_key_event(key_event);
  128. ev.key.pressed = true;
  129. if (ev.key.unicode==0 && keycode_has_unicode(ev.key.scancode)) {
  130. // defer to keypress event for legacy unicode retrieval
  131. deferred_key_event = ev;
  132. return false; // do not suppress keypress event
  133. }
  134. static_cast<OS_JavaScript*>(user_data)->push_input(ev);
  135. return true;
  136. }
  137. static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  138. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYPRESS, false);
  139. deferred_key_event.key.unicode = key_event->charCode;
  140. static_cast<OS_JavaScript*>(user_data)->push_input(deferred_key_event);
  141. return true;
  142. }
  143. static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  144. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYUP, false);
  145. InputEvent ev = _setup_key_event(key_event);
  146. ev.key.pressed = false;
  147. static_cast<OS_JavaScript*>(user_data)->push_input(ev);
  148. return ev.key.scancode!=KEY_UNKNOWN && ev.key.scancode!=0;
  149. }
  150. static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {
  151. OS_JavaScript *os = (OS_JavaScript*) OS::get_singleton();
  152. if (os) {
  153. return os->joy_connection_changed(p_type, p_event);
  154. }
  155. return false;
  156. }
  157. void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
  158. print_line("Init OS");
  159. if (gfx_init_func)
  160. gfx_init_func(gfx_init_ud,use_gl2,p_desired.width,p_desired.height,p_desired.fullscreen);
  161. // nothing to do here, can't fulfil fullscreen request due to
  162. // browser security, window size is already set from HTML
  163. video_mode=p_desired;
  164. video_mode.fullscreen=false;
  165. _windowed_size=get_window_size();
  166. // find locale, emscripten only sets "C"
  167. char locale_ptr[16];
  168. EM_ASM_({
  169. var locale = "";
  170. if (Module.locale) {
  171. // best case: server-side script reads Accept-Language early and
  172. // defines the locale to be read here
  173. locale = Module.locale;
  174. } else {
  175. // no luck, use what the JS engine can tell us
  176. // if this turns out not compatible enough, add tests for
  177. // browserLanguage, systemLanguage and userLanguage
  178. locale = navigator.languages ? navigator.languages[0] : navigator.language;
  179. }
  180. locale = locale.split('.')[0];
  181. stringToUTF8(locale, $0, 16);
  182. }, locale_ptr);
  183. setenv("LANG", locale_ptr, true);
  184. print_line("Init Audio");
  185. AudioDriverManagerSW::add_driver(&audio_driver_javascript);
  186. if (true) {
  187. RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,false,false,false) );;
  188. rasterizer_gles22->set_use_framebuffers(false); //not supported by emscripten
  189. if (gl_extensions)
  190. rasterizer_gles22->set_extensions(gl_extensions);
  191. rasterizer = rasterizer_gles22;
  192. } else {
  193. // rasterizer = memnew( RasterizerGLES1(true, false) );
  194. }
  195. print_line("Init VS");
  196. visual_server = memnew( VisualServerRaster(rasterizer) );
  197. visual_server->init();
  198. visual_server->cursor_set_visible(false, 0);
  199. /*AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
  200. if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
  201. ERR_PRINT("Initializing audio failed.");
  202. }*/
  203. print_line("Init SM");
  204. //sample_manager = memnew( SampleManagerMallocSW );
  205. audio_server = memnew( AudioServerJavascript );
  206. print_line("Init Mixer");
  207. //audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
  208. audio_server->init();
  209. print_line("Init SoundServer");
  210. spatial_sound_server = memnew( SpatialSoundServerSW );
  211. spatial_sound_server->init();
  212. print_line("Init SpatialSoundServer");
  213. spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
  214. spatial_sound_2d_server->init();
  215. //
  216. print_line("Init Physicsserver");
  217. physics_server = memnew( PhysicsServerSW );
  218. physics_server->init();
  219. physics_2d_server = memnew( Physics2DServerSW );
  220. physics_2d_server->init();
  221. input = memnew( InputDefault );
  222. #define EM_CHECK(ev) if (result!=EMSCRIPTEN_RESULT_SUCCESS)\
  223. ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
  224. #define SET_EM_CALLBACK(ev, cb) result = emscripten_set_##ev##_callback(NULL, this, true, &cb); EM_CHECK(ev)
  225. #define SET_EM_CALLBACK_NODATA(ev, cb) result = emscripten_set_##ev##_callback(NULL, true, &cb); EM_CHECK(ev)
  226. EMSCRIPTEN_RESULT result;
  227. SET_EM_CALLBACK(keydown, _keydown_callback)
  228. SET_EM_CALLBACK(keypress, _keypress_callback)
  229. SET_EM_CALLBACK(keyup, _keyup_callback)
  230. SET_EM_CALLBACK(resize, _browser_resize_callback)
  231. SET_EM_CALLBACK(fullscreenchange, _fullscreen_change_callback)
  232. SET_EM_CALLBACK_NODATA(gamepadconnected, joy_callback_func)
  233. SET_EM_CALLBACK_NODATA(gamepaddisconnected, joy_callback_func)
  234. #undef SET_EM_CALLBACK_NODATA
  235. #undef SET_EM_CALLBACK
  236. #undef EM_CHECK
  237. #ifdef JAVASCRIPT_EVAL_ENABLED
  238. javascript_eval = memnew(JavaScript);
  239. GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton("JavaScript", javascript_eval));
  240. #endif
  241. }
  242. void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {
  243. main_loop=p_main_loop;
  244. input->set_main_loop(p_main_loop);
  245. }
  246. void OS_JavaScript::delete_main_loop() {
  247. memdelete( main_loop );
  248. }
  249. void OS_JavaScript::finalize() {
  250. memdelete(input);
  251. }
  252. void OS_JavaScript::alert(const String& p_alert,const String& p_title) {
  253. EM_ASM_({
  254. window.alert(UTF8ToString($0));
  255. }, p_alert.utf8().get_data());
  256. }
  257. void OS_JavaScript::set_mouse_show(bool p_show) {
  258. //javascript has no mouse...
  259. }
  260. void OS_JavaScript::set_mouse_grab(bool p_grab) {
  261. //it really has no mouse...!
  262. }
  263. bool OS_JavaScript::is_mouse_grab_enabled() const {
  264. //*sigh* technology has evolved so much since i was a kid..
  265. return false;
  266. }
  267. Point2 OS_JavaScript::get_mouse_pos() const {
  268. return input->get_mouse_pos();
  269. }
  270. int OS_JavaScript::get_mouse_button_state() const {
  271. return last_button_mask;
  272. }
  273. void OS_JavaScript::set_window_title(const String& p_title) {
  274. EM_ASM_({
  275. document.title = UTF8ToString($0);
  276. }, p_title.utf8().get_data());
  277. }
  278. //interesting byt not yet
  279. //void set_clipboard(const String& p_text);
  280. //String get_clipboard() const;
  281. void OS_JavaScript::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
  282. video_mode = p_video_mode;
  283. }
  284. OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
  285. return video_mode;
  286. }
  287. Size2 OS_JavaScript::get_screen_size(int p_screen) const {
  288. ERR_FAIL_COND_V(p_screen!=0, Size2());
  289. EmscriptenFullscreenChangeEvent ev;
  290. EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
  291. ERR_FAIL_COND_V(result!=EMSCRIPTEN_RESULT_SUCCESS, Size2());
  292. return Size2(ev.screenWidth, ev.screenHeight);
  293. }
  294. void OS_JavaScript::set_window_size(const Size2 p_size) {
  295. window_maximized = false;
  296. if (is_window_fullscreen()) {
  297. set_window_fullscreen(false);
  298. }
  299. _windowed_size = p_size;
  300. video_mode.width = p_size.x;
  301. video_mode.height = p_size.y;
  302. emscripten_set_canvas_size(p_size.x, p_size.y);
  303. }
  304. Size2 OS_JavaScript::get_window_size() const {
  305. int canvas[3];
  306. emscripten_get_canvas_size(canvas, canvas+1, canvas+2);
  307. return Size2(canvas[0], canvas[1]);
  308. }
  309. void OS_JavaScript::set_window_maximized(bool p_enabled) {
  310. window_maximized = p_enabled;
  311. if (p_enabled) {
  312. if (is_window_fullscreen()) {
  313. // _browser_resize callback will set canvas size
  314. set_window_fullscreen(false);
  315. }
  316. else {
  317. video_mode.width = EM_ASM_INT_V(return window.innerWidth);
  318. video_mode.height = EM_ASM_INT_V(return window.innerHeight);
  319. emscripten_set_canvas_size(video_mode.width, video_mode.height);
  320. }
  321. }
  322. else {
  323. set_window_size(_windowed_size);
  324. }
  325. }
  326. void OS_JavaScript::set_window_fullscreen(bool p_enable) {
  327. if (p_enable==is_window_fullscreen()) {
  328. return;
  329. }
  330. // only requesting changes here, if successful, canvas is resized in
  331. // _browser_resize_callback or _fullscreen_change_callback
  332. EMSCRIPTEN_RESULT result;
  333. if (p_enable) {
  334. EM_ASM(Module.requestFullscreen(false, false););
  335. }
  336. else {
  337. result = emscripten_exit_fullscreen();
  338. if (result!=EMSCRIPTEN_RESULT_SUCCESS) {
  339. ERR_PRINTS("Failed to exit fullscreen: Code " + itos(result));
  340. }
  341. }
  342. }
  343. bool OS_JavaScript::is_window_fullscreen() const {
  344. return video_mode.fullscreen;
  345. }
  346. void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
  347. Size2 screen = get_screen_size();
  348. p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
  349. }
  350. String OS_JavaScript::get_name() {
  351. return "HTML5";
  352. }
  353. MainLoop *OS_JavaScript::get_main_loop() const {
  354. return main_loop;
  355. }
  356. bool OS_JavaScript::can_draw() const {
  357. return true; //always?
  358. }
  359. void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
  360. //javascript really really really has no mouse.. how amazing..
  361. }
  362. void OS_JavaScript::main_loop_begin() {
  363. if (main_loop)
  364. main_loop->init();
  365. }
  366. bool OS_JavaScript::main_loop_iterate() {
  367. if (!main_loop)
  368. return false;
  369. if (time_to_save_sync>=0) {
  370. int64_t newtime = get_ticks_msec();
  371. int64_t elapsed = newtime - last_sync_time;
  372. last_sync_time=newtime;
  373. time_to_save_sync-=elapsed;
  374. print_line("elapsed "+itos(elapsed)+" tts "+itos(time_to_save_sync));
  375. if (time_to_save_sync<0) {
  376. //time to sync, for real
  377. // run 'success'
  378. print_line("DOING SYNCH!");
  379. EM_ASM(
  380. FS.syncfs(function (err) {
  381. assert(!err);
  382. console.log("Synched!");
  383. //ccall('success', 'v');
  384. });
  385. );
  386. }
  387. }
  388. process_joysticks();
  389. return Main::iteration();
  390. }
  391. void OS_JavaScript::main_loop_end() {
  392. if (main_loop)
  393. main_loop->finish();
  394. }
  395. void OS_JavaScript::main_loop_focusout() {
  396. if (main_loop)
  397. main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
  398. //audio_driver_javascript.set_pause(true);
  399. }
  400. void OS_JavaScript::main_loop_focusin(){
  401. if (main_loop)
  402. main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
  403. //audio_driver_javascript.set_pause(false);
  404. }
  405. void OS_JavaScript::push_input(const InputEvent& p_ev) {
  406. InputEvent ev = p_ev;
  407. ev.ID=last_id++;
  408. if (ev.type==InputEvent::MOUSE_MOTION) {
  409. input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
  410. }
  411. else if (ev.type==InputEvent::MOUSE_BUTTON) {
  412. last_button_mask = ev.mouse_button.button_mask;
  413. }
  414. input->parse_input_event(p_ev);
  415. }
  416. void OS_JavaScript::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {
  417. // print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));
  418. switch(p_what) {
  419. case 0: { //gesture begin
  420. if (touch.size()) {
  421. //end all if exist
  422. InputEvent ev;
  423. ev.type=InputEvent::MOUSE_BUTTON;
  424. ev.ID=last_id++;
  425. ev.mouse_button.button_index=BUTTON_LEFT;
  426. ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
  427. ev.mouse_button.pressed=false;
  428. ev.mouse_button.x=touch[0].pos.x;
  429. ev.mouse_button.y=touch[0].pos.y;
  430. ev.mouse_button.global_x=touch[0].pos.x;
  431. ev.mouse_button.global_y=touch[0].pos.y;
  432. input->parse_input_event(ev);
  433. for(int i=0;i<touch.size();i++) {
  434. InputEvent ev;
  435. ev.type=InputEvent::SCREEN_TOUCH;
  436. ev.ID=last_id++;
  437. ev.screen_touch.index=touch[i].id;
  438. ev.screen_touch.pressed=false;
  439. ev.screen_touch.x=touch[i].pos.x;
  440. ev.screen_touch.y=touch[i].pos.y;
  441. input->parse_input_event(ev);
  442. }
  443. }
  444. touch.resize(p_points.size());
  445. for(int i=0;i<p_points.size();i++) {
  446. touch[i].id=p_points[i].id;
  447. touch[i].pos=p_points[i].pos;
  448. }
  449. {
  450. //send mouse
  451. InputEvent ev;
  452. ev.type=InputEvent::MOUSE_BUTTON;
  453. ev.ID=last_id++;
  454. ev.mouse_button.button_index=BUTTON_LEFT;
  455. ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
  456. ev.mouse_button.pressed=true;
  457. ev.mouse_button.x=touch[0].pos.x;
  458. ev.mouse_button.y=touch[0].pos.y;
  459. ev.mouse_button.global_x=touch[0].pos.x;
  460. ev.mouse_button.global_y=touch[0].pos.y;
  461. last_mouse=touch[0].pos;
  462. input->parse_input_event(ev);
  463. }
  464. //send touch
  465. for(int i=0;i<touch.size();i++) {
  466. InputEvent ev;
  467. ev.type=InputEvent::SCREEN_TOUCH;
  468. ev.ID=last_id++;
  469. ev.screen_touch.index=touch[i].id;
  470. ev.screen_touch.pressed=true;
  471. ev.screen_touch.x=touch[i].pos.x;
  472. ev.screen_touch.y=touch[i].pos.y;
  473. input->parse_input_event(ev);
  474. }
  475. } break;
  476. case 1: { //motion
  477. if (p_points.size()) {
  478. //send mouse, should look for point 0?
  479. InputEvent ev;
  480. ev.type=InputEvent::MOUSE_MOTION;
  481. ev.ID=last_id++;
  482. ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;
  483. ev.mouse_motion.x=p_points[0].pos.x;
  484. ev.mouse_motion.y=p_points[0].pos.y;
  485. input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
  486. ev.mouse_motion.speed_x=input->get_mouse_speed().x;
  487. ev.mouse_motion.speed_y=input->get_mouse_speed().y;
  488. ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;
  489. ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;
  490. last_mouse=p_points[0].pos;
  491. input->parse_input_event(ev);
  492. }
  493. ERR_FAIL_COND(touch.size()!=p_points.size());
  494. for(int i=0;i<touch.size();i++) {
  495. int idx=-1;
  496. for(int j=0;j<p_points.size();j++) {
  497. if (touch[i].id==p_points[j].id) {
  498. idx=j;
  499. break;
  500. }
  501. }
  502. ERR_CONTINUE(idx==-1);
  503. if (touch[i].pos==p_points[idx].pos)
  504. continue; //no move unncesearily
  505. InputEvent ev;
  506. ev.type=InputEvent::SCREEN_DRAG;
  507. ev.ID=last_id++;
  508. ev.screen_drag.index=touch[i].id;
  509. ev.screen_drag.x=p_points[idx].pos.x;
  510. ev.screen_drag.y=p_points[idx].pos.y;
  511. ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x;
  512. ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y;
  513. input->parse_input_event(ev);
  514. touch[i].pos=p_points[idx].pos;
  515. }
  516. } break;
  517. case 2: { //release
  518. if (touch.size()) {
  519. //end all if exist
  520. InputEvent ev;
  521. ev.type=InputEvent::MOUSE_BUTTON;
  522. ev.ID=last_id++;
  523. ev.mouse_button.button_index=BUTTON_LEFT;
  524. ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
  525. ev.mouse_button.pressed=false;
  526. ev.mouse_button.x=touch[0].pos.x;
  527. ev.mouse_button.y=touch[0].pos.y;
  528. ev.mouse_button.global_x=touch[0].pos.x;
  529. ev.mouse_button.global_y=touch[0].pos.y;
  530. input->parse_input_event(ev);
  531. for(int i=0;i<touch.size();i++) {
  532. InputEvent ev;
  533. ev.type=InputEvent::SCREEN_TOUCH;
  534. ev.ID=last_id++;
  535. ev.screen_touch.index=touch[i].id;
  536. ev.screen_touch.pressed=false;
  537. ev.screen_touch.x=touch[i].pos.x;
  538. ev.screen_touch.y=touch[i].pos.y;
  539. input->parse_input_event(ev);
  540. }
  541. touch.clear();
  542. }
  543. } break;
  544. case 3: { // add tuchi
  545. ERR_FAIL_INDEX(p_pointer,p_points.size());
  546. TouchPos tp=p_points[p_pointer];
  547. touch.push_back(tp);
  548. InputEvent ev;
  549. ev.type=InputEvent::SCREEN_TOUCH;
  550. ev.ID=last_id++;
  551. ev.screen_touch.index=tp.id;
  552. ev.screen_touch.pressed=true;
  553. ev.screen_touch.x=tp.pos.x;
  554. ev.screen_touch.y=tp.pos.y;
  555. input->parse_input_event(ev);
  556. } break;
  557. case 4: {
  558. for(int i=0;i<touch.size();i++) {
  559. if (touch[i].id==p_pointer) {
  560. InputEvent ev;
  561. ev.type=InputEvent::SCREEN_TOUCH;
  562. ev.ID=last_id++;
  563. ev.screen_touch.index=touch[i].id;
  564. ev.screen_touch.pressed=false;
  565. ev.screen_touch.x=touch[i].pos.x;
  566. ev.screen_touch.y=touch[i].pos.y;
  567. input->parse_input_event(ev);
  568. touch.remove(i);
  569. i--;
  570. }
  571. }
  572. } break;
  573. }
  574. }
  575. void OS_JavaScript::process_accelerometer(const Vector3& p_accelerometer) {
  576. input->set_accelerometer(p_accelerometer);
  577. }
  578. bool OS_JavaScript::has_touchscreen_ui_hint() const {
  579. return false; //???
  580. }
  581. void OS_JavaScript::main_loop_request_quit() {
  582. if (main_loop)
  583. main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
  584. }
  585. void OS_JavaScript::reload_gfx() {
  586. if (gfx_init_func)
  587. gfx_init_func(gfx_init_ud,use_gl2,video_mode.width,video_mode.height,video_mode.fullscreen);
  588. if (rasterizer)
  589. rasterizer->reload_vram();
  590. }
  591. Error OS_JavaScript::shell_open(String p_uri) {
  592. EM_ASM_({
  593. window.open(UTF8ToString($0), '_blank');
  594. }, p_uri.utf8().get_data());
  595. return OK;
  596. }
  597. String OS_JavaScript::get_resource_dir() const {
  598. return "/"; //javascript has it's own filesystem for resources inside the APK
  599. }
  600. String OS_JavaScript::get_data_dir() const {
  601. //if (get_data_dir_func)
  602. // return get_data_dir_func();
  603. return "/userfs";
  604. //return GlobalConfig::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
  605. };
  606. String OS_JavaScript::get_executable_path() const {
  607. return String();
  608. }
  609. void OS_JavaScript::_close_notification_funcs(const String& p_file,int p_flags) {
  610. print_line("close "+p_file+" flags "+itos(p_flags));
  611. if (p_file.begins_with("/userfs") && p_flags&FileAccess::WRITE) {
  612. static_cast<OS_JavaScript*>(get_singleton())->last_sync_time=OS::get_singleton()->get_ticks_msec();
  613. static_cast<OS_JavaScript*>(get_singleton())->time_to_save_sync=5000; //five seconds since last save
  614. }
  615. }
  616. void OS_JavaScript::process_joysticks() {
  617. int joy_count = emscripten_get_num_gamepads();
  618. for (int i = 0; i < joy_count; i++) {
  619. EmscriptenGamepadEvent state;
  620. emscripten_get_gamepad_status(i, &state);
  621. if (state.connected) {
  622. int num_buttons = MIN(state.numButtons, 18);
  623. int num_axes = MIN(state.numAxes, 8);
  624. for (int j = 0; j < num_buttons; j++) {
  625. float value = state.analogButton[j];
  626. if (String(state.mapping) == "standard" && (j == 6 || j == 7)) {
  627. InputDefault::JoyAxis jx;
  628. jx.min = 0;
  629. jx.value = value;
  630. last_id = input->joy_axis(last_id, i, j, jx);
  631. }
  632. else {
  633. last_id = input->joy_button(last_id, i, j, value);
  634. }
  635. }
  636. for (int j = 0; j < num_axes; j++) {
  637. InputDefault::JoyAxis jx;
  638. jx.min = -1;
  639. jx.value = state.axis[j];
  640. last_id = input->joy_axis(last_id, i, j, jx);
  641. }
  642. }
  643. }
  644. }
  645. bool OS_JavaScript::joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event) {
  646. if (p_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
  647. String guid = "";
  648. if (String(p_event->mapping) == "standard")
  649. guid = "Default HTML5 Gamepad";
  650. input->joy_connection_changed(p_event->index, true, String(p_event->id), guid);
  651. }
  652. else {
  653. input->joy_connection_changed(p_event->index, false, "");
  654. }
  655. return true;
  656. }
  657. bool OS_JavaScript::is_joy_known(int p_device) {
  658. return input->is_joy_mapped(p_device);
  659. }
  660. String OS_JavaScript::get_joy_guid(int p_device) const {
  661. return input->get_joy_guid_remapped(p_device);
  662. }
  663. OS_JavaScript::OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func) {
  664. gfx_init_func=p_gfx_init_func;
  665. gfx_init_ud=p_gfx_init_ud;
  666. last_button_mask=0;
  667. main_loop=NULL;
  668. last_id=1;
  669. gl_extensions=NULL;
  670. rasterizer=NULL;
  671. window_maximized=false;
  672. get_data_dir_func=p_get_data_dir_func;
  673. FileAccessUnix::close_notification_func=_close_notification_funcs;
  674. time_to_save_sync=-1;
  675. }
  676. OS_JavaScript::~OS_JavaScript() {
  677. }