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- /*************************************************************************/
- /* parallax_layer.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "parallax_layer.h"
- #include "parallax_background.h"
- void ParallaxLayer::set_motion_scale(const Size2& p_scale) {
- motion_scale=p_scale;
- ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
- if (is_inside_tree() && pb) {
- Vector2 ofs = pb->get_final_offset();
- float scale = pb->get_scroll_scale();
- set_base_offset_and_scale(ofs,scale);
- }
- }
- Size2 ParallaxLayer::get_motion_scale() const {
- return motion_scale;
- }
- void ParallaxLayer::set_motion_offset(const Size2& p_offset) {
- motion_offset=p_offset;
- ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
- if (is_inside_tree() && pb) {
- Vector2 ofs = pb->get_final_offset();
- float scale = pb->get_scroll_scale();
- set_base_offset_and_scale(ofs,scale);
- }
- }
- Size2 ParallaxLayer::get_motion_offset() const {
- return motion_offset;
- }
- void ParallaxLayer::_update_mirroring() {
- if (!get_parent())
- return;
- ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
- if (pb) {
- RID c = pb->get_world_2d()->get_canvas();
- RID ci = get_canvas_item();
- VisualServer::get_singleton()->canvas_set_item_mirroring(c,ci,mirroring);
- }
- }
- void ParallaxLayer::set_mirroring(const Size2& p_mirroring) {
- mirroring=p_mirroring;
- if (mirroring.x<0)
- mirroring.x=0;
- if (mirroring.y<0)
- mirroring.y=0;
- _update_mirroring();
- }
- Size2 ParallaxLayer::get_mirroring() const{
- return mirroring;
- }
- void ParallaxLayer::_notification(int p_what) {
- switch(p_what) {
- case NOTIFICATION_ENTER_TREE: {
- orig_offset=get_pos();
- orig_scale=get_scale();
- _update_mirroring();
- } break;
- }
- }
- void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_scale) {
- if (!is_inside_tree())
- return;
- if (get_tree()->is_editor_hint())
- return;
- Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale+motion_offset;
- if (mirroring.x) {
- while( new_ofs.x>=0) {
- new_ofs.x -= mirroring.x*p_scale;
- }
- while(new_ofs.x < -mirroring.x*p_scale) {
- new_ofs.x += mirroring.x*p_scale;
- }
- }
- if (mirroring.y) {
- while( new_ofs.y>=0) {
- new_ofs.y -= mirroring.y*p_scale;
- }
- while(new_ofs.y < -mirroring.y*p_scale) {
- new_ofs.y += mirroring.y*p_scale;
- }
- }
- set_pos(new_ofs);
- set_scale(Vector2(1,1)*p_scale);
- }
- String ParallaxLayer::get_configuration_warning() const {
- if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) {
- return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node.");
- }
- return String();
- }
- void ParallaxLayer::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_motion_scale","scale"),&ParallaxLayer::set_motion_scale);
- ObjectTypeDB::bind_method(_MD("get_motion_scale"),&ParallaxLayer::get_motion_scale);
- ObjectTypeDB::bind_method(_MD("set_motion_offset","offset"),&ParallaxLayer::set_motion_offset);
- ObjectTypeDB::bind_method(_MD("get_motion_offset"),&ParallaxLayer::get_motion_offset);
- ObjectTypeDB::bind_method(_MD("set_mirroring","mirror"),&ParallaxLayer::set_mirroring);
- ObjectTypeDB::bind_method(_MD("get_mirroring"),&ParallaxLayer::get_mirroring);
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/scale"),_SCS("set_motion_scale"),_SCS("get_motion_scale"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/offset"),_SCS("set_motion_offset"),_SCS("get_motion_offset"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/mirroring"),_SCS("set_mirroring"),_SCS("get_mirroring"));
- }
- ParallaxLayer::ParallaxLayer()
- {
- motion_scale=Size2(1,1);
- }
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