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res_ptr.h 2.7 KB

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  1. /*************************************************************************/
  2. /* res_ptr.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef RES_PTR_H
  30. #define RES_PTR_H
  31. #if 0
  32. /**
  33. @author Juan Linietsky <[email protected]>
  34. * This class exists to workaround a limitation in C++ but keep the design OK.
  35. * It's basically an opaque container of a Resource reference, so Variant can use it.
  36. */
  37. #include "rid.h"
  38. class ResBase;
  39. class RefPtr {
  40. friend class ResBase;
  41. enum {
  42. DATASIZE=sizeof(void*)*4
  43. };
  44. mutable char data[DATASIZE]; // too much probably, virtual class + pointer
  45. public:
  46. bool is_null() const;
  47. void operator=(const RefPtr& p_other);
  48. bool operator==(const RefPtr& p_other) const;
  49. RID get_rid() const;
  50. RefPtr(const RefPtr& p_other);
  51. RefPtr();
  52. ~RefPtr();
  53. };
  54. #endif
  55. #endif