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- /*************************************************************************/
- /* input_event.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "input_event.h"
- #include "core/input_map.h"
- #include "core/os/keyboard.h"
- const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1;
- const int InputEvent::DEVICE_ID_INTERNAL = -2;
- void InputEvent::set_device(int p_device) {
- device = p_device;
- }
- int InputEvent::get_device() const {
- return device;
- }
- bool InputEvent::is_action(const StringName &p_action) const {
- return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action);
- }
- bool InputEvent::is_action_pressed(const StringName &p_action, bool p_allow_echo) const {
- bool pressed;
- bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed);
- return valid && pressed && (p_allow_echo || !is_echo());
- }
- bool InputEvent::is_action_released(const StringName &p_action) const {
- bool pressed;
- bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed);
- return valid && !pressed;
- }
- float InputEvent::get_action_strength(const StringName &p_action) const {
- bool pressed;
- float strength;
- bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed, &strength);
- return valid ? strength : 0.0f;
- }
- bool InputEvent::is_pressed() const {
- return false;
- }
- bool InputEvent::is_echo() const {
- return false;
- }
- Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- return Ref<InputEvent>((InputEvent *)this);
- }
- String InputEvent::as_text() const {
- return String();
- }
- bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
- return false;
- }
- bool InputEvent::shortcut_match(const Ref<InputEvent> &p_event) const {
- return false;
- }
- bool InputEvent::is_action_type() const {
- return false;
- }
- void InputEvent::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device);
- ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device);
- ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action);
- ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "allow_echo"), &InputEvent::is_action_pressed, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released);
- ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputEvent::get_action_strength);
- ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
- ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo);
- ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
- ClassDB::bind_method(D_METHOD("shortcut_match", "event"), &InputEvent::shortcut_match);
- ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
- ClassDB::bind_method(D_METHOD("accumulate", "with_event"), &InputEvent::accumulate);
- ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2()));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device");
- }
- InputEvent::InputEvent() {
- device = 0;
- }
- //////////////////
- void InputEventWithModifiers::set_shift(bool p_enabled) {
- shift = p_enabled;
- }
- bool InputEventWithModifiers::get_shift() const {
- return shift;
- }
- void InputEventWithModifiers::set_alt(bool p_enabled) {
- alt = p_enabled;
- }
- bool InputEventWithModifiers::get_alt() const {
- return alt;
- }
- void InputEventWithModifiers::set_control(bool p_enabled) {
- control = p_enabled;
- }
- bool InputEventWithModifiers::get_control() const {
- return control;
- }
- void InputEventWithModifiers::set_metakey(bool p_enabled) {
- meta = p_enabled;
- }
- bool InputEventWithModifiers::get_metakey() const {
- return meta;
- }
- void InputEventWithModifiers::set_command(bool p_enabled) {
- command = p_enabled;
- }
- bool InputEventWithModifiers::get_command() const {
- return command;
- }
- void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) {
- set_alt(event->get_alt());
- set_shift(event->get_shift());
- set_control(event->get_control());
- set_metakey(event->get_metakey());
- }
- void InputEventWithModifiers::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt);
- ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt);
- ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift);
- ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift);
- ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control);
- ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control);
- ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey);
- ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey);
- ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command);
- ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command");
- }
- InputEventWithModifiers::InputEventWithModifiers() {
- alt = false;
- shift = false;
- control = false;
- meta = false;
- }
- //////////////////////////////////
- void InputEventKey::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventKey::is_pressed() const {
- return pressed;
- }
- void InputEventKey::set_keycode(uint32_t p_keycode) {
- keycode = p_keycode;
- }
- uint32_t InputEventKey::get_keycode() const {
- return keycode;
- }
- void InputEventKey::set_physical_keycode(uint32_t p_keycode) {
- physical_keycode = p_keycode;
- }
- uint32_t InputEventKey::get_physical_keycode() const {
- return physical_keycode;
- }
- void InputEventKey::set_unicode(uint32_t p_unicode) {
- unicode = p_unicode;
- }
- uint32_t InputEventKey::get_unicode() const {
- return unicode;
- }
- void InputEventKey::set_echo(bool p_enable) {
- echo = p_enable;
- }
- bool InputEventKey::is_echo() const {
- return echo;
- }
- uint32_t InputEventKey::get_keycode_with_modifiers() const {
- uint32_t sc = keycode;
- if (get_control())
- sc |= KEY_MASK_CTRL;
- if (get_alt())
- sc |= KEY_MASK_ALT;
- if (get_shift())
- sc |= KEY_MASK_SHIFT;
- if (get_metakey())
- sc |= KEY_MASK_META;
- return sc;
- }
- uint32_t InputEventKey::get_physical_keycode_with_modifiers() const {
- uint32_t sc = physical_keycode;
- if (get_control())
- sc |= KEY_MASK_CTRL;
- if (get_alt())
- sc |= KEY_MASK_ALT;
- if (get_shift())
- sc |= KEY_MASK_SHIFT;
- if (get_metakey())
- sc |= KEY_MASK_META;
- return sc;
- }
- String InputEventKey::as_text() const {
- String kc = keycode_get_string(keycode);
- if (kc == String())
- return kc;
- if (get_metakey()) {
- kc = find_keycode_name(KEY_META) + ("+" + kc);
- }
- if (get_alt()) {
- kc = find_keycode_name(KEY_ALT) + ("+" + kc);
- }
- if (get_shift()) {
- kc = find_keycode_name(KEY_SHIFT) + ("+" + kc);
- }
- if (get_control()) {
- kc = find_keycode_name(KEY_CONTROL) + ("+" + kc);
- }
- return kc;
- }
- bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
- Ref<InputEventKey> key = p_event;
- if (key.is_null())
- return false;
- bool match = false;
- if (get_keycode() == 0) {
- uint32_t code = get_physical_keycode_with_modifiers();
- uint32_t event_code = key->get_physical_keycode_with_modifiers();
- match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code);
- } else {
- uint32_t code = get_keycode_with_modifiers();
- uint32_t event_code = key->get_keycode_with_modifiers();
- match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code);
- }
- if (match) {
- if (p_pressed != NULL)
- *p_pressed = key->is_pressed();
- if (p_strength != NULL)
- *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
- }
- return match;
- }
- bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event) const {
- Ref<InputEventKey> key = p_event;
- if (key.is_null())
- return false;
- uint32_t code = get_keycode_with_modifiers();
- uint32_t event_code = key->get_keycode_with_modifiers();
- return code == event_code;
- }
- void InputEventKey::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed);
- ClassDB::bind_method(D_METHOD("set_keycode", "keycode"), &InputEventKey::set_keycode);
- ClassDB::bind_method(D_METHOD("get_keycode"), &InputEventKey::get_keycode);
- ClassDB::bind_method(D_METHOD("set_physical_keycode", "physical_keycode"), &InputEventKey::set_physical_keycode);
- ClassDB::bind_method(D_METHOD("get_physical_keycode"), &InputEventKey::get_physical_keycode);
- ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode);
- ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode);
- ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo);
- ClassDB::bind_method(D_METHOD("get_keycode_with_modifiers"), &InputEventKey::get_keycode_with_modifiers);
- ClassDB::bind_method(D_METHOD("get_physical_keycode_with_modifiers"), &InputEventKey::get_physical_keycode_with_modifiers);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "keycode"), "set_keycode", "get_keycode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_keycode"), "set_physical_keycode", "get_physical_keycode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "echo"), "set_echo", "is_echo");
- }
- InputEventKey::InputEventKey() {
- pressed = false;
- keycode = 0;
- physical_keycode = 0;
- unicode = 0; ///unicode
- echo = false;
- }
- ////////////////////////////////////////
- void InputEventMouse::set_button_mask(int p_mask) {
- button_mask = p_mask;
- }
- int InputEventMouse::get_button_mask() const {
- return button_mask;
- }
- void InputEventMouse::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- Vector2 InputEventMouse::get_position() const {
- return pos;
- }
- void InputEventMouse::set_global_position(const Vector2 &p_global_pos) {
- global_pos = p_global_pos;
- }
- Vector2 InputEventMouse::get_global_position() const {
- return global_pos;
- }
- void InputEventMouse::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask);
- ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask);
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventMouse::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventMouse::get_position);
- ClassDB::bind_method(D_METHOD("set_global_position", "global_position"), &InputEventMouse::set_global_position);
- ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position");
- }
- InputEventMouse::InputEventMouse() {
- button_mask = 0;
- }
- ///////////////////////////////////////
- void InputEventMouseButton::set_factor(float p_factor) {
- factor = p_factor;
- }
- float InputEventMouseButton::get_factor() {
- return factor;
- }
- void InputEventMouseButton::set_button_index(int p_index) {
- button_index = p_index;
- }
- int InputEventMouseButton::get_button_index() const {
- return button_index;
- }
- void InputEventMouseButton::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventMouseButton::is_pressed() const {
- return pressed;
- }
- void InputEventMouseButton::set_doubleclick(bool p_doubleclick) {
- doubleclick = p_doubleclick;
- }
- bool InputEventMouseButton::is_doubleclick() const {
- return doubleclick;
- }
- Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Vector2 g = get_global_position();
- Vector2 l = p_xform.xform(get_position() + p_local_ofs);
- Ref<InputEventMouseButton> mb;
- mb.instance();
- mb->set_device(get_device());
- mb->set_modifiers_from_event(this);
- mb->set_position(l);
- mb->set_global_position(g);
- mb->set_button_mask(get_button_mask());
- mb->set_pressed(pressed);
- mb->set_doubleclick(doubleclick);
- mb->set_factor(factor);
- mb->set_button_index(button_index);
- return mb;
- }
- bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_null())
- return false;
- bool match = mb->button_index == button_index;
- if (match) {
- if (p_pressed != NULL)
- *p_pressed = mb->is_pressed();
- if (p_strength != NULL)
- *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
- }
- return match;
- }
- String InputEventMouseButton::as_text() const {
- String button_index_string = "";
- switch (get_button_index()) {
- case BUTTON_LEFT:
- button_index_string = "BUTTON_LEFT";
- break;
- case BUTTON_RIGHT:
- button_index_string = "BUTTON_RIGHT";
- break;
- case BUTTON_MIDDLE:
- button_index_string = "BUTTON_MIDDLE";
- break;
- case BUTTON_WHEEL_UP:
- button_index_string = "BUTTON_WHEEL_UP";
- break;
- case BUTTON_WHEEL_DOWN:
- button_index_string = "BUTTON_WHEEL_DOWN";
- break;
- case BUTTON_WHEEL_LEFT:
- button_index_string = "BUTTON_WHEEL_LEFT";
- break;
- case BUTTON_WHEEL_RIGHT:
- button_index_string = "BUTTON_WHEEL_RIGHT";
- break;
- case BUTTON_XBUTTON1:
- button_index_string = "BUTTON_XBUTTON1";
- break;
- case BUTTON_XBUTTON2:
- button_index_string = "BUTTON_XBUTTON2";
- break;
- default:
- button_index_string = itos(get_button_index());
- break;
- }
- return "InputEventMouseButton : button_index=" + button_index_string + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + "), button_mask=" + itos(get_button_mask()) + ", doubleclick=" + (doubleclick ? "true" : "false");
- }
- void InputEventMouseButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor);
- ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor);
- ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index);
- ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed);
- // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed);
- ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick);
- ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick");
- }
- InputEventMouseButton::InputEventMouseButton() {
- factor = 1;
- button_index = 0;
- pressed = false;
- doubleclick = false;
- }
- ////////////////////////////////////////////
- void InputEventMouseMotion::set_tilt(const Vector2 &p_tilt) {
- tilt = p_tilt;
- }
- Vector2 InputEventMouseMotion::get_tilt() const {
- return tilt;
- }
- void InputEventMouseMotion::set_pressure(float p_pressure) {
- pressure = p_pressure;
- }
- float InputEventMouseMotion::get_pressure() const {
- return pressure;
- }
- void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
- relative = p_relative;
- }
- Vector2 InputEventMouseMotion::get_relative() const {
- return relative;
- }
- void InputEventMouseMotion::set_speed(const Vector2 &p_speed) {
- speed = p_speed;
- }
- Vector2 InputEventMouseMotion::get_speed() const {
- return speed;
- }
- Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Vector2 g = get_global_position();
- Vector2 l = p_xform.xform(get_position() + p_local_ofs);
- Vector2 r = p_xform.basis_xform(get_relative());
- Vector2 s = p_xform.basis_xform(get_speed());
- Ref<InputEventMouseMotion> mm;
- mm.instance();
- mm->set_device(get_device());
- mm->set_modifiers_from_event(this);
- mm->set_position(l);
- mm->set_pressure(get_pressure());
- mm->set_tilt(get_tilt());
- mm->set_global_position(g);
- mm->set_button_mask(get_button_mask());
- mm->set_relative(r);
- mm->set_speed(s);
- return mm;
- }
- String InputEventMouseMotion::as_text() const {
- String button_mask_string = "";
- switch (get_button_mask()) {
- case BUTTON_MASK_LEFT:
- button_mask_string = "BUTTON_MASK_LEFT";
- break;
- case BUTTON_MASK_MIDDLE:
- button_mask_string = "BUTTON_MASK_MIDDLE";
- break;
- case BUTTON_MASK_RIGHT:
- button_mask_string = "BUTTON_MASK_RIGHT";
- break;
- case BUTTON_MASK_XBUTTON1:
- button_mask_string = "BUTTON_MASK_XBUTTON1";
- break;
- case BUTTON_MASK_XBUTTON2:
- button_mask_string = "BUTTON_MASK_XBUTTON2";
- break;
- default:
- button_mask_string = itos(get_button_mask());
- break;
- }
- return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")";
- }
- bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseMotion> motion = p_event;
- if (motion.is_null())
- return false;
- if (is_pressed() != motion->is_pressed()) {
- return false;
- }
- if (get_button_mask() != motion->get_button_mask()) {
- return false;
- }
- if (get_shift() != motion->get_shift()) {
- return false;
- }
- if (get_control() != motion->get_control()) {
- return false;
- }
- if (get_alt() != motion->get_alt()) {
- return false;
- }
- if (get_metakey() != motion->get_metakey()) {
- return false;
- }
- set_position(motion->get_position());
- set_global_position(motion->get_global_position());
- set_speed(motion->get_speed());
- relative += motion->get_relative();
- return true;
- }
- void InputEventMouseMotion::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_tilt", "tilt"), &InputEventMouseMotion::set_tilt);
- ClassDB::bind_method(D_METHOD("get_tilt"), &InputEventMouseMotion::get_tilt);
- ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure);
- ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure);
- ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
- ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
- ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventMouseMotion::set_speed);
- ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
- }
- InputEventMouseMotion::InputEventMouseMotion() {
- pressure = 0;
- }
- ////////////////////////////////////////
- void InputEventJoypadMotion::set_axis(int p_axis) {
- axis = p_axis;
- }
- int InputEventJoypadMotion::get_axis() const {
- return axis;
- }
- void InputEventJoypadMotion::set_axis_value(float p_value) {
- axis_value = p_value;
- }
- float InputEventJoypadMotion::get_axis_value() const {
- return axis_value;
- }
- bool InputEventJoypadMotion::is_pressed() const {
- return Math::abs(axis_value) >= 0.5f;
- }
- bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
- Ref<InputEventJoypadMotion> jm = p_event;
- if (jm.is_null())
- return false;
- bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
- if (match) {
- bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
- bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false;
- if (p_pressed != NULL)
- *p_pressed = pressed;
- if (p_strength != NULL) {
- if (pressed) {
- if (p_deadzone == 1.0f) {
- *p_strength = 1.0f;
- } else {
- *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f);
- }
- } else {
- *p_strength = 0.0f;
- }
- }
- }
- return match;
- }
- String InputEventJoypadMotion::as_text() const {
- return "InputEventJoypadMotion : axis=" + itos(axis) + ", axis_value=" + String(Variant(axis_value));
- }
- void InputEventJoypadMotion::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis);
- ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis);
- ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value);
- ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "axis_value"), "set_axis_value", "get_axis_value");
- }
- InputEventJoypadMotion::InputEventJoypadMotion() {
- axis = 0;
- axis_value = 0;
- }
- /////////////////////////////////
- void InputEventJoypadButton::set_button_index(int p_index) {
- button_index = p_index;
- }
- int InputEventJoypadButton::get_button_index() const {
- return button_index;
- }
- void InputEventJoypadButton::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventJoypadButton::is_pressed() const {
- return pressed;
- }
- void InputEventJoypadButton::set_pressure(float p_pressure) {
- pressure = p_pressure;
- }
- float InputEventJoypadButton::get_pressure() const {
- return pressure;
- }
- bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
- Ref<InputEventJoypadButton> jb = p_event;
- if (jb.is_null())
- return false;
- bool match = button_index == jb->button_index;
- if (match) {
- if (p_pressed != NULL)
- *p_pressed = jb->is_pressed();
- if (p_strength != NULL)
- *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
- }
- return match;
- }
- bool InputEventJoypadButton::shortcut_match(const Ref<InputEvent> &p_event) const {
- Ref<InputEventJoypadButton> button = p_event;
- if (button.is_null())
- return false;
- return button_index == button->button_index;
- }
- String InputEventJoypadButton::as_text() const {
- return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure));
- }
- void InputEventJoypadButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index);
- ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventJoypadButton::get_button_index);
- ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventJoypadButton::set_pressure);
- ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventJoypadButton::get_pressure);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventJoypadButton::set_pressed);
- // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- }
- InputEventJoypadButton::InputEventJoypadButton() {
- button_index = 0;
- pressure = 0;
- pressed = false;
- }
- //////////////////////////////////////////////
- void InputEventScreenTouch::set_index(int p_index) {
- index = p_index;
- }
- int InputEventScreenTouch::get_index() const {
- return index;
- }
- void InputEventScreenTouch::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- Vector2 InputEventScreenTouch::get_position() const {
- return pos;
- }
- void InputEventScreenTouch::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventScreenTouch::is_pressed() const {
- return pressed;
- }
- Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventScreenTouch> st;
- st.instance();
- st->set_device(get_device());
- st->set_index(index);
- st->set_position(p_xform.xform(pos + p_local_ofs));
- st->set_pressed(pressed);
- return st;
- }
- String InputEventScreenTouch::as_text() const {
- return "InputEventScreenTouch : index=" + itos(index) + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + ")";
- }
- void InputEventScreenTouch::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index);
- ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index);
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenTouch::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed);
- //ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- }
- InputEventScreenTouch::InputEventScreenTouch() {
- index = 0;
- pressed = false;
- }
- /////////////////////////////
- void InputEventScreenDrag::set_index(int p_index) {
- index = p_index;
- }
- int InputEventScreenDrag::get_index() const {
- return index;
- }
- void InputEventScreenDrag::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- Vector2 InputEventScreenDrag::get_position() const {
- return pos;
- }
- void InputEventScreenDrag::set_relative(const Vector2 &p_relative) {
- relative = p_relative;
- }
- Vector2 InputEventScreenDrag::get_relative() const {
- return relative;
- }
- void InputEventScreenDrag::set_speed(const Vector2 &p_speed) {
- speed = p_speed;
- }
- Vector2 InputEventScreenDrag::get_speed() const {
- return speed;
- }
- Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventScreenDrag> sd;
- sd.instance();
- sd->set_device(get_device());
- sd->set_index(index);
- sd->set_position(p_xform.xform(pos + p_local_ofs));
- sd->set_relative(p_xform.basis_xform(relative));
- sd->set_speed(p_xform.basis_xform(speed));
- return sd;
- }
- String InputEventScreenDrag::as_text() const {
- return "InputEventScreenDrag : index=" + itos(index) + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")";
- }
- void InputEventScreenDrag::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index);
- ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index);
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position);
- ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative);
- ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative);
- ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventScreenDrag::set_speed);
- ClassDB::bind_method(D_METHOD("get_speed"), &InputEventScreenDrag::get_speed);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
- }
- InputEventScreenDrag::InputEventScreenDrag() {
- index = 0;
- }
- /////////////////////////////
- void InputEventAction::set_action(const StringName &p_action) {
- action = p_action;
- }
- StringName InputEventAction::get_action() const {
- return action;
- }
- void InputEventAction::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventAction::is_pressed() const {
- return pressed;
- }
- void InputEventAction::set_strength(float p_strength) {
- strength = CLAMP(p_strength, 0.0f, 1.0f);
- }
- float InputEventAction::get_strength() const {
- return strength;
- }
- bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event) const {
- if (p_event.is_null())
- return false;
- return p_event->is_action(action);
- }
- bool InputEventAction::is_action(const StringName &p_action) const {
- return action == p_action;
- }
- bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const {
- Ref<InputEventAction> act = p_event;
- if (act.is_null())
- return false;
- bool match = action == act->action;
- if (match) {
- if (p_pressed != NULL)
- *p_pressed = act->pressed;
- if (p_strength != NULL)
- *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
- }
- return match;
- }
- String InputEventAction::as_text() const {
- return "InputEventAction : action=" + action + ", pressed=(" + (pressed ? "true" : "false");
- }
- void InputEventAction::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action);
- ClassDB::bind_method(D_METHOD("get_action"), &InputEventAction::get_action);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed);
- //ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed);
- ClassDB::bind_method(D_METHOD("set_strength", "strength"), &InputEventAction::set_strength);
- ClassDB::bind_method(D_METHOD("get_strength"), &InputEventAction::get_strength);
- // ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action);
- ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "action"), "set_action", "get_action");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength");
- }
- InputEventAction::InputEventAction() {
- pressed = false;
- strength = 1.0f;
- }
- /////////////////////////////
- void InputEventGesture::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- void InputEventGesture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventGesture::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventGesture::get_position);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- }
- Vector2 InputEventGesture::get_position() const {
- return pos;
- }
- /////////////////////////////
- void InputEventMagnifyGesture::set_factor(real_t p_factor) {
- factor = p_factor;
- }
- real_t InputEventMagnifyGesture::get_factor() const {
- return factor;
- }
- Ref<InputEvent> InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventMagnifyGesture> ev;
- ev.instance();
- ev->set_device(get_device());
- ev->set_modifiers_from_event(this);
- ev->set_position(p_xform.xform(get_position() + p_local_ofs));
- ev->set_factor(get_factor());
- return ev;
- }
- String InputEventMagnifyGesture::as_text() const {
- return "InputEventMagnifyGesture : factor=" + rtos(get_factor()) + ", position=(" + String(get_position()) + ")";
- }
- void InputEventMagnifyGesture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor);
- ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
- }
- InputEventMagnifyGesture::InputEventMagnifyGesture() {
- factor = 1.0;
- }
- /////////////////////////////
- void InputEventPanGesture::set_delta(const Vector2 &p_delta) {
- delta = p_delta;
- }
- Vector2 InputEventPanGesture::get_delta() const {
- return delta;
- }
- Ref<InputEvent> InputEventPanGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventPanGesture> ev;
- ev.instance();
- ev->set_device(get_device());
- ev->set_modifiers_from_event(this);
- ev->set_position(p_xform.xform(get_position() + p_local_ofs));
- ev->set_delta(get_delta());
- return ev;
- }
- String InputEventPanGesture::as_text() const {
- return "InputEventPanGesture : delta=(" + String(get_delta()) + "), position=(" + String(get_position()) + ")";
- }
- void InputEventPanGesture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_delta", "delta"), &InputEventPanGesture::set_delta);
- ClassDB::bind_method(D_METHOD("get_delta"), &InputEventPanGesture::get_delta);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "delta"), "set_delta", "get_delta");
- }
- InputEventPanGesture::InputEventPanGesture() {
- delta = Vector2(0, 0);
- }
- /////////////////////////////
- void InputEventMIDI::set_channel(const int p_channel) {
- channel = p_channel;
- }
- int InputEventMIDI::get_channel() const {
- return channel;
- }
- void InputEventMIDI::set_message(const int p_message) {
- message = p_message;
- }
- int InputEventMIDI::get_message() const {
- return message;
- }
- void InputEventMIDI::set_pitch(const int p_pitch) {
- pitch = p_pitch;
- }
- int InputEventMIDI::get_pitch() const {
- return pitch;
- }
- void InputEventMIDI::set_velocity(const int p_velocity) {
- velocity = p_velocity;
- }
- int InputEventMIDI::get_velocity() const {
- return velocity;
- }
- void InputEventMIDI::set_instrument(const int p_instrument) {
- instrument = p_instrument;
- }
- int InputEventMIDI::get_instrument() const {
- return instrument;
- }
- void InputEventMIDI::set_pressure(const int p_pressure) {
- pressure = p_pressure;
- }
- int InputEventMIDI::get_pressure() const {
- return pressure;
- }
- void InputEventMIDI::set_controller_number(const int p_controller_number) {
- controller_number = p_controller_number;
- }
- int InputEventMIDI::get_controller_number() const {
- return controller_number;
- }
- void InputEventMIDI::set_controller_value(const int p_controller_value) {
- controller_value = p_controller_value;
- }
- int InputEventMIDI::get_controller_value() const {
- return controller_value;
- }
- String InputEventMIDI::as_text() const {
- return "InputEventMIDI : channel=(" + itos(get_channel()) + "), message=(" + itos(get_message()) + ")";
- }
- void InputEventMIDI::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_channel", "channel"), &InputEventMIDI::set_channel);
- ClassDB::bind_method(D_METHOD("get_channel"), &InputEventMIDI::get_channel);
- ClassDB::bind_method(D_METHOD("set_message", "message"), &InputEventMIDI::set_message);
- ClassDB::bind_method(D_METHOD("get_message"), &InputEventMIDI::get_message);
- ClassDB::bind_method(D_METHOD("set_pitch", "pitch"), &InputEventMIDI::set_pitch);
- ClassDB::bind_method(D_METHOD("get_pitch"), &InputEventMIDI::get_pitch);
- ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMIDI::set_velocity);
- ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMIDI::get_velocity);
- ClassDB::bind_method(D_METHOD("set_instrument", "instrument"), &InputEventMIDI::set_instrument);
- ClassDB::bind_method(D_METHOD("get_instrument"), &InputEventMIDI::get_instrument);
- ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMIDI::set_pressure);
- ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMIDI::get_pressure);
- ClassDB::bind_method(D_METHOD("set_controller_number", "controller_number"), &InputEventMIDI::set_controller_number);
- ClassDB::bind_method(D_METHOD("get_controller_number"), &InputEventMIDI::get_controller_number);
- ClassDB::bind_method(D_METHOD("set_controller_value", "controller_value"), &InputEventMIDI::set_controller_value);
- ClassDB::bind_method(D_METHOD("get_controller_value"), &InputEventMIDI::get_controller_value);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "channel"), "set_channel", "get_channel");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "message"), "set_message", "get_message");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "pitch"), "set_pitch", "get_pitch");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "velocity"), "set_velocity", "get_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "instrument"), "set_instrument", "get_instrument");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "pressure"), "set_pressure", "get_pressure");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_number"), "set_controller_number", "get_controller_number");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_value"), "set_controller_value", "get_controller_value");
- }
- InputEventMIDI::InputEventMIDI() {
- channel = 0;
- message = 0;
- pitch = 0;
- velocity = 0;
- instrument = 0;
- pressure = 0;
- controller_number = 0;
- controller_value = 0;
- }
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