memory_pool_static.h 3.2 KB

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  1. /*************************************************************************/
  2. /* memory_pool_static.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef MEMORY_POOL_STATIC_H
  30. #define MEMORY_POOL_STATIC_H
  31. #include <stddef.h>
  32. #include "core/typedefs.h"
  33. /**
  34. @author Juan Linietsky <red@lunatea>
  35. */
  36. class MemoryPoolStatic {
  37. private:
  38. static MemoryPoolStatic *singleton;
  39. public:
  40. static MemoryPoolStatic *get_singleton();
  41. virtual void* alloc(size_t p_bytes,const char *p_description)=0; ///< Pointer in p_description shold be to a const char const like "hello"
  42. virtual void* realloc(void * p_memory,size_t p_bytes)=0; ///< Pointer in p_description shold be to a const char const like "hello"
  43. virtual void free(void *p_ptr)=0; ///< Pointer in p_description shold be to a const char const
  44. virtual size_t get_available_mem() const=0;
  45. virtual size_t get_total_usage()=0;
  46. virtual size_t get_max_usage()=0;
  47. /* Most likely available only if memory debugger was compiled in */
  48. virtual int get_alloc_count()=0;
  49. virtual void * get_alloc_ptr(int p_alloc_idx)=0;
  50. virtual const char* get_alloc_description(int p_alloc_idx)=0;
  51. virtual size_t get_alloc_size(int p_alloc_idx)=0;
  52. virtual void dump_mem_to_file(const char* p_file)=0;
  53. MemoryPoolStatic();
  54. virtual ~MemoryPoolStatic();
  55. };
  56. #endif