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- // Copyright 2009-2020 Intel Corporation
- // SPDX-License-Identifier: Apache-2.0
- #pragma once
- #include "node_intersector_packet_stream.h"
- #include "node_intersector_frustum.h"
- #include "bvh_traverser_stream.h"
- namespace embree
- {
- namespace isa
- {
- /*! BVH ray stream intersector. */
- template<int N, int Nx, int types, bool robust, typename PrimitiveIntersector>
- class BVHNIntersectorStream
- {
- static const int Nxd = (Nx == N) ? N : Nx/2;
- /* shortcuts for frequently used types */
- template<int K> using PrimitiveIntersectorK = typename PrimitiveIntersector::template Type<K>;
- template<int K> using PrimitiveK = typename PrimitiveIntersectorK<K>::PrimitiveK;
- typedef BVHN<N> BVH;
- typedef typename BVH::NodeRef NodeRef;
- typedef typename BVH::BaseNode BaseNode;
- typedef typename BVH::AABBNode AABBNode;
- typedef typename BVH::AABBNodeMB AABBNodeMB;
- template<int K>
- __forceinline static size_t initPacketsAndFrustum(RayK<K>** inputPackets, size_t numOctantRays,
- TravRayKStream<K, robust>* packets, Frustum<robust>& frustum, bool& commonOctant)
- {
- const size_t numPackets = (numOctantRays+K-1)/K;
- Vec3vf<K> tmp_min_rdir(pos_inf);
- Vec3vf<K> tmp_max_rdir(neg_inf);
- Vec3vf<K> tmp_min_org(pos_inf);
- Vec3vf<K> tmp_max_org(neg_inf);
- vfloat<K> tmp_min_dist(pos_inf);
- vfloat<K> tmp_max_dist(neg_inf);
- size_t m_active = 0;
- for (size_t i = 0; i < numPackets; i++)
- {
- const vfloat<K> tnear = inputPackets[i]->tnear();
- const vfloat<K> tfar = inputPackets[i]->tfar;
- vbool<K> m_valid = (tnear <= tfar) & (tnear >= 0.0f);
- #if defined(EMBREE_IGNORE_INVALID_RAYS)
- m_valid &= inputPackets[i]->valid();
- #endif
- m_active |= (size_t)movemask(m_valid) << (i*K);
- vfloat<K> packet_min_dist = max(tnear, 0.0f);
- vfloat<K> packet_max_dist = select(m_valid, tfar, neg_inf);
- tmp_min_dist = min(tmp_min_dist, packet_min_dist);
- tmp_max_dist = max(tmp_max_dist, packet_max_dist);
- const Vec3vf<K>& org = inputPackets[i]->org;
- const Vec3vf<K>& dir = inputPackets[i]->dir;
- new (&packets[i]) TravRayKStream<K, robust>(org, dir, packet_min_dist, packet_max_dist);
- tmp_min_rdir = min(tmp_min_rdir, select(m_valid, packets[i].rdir, Vec3vf<K>(pos_inf)));
- tmp_max_rdir = max(tmp_max_rdir, select(m_valid, packets[i].rdir, Vec3vf<K>(neg_inf)));
- tmp_min_org = min(tmp_min_org , select(m_valid,org , Vec3vf<K>(pos_inf)));
- tmp_max_org = max(tmp_max_org , select(m_valid,org , Vec3vf<K>(neg_inf)));
- }
- m_active &= (numOctantRays == (8 * sizeof(size_t))) ? (size_t)-1 : (((size_t)1 << numOctantRays)-1);
-
- const Vec3fa reduced_min_rdir(reduce_min(tmp_min_rdir.x),
- reduce_min(tmp_min_rdir.y),
- reduce_min(tmp_min_rdir.z));
- const Vec3fa reduced_max_rdir(reduce_max(tmp_max_rdir.x),
- reduce_max(tmp_max_rdir.y),
- reduce_max(tmp_max_rdir.z));
- const Vec3fa reduced_min_origin(reduce_min(tmp_min_org.x),
- reduce_min(tmp_min_org.y),
- reduce_min(tmp_min_org.z));
- const Vec3fa reduced_max_origin(reduce_max(tmp_max_org.x),
- reduce_max(tmp_max_org.y),
- reduce_max(tmp_max_org.z));
- commonOctant =
- (reduced_max_rdir.x < 0.0f || reduced_min_rdir.x >= 0.0f) &&
- (reduced_max_rdir.y < 0.0f || reduced_min_rdir.y >= 0.0f) &&
- (reduced_max_rdir.z < 0.0f || reduced_min_rdir.z >= 0.0f);
-
- const float frustum_min_dist = reduce_min(tmp_min_dist);
- const float frustum_max_dist = reduce_max(tmp_max_dist);
- frustum.init(reduced_min_origin, reduced_max_origin,
- reduced_min_rdir, reduced_max_rdir,
- frustum_min_dist, frustum_max_dist,
- N);
-
- return m_active;
- }
- template<int K>
- __forceinline static size_t intersectAABBNodePacket(size_t m_active,
- const TravRayKStream<K,robust>* packets,
- const AABBNode* __restrict__ node,
- size_t boxID,
- const NearFarPrecalculations& nf)
- {
- assert(m_active);
- const size_t startPacketID = bsf(m_active) / K;
- const size_t endPacketID = bsr(m_active) / K;
- size_t m_trav_active = 0;
- for (size_t i = startPacketID; i <= endPacketID; i++)
- {
- const size_t m_hit = intersectNodeK<N>(node, boxID, packets[i], nf);
- m_trav_active |= m_hit << (i*K);
- }
- return m_trav_active;
- }
-
- template<int K>
- __forceinline static size_t traverseCoherentStream(size_t m_active,
- TravRayKStream<K, robust>* packets,
- const AABBNode* __restrict__ node,
- const Frustum<robust>& frustum,
- size_t* maskK,
- vfloat<Nx>& dist)
- {
- size_t m_node_hit = intersectNodeFrustum<N,Nx>(node, frustum, dist);
- const size_t first_index = bsf(m_active);
- const size_t first_packetID = first_index / K;
- const size_t first_rayID = first_index % K;
- size_t m_first_hit = intersectNode1<N,Nx>(node, packets[first_packetID], first_rayID, frustum.nf);
- /* this make traversal independent of the ordering of rays */
- size_t m_node = m_node_hit ^ m_first_hit;
- while (unlikely(m_node))
- {
- const size_t boxID = bscf(m_node);
- const size_t m_current = m_active & intersectAABBNodePacket(m_active, packets, node, boxID, frustum.nf);
- m_node_hit ^= m_current ? (size_t)0 : ((size_t)1 << boxID);
- maskK[boxID] = m_current;
- }
- return m_node_hit;
- }
-
- // TODO: explicit 16-wide path for KNL
- template<int K>
- __forceinline static vint<Nx> traverseIncoherentStream(size_t m_active,
- TravRayKStreamFast<K>* __restrict__ packets,
- const AABBNode* __restrict__ node,
- const NearFarPrecalculations& nf,
- const int shiftTable[32])
- {
- const vfloat<Nx> bminX = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearX));
- const vfloat<Nx> bminY = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearY));
- const vfloat<Nx> bminZ = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearZ));
- const vfloat<Nx> bmaxX = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farX));
- const vfloat<Nx> bmaxY = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farY));
- const vfloat<Nx> bmaxZ = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farZ));
- assert(m_active);
- vint<Nx> vmask(zero);
- do
- {
- STAT3(shadow.trav_nodes,1,1,1);
- const size_t rayID = bscf(m_active);
- assert(rayID < MAX_INTERNAL_STREAM_SIZE);
- TravRayKStream<K,robust> &p = packets[rayID / K];
- const size_t i = rayID % K;
- const vint<Nx> bitmask(shiftTable[rayID]);
- #if defined (__aarch64__)
- const vfloat<Nx> tNearX = madd(bminX, p.rdir.x[i], p.neg_org_rdir.x[i]);
- const vfloat<Nx> tNearY = madd(bminY, p.rdir.y[i], p.neg_org_rdir.y[i]);
- const vfloat<Nx> tNearZ = madd(bminZ, p.rdir.z[i], p.neg_org_rdir.z[i]);
- const vfloat<Nx> tFarX = madd(bmaxX, p.rdir.x[i], p.neg_org_rdir.x[i]);
- const vfloat<Nx> tFarY = madd(bmaxY, p.rdir.y[i], p.neg_org_rdir.y[i]);
- const vfloat<Nx> tFarZ = madd(bmaxZ, p.rdir.z[i], p.neg_org_rdir.z[i]);
- #else
- const vfloat<Nx> tNearX = msub(bminX, p.rdir.x[i], p.org_rdir.x[i]);
- const vfloat<Nx> tNearY = msub(bminY, p.rdir.y[i], p.org_rdir.y[i]);
- const vfloat<Nx> tNearZ = msub(bminZ, p.rdir.z[i], p.org_rdir.z[i]);
- const vfloat<Nx> tFarX = msub(bmaxX, p.rdir.x[i], p.org_rdir.x[i]);
- const vfloat<Nx> tFarY = msub(bmaxY, p.rdir.y[i], p.org_rdir.y[i]);
- const vfloat<Nx> tFarZ = msub(bmaxZ, p.rdir.z[i], p.org_rdir.z[i]);
- #endif
- const vfloat<Nx> tNear = maxi(tNearX, tNearY, tNearZ, vfloat<Nx>(p.tnear[i]));
- const vfloat<Nx> tFar = mini(tFarX , tFarY , tFarZ, vfloat<Nx>(p.tfar[i]));
- #if defined(__AVX512ER__)
- const vboolx m_node((1 << N)-1);
- const vbool<Nx> hit_mask = le(m_node, tNear, tFar);
- vmask = mask_or(hit_mask, vmask, vmask, bitmask);
- #else
- const vbool<Nx> hit_mask = tNear <= tFar;
- #if defined(__AVX2__)
- vmask = vmask | (bitmask & vint<Nx>(hit_mask));
- #else
- vmask = select(hit_mask, vmask | bitmask, vmask);
- #endif
- #endif
- } while(m_active);
- return vmask;
- }
- template<int K>
- __forceinline static vint<Nx> traverseIncoherentStream(size_t m_active,
- TravRayKStreamRobust<K>* __restrict__ packets,
- const AABBNode* __restrict__ node,
- const NearFarPrecalculations& nf,
- const int shiftTable[32])
- {
- const vfloat<Nx> bminX = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearX));
- const vfloat<Nx> bminY = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearY));
- const vfloat<Nx> bminZ = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearZ));
- const vfloat<Nx> bmaxX = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farX));
- const vfloat<Nx> bmaxY = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farY));
- const vfloat<Nx> bmaxZ = vfloat<Nx>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farZ));
- assert(m_active);
- vint<Nx> vmask(zero);
- do
- {
- STAT3(shadow.trav_nodes,1,1,1);
- const size_t rayID = bscf(m_active);
- assert(rayID < MAX_INTERNAL_STREAM_SIZE);
- TravRayKStream<K,robust> &p = packets[rayID / K];
- const size_t i = rayID % K;
- const vint<Nx> bitmask(shiftTable[rayID]);
- const vfloat<Nx> tNearX = (bminX - p.org.x[i]) * p.rdir.x[i];
- const vfloat<Nx> tNearY = (bminY - p.org.y[i]) * p.rdir.y[i];
- const vfloat<Nx> tNearZ = (bminZ - p.org.z[i]) * p.rdir.z[i];
- const vfloat<Nx> tFarX = (bmaxX - p.org.x[i]) * p.rdir.x[i];
- const vfloat<Nx> tFarY = (bmaxY - p.org.y[i]) * p.rdir.y[i];
- const vfloat<Nx> tFarZ = (bmaxZ - p.org.z[i]) * p.rdir.z[i];
- const vfloat<Nx> tNear = maxi(tNearX, tNearY, tNearZ, vfloat<Nx>(p.tnear[i]));
- const vfloat<Nx> tFar = mini(tFarX , tFarY , tFarZ, vfloat<Nx>(p.tfar[i]));
- const float round_down = 1.0f-2.0f*float(ulp);
- const float round_up = 1.0f+2.0f*float(ulp);
- #if defined(__AVX512ER__)
- const vboolx m_node((1 << N)-1);
- const vbool<Nx> hit_mask = le(m_node, round_down*tNear, round_up*tFar);
- vmask = mask_or(hit_mask, vmask, vmask, bitmask);
- #else
- const vbool<Nx> hit_mask = round_down*tNear <= round_up*tFar;
- #if defined(__AVX2__)
- vmask = vmask | (bitmask & vint<Nx>(hit_mask));
- #else
- vmask = select(hit_mask, vmask | bitmask, vmask);
- #endif
- #endif
- } while(m_active);
- return vmask;
- }
-
- static const size_t stackSizeSingle = 1+(N-1)*BVH::maxDepth;
- public:
- static void intersect(Accel::Intersectors* This, RayHitN** inputRays, size_t numRays, IntersectContext* context);
- static void occluded (Accel::Intersectors* This, RayN** inputRays, size_t numRays, IntersectContext* context);
- private:
- template<int K>
- static void intersectCoherent(Accel::Intersectors* This, RayHitK<K>** inputRays, size_t numRays, IntersectContext* context);
- template<int K>
- static void occludedCoherent(Accel::Intersectors* This, RayK<K>** inputRays, size_t numRays, IntersectContext* context);
- template<int K>
- static void occludedIncoherent(Accel::Intersectors* This, RayK<K>** inputRays, size_t numRays, IntersectContext* context);
- };
- /*! BVH ray stream intersector with direct fallback to packets. */
- template<int N, int Nx>
- class BVHNIntersectorStreamPacketFallback
- {
- public:
- static void intersect(Accel::Intersectors* This, RayHitN** inputRays, size_t numRays, IntersectContext* context);
- static void occluded (Accel::Intersectors* This, RayN** inputRays, size_t numRays, IntersectContext* context);
- private:
- template<int K>
- static void intersectK(Accel::Intersectors* This, RayHitK<K>** inputRays, size_t numRays, IntersectContext* context);
- template<int K>
- static void occludedK(Accel::Intersectors* This, RayK<K>** inputRays, size_t numRays, IntersectContext* context);
- };
- }
- }
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