file_access.h 7.6 KB

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  1. /*************************************************************************/
  2. /* file_access.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef FILE_ACCESS_H
  31. #define FILE_ACCESS_H
  32. #include "core/math/math_defs.h"
  33. #include "core/object/ref_counted.h"
  34. #include "core/os/memory.h"
  35. #include "core/string/ustring.h"
  36. #include "core/typedefs.h"
  37. /**
  38. * Multi-Platform abstraction for accessing to files.
  39. */
  40. class FileAccess : public RefCounted {
  41. public:
  42. enum AccessType {
  43. ACCESS_RESOURCES,
  44. ACCESS_USERDATA,
  45. ACCESS_FILESYSTEM,
  46. ACCESS_MAX
  47. };
  48. typedef void (*FileCloseFailNotify)(const String &);
  49. typedef Ref<FileAccess> (*CreateFunc)();
  50. bool big_endian = false;
  51. bool real_is_double = false;
  52. virtual uint32_t _get_unix_permissions(const String &p_file) = 0;
  53. virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) = 0;
  54. protected:
  55. String fix_path(const String &p_path) const;
  56. virtual Error _open(const String &p_path, int p_mode_flags) = 0; ///< open a file
  57. virtual uint64_t _get_modified_time(const String &p_file) = 0;
  58. static FileCloseFailNotify close_fail_notify;
  59. private:
  60. static bool backup_save;
  61. AccessType _access_type = ACCESS_FILESYSTEM;
  62. static CreateFunc create_func[ACCESS_MAX]; /** default file access creation function for a platform */
  63. template <class T>
  64. static Ref<FileAccess> _create_builtin() {
  65. return memnew(T);
  66. }
  67. public:
  68. static void set_file_close_fail_notify_callback(FileCloseFailNotify p_cbk) { close_fail_notify = p_cbk; }
  69. virtual void _set_access_type(AccessType p_access);
  70. enum ModeFlags {
  71. READ = 1,
  72. WRITE = 2,
  73. READ_WRITE = 3,
  74. WRITE_READ = 7,
  75. };
  76. virtual bool is_open() const = 0; ///< true when file is open
  77. virtual String get_path() const { return ""; } /// returns the path for the current open file
  78. virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file
  79. virtual void seek(uint64_t p_position) = 0; ///< seek to a given position
  80. virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file with negative offset
  81. virtual uint64_t get_position() const = 0; ///< get position in the file
  82. virtual uint64_t get_length() const = 0; ///< get size of the file
  83. virtual bool eof_reached() const = 0; ///< reading passed EOF
  84. virtual uint8_t get_8() const = 0; ///< get a byte
  85. virtual uint16_t get_16() const; ///< get 16 bits uint
  86. virtual uint32_t get_32() const; ///< get 32 bits uint
  87. virtual uint64_t get_64() const; ///< get 64 bits uint
  88. virtual float get_float() const;
  89. virtual double get_double() const;
  90. virtual real_t get_real() const;
  91. virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
  92. virtual String get_line() const;
  93. virtual String get_token() const;
  94. virtual Vector<String> get_csv_line(const String &p_delim = ",") const;
  95. virtual String get_as_utf8_string(bool p_skip_cr = false) const;
  96. /**
  97. * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
  98. * It's not about the current CPU type but file formats.
  99. * This flag gets reset to `false` (little endian) on each open.
  100. */
  101. virtual void set_big_endian(bool p_big_endian) { big_endian = p_big_endian; }
  102. inline bool is_big_endian() const { return big_endian; }
  103. virtual Error get_error() const = 0; ///< get last error
  104. virtual void flush() = 0;
  105. virtual void store_8(uint8_t p_dest) = 0; ///< store a byte
  106. virtual void store_16(uint16_t p_dest); ///< store 16 bits uint
  107. virtual void store_32(uint32_t p_dest); ///< store 32 bits uint
  108. virtual void store_64(uint64_t p_dest); ///< store 64 bits uint
  109. virtual void store_float(float p_dest);
  110. virtual void store_double(double p_dest);
  111. virtual void store_real(real_t p_real);
  112. virtual void store_string(const String &p_string);
  113. virtual void store_line(const String &p_line);
  114. virtual void store_csv_line(const Vector<String> &p_values, const String &p_delim = ",");
  115. virtual void store_pascal_string(const String &p_string);
  116. virtual String get_pascal_string();
  117. virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
  118. virtual bool file_exists(const String &p_name) = 0; ///< return true if a file exists
  119. virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType
  120. static Ref<FileAccess> create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files.
  121. static Ref<FileAccess> create_for_path(const String &p_path);
  122. static Ref<FileAccess> open(const String &p_path, int p_mode_flags, Error *r_error = nullptr); /// Create a file access (for the current platform) this is the only portable way of accessing files.
  123. static CreateFunc get_create_func(AccessType p_access);
  124. static bool exists(const String &p_name); ///< return true if a file exists
  125. static uint64_t get_modified_time(const String &p_file);
  126. static uint32_t get_unix_permissions(const String &p_file);
  127. static Error set_unix_permissions(const String &p_file, uint32_t p_permissions);
  128. static void set_backup_save(bool p_enable) { backup_save = p_enable; };
  129. static bool is_backup_save_enabled() { return backup_save; };
  130. static String get_md5(const String &p_file);
  131. static String get_sha256(const String &p_file);
  132. static String get_multiple_md5(const Vector<String> &p_file);
  133. static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr);
  134. static String get_file_as_string(const String &p_path, Error *r_error = nullptr);
  135. template <class T>
  136. static void make_default(AccessType p_access) {
  137. create_func[p_access] = _create_builtin<T>;
  138. }
  139. FileAccess() {}
  140. virtual ~FileAccess() {}
  141. };
  142. #endif // FILE_ACCESS_H